271 lines
6.7 KiB
C
271 lines
6.7 KiB
C
#include <assert.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include <SDL3/SDL.h>
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#include <libserialport.h>
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struct glyph {
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int32_t width;
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int32_t height;
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int32_t horiBearingX;
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int32_t horiBearingY;
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int32_t horiAdvance;
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SDL_Texture * texture;
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};
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static struct glyph glyphs[0x80 - 0x20] = {0};
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int32_t face_height;
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int
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load_outline_char(SDL_Renderer * renderer,
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const FT_Face face,
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const FT_Int32 load_flags,
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const FT_Render_Mode render_mode,
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const FT_ULong char_code)
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{
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FT_Error error;
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FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
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error = FT_Load_Glyph(face, glyph_index, load_flags);
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if (error) {
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printf("FT_Load_Glyph %s\n", FT_Error_String(error));
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return -1;
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}
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error = FT_Render_Glyph(face->glyph, render_mode);
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if (error) {
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printf("FT_Render_Glyph %s\n", FT_Error_String(error));
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return -1;
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}
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struct glyph * glyph = &glyphs[char_code - 0x20];
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glyph->width = face->glyph->bitmap.width;
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glyph->height = face->glyph->bitmap.rows;
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glyph->horiBearingX = face->glyph->metrics.horiBearingX;
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glyph->horiBearingY = face->glyph->metrics.horiBearingY;
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glyph->horiAdvance = face->glyph->metrics.horiAdvance;
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if (face->glyph->bitmap.pitch != 0) {
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SDL_Surface * surface = SDL_CreateSurface(face->glyph->bitmap.width,
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face->glyph->bitmap.rows,
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SDL_PIXELFORMAT_RGBA8888);
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SDL_LockSurface(surface);
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for (int y = 0; y < face->glyph->bitmap.rows; y++) {
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for (int x = 0; x < face->glyph->bitmap.width; x++) {
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int s_ix = y * face->glyph->bitmap.pitch + x;
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int d_ix = y * surface->pitch + x * 4;
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uint8_t gray = face->glyph->bitmap.buffer[s_ix];
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((uint8_t *)surface->pixels)[d_ix + 0] = gray;
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((uint8_t *)surface->pixels)[d_ix + 1] = gray;
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((uint8_t *)surface->pixels)[d_ix + 2] = gray;
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((uint8_t *)surface->pixels)[d_ix + 3] = 255;
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}
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}
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SDL_UnlockSurface(surface);
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if (glyph->texture != NULL)
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SDL_DestroyTexture(glyph->texture);
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glyph->texture = SDL_CreateTextureFromSurface(renderer, surface);
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if (glyph->texture == NULL) {
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printf("%s\n", SDL_GetError());
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}
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assert(glyph->texture != NULL);
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SDL_DestroySurface(surface);
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}
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return 0;
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}
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int load_font(SDL_Renderer * renderer, int font_size)
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{
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FT_Library library;
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FT_Face face;
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FT_Error error;
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error = FT_Init_FreeType(&library);
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if (error) {
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printf("FT_Init_FreeType\n");
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return -1;
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}
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error = FT_New_Face(library, "DejaVuSansMono.ttf", 0, &face);
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if (error) {
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printf("FT_New_Face\n");
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return -1;
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}
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error = FT_Set_Pixel_Sizes(face, 0, font_size);
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if (error) {
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printf("FT_Set_Pixel_Sizes: %s %d\n", FT_Error_String(error), error);
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return -1;
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}
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for (int char_code = 0x20; char_code <= 0x7f; char_code++) {
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load_outline_char(renderer, face, FT_LOAD_DEFAULT, FT_RENDER_MODE_NORMAL, char_code);
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}
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printf("loaded size %ld\n", face->size->metrics.height >> 6);
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face_height = face->size->metrics.height;
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return 0;
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}
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void render(SDL_Renderer * renderer, int window_width, int window_height, const char * s, int length)
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{
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int32_t advance = (window_width - (window_width * 5 / 100)) << 6;
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for (int i = (length - 1); i >= 0; i--) {
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char c = s[i];
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struct glyph * glyph = &glyphs[c - 0x20];
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advance -= glyph->horiAdvance;
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if (glyph->texture != NULL) {
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float x = (float)(advance + glyph->horiBearingX) / 64.f;
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float y = (window_height / 2) + (face_height >> 6) / 3 + (float)(-glyph->horiBearingY) / 64.f;
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SDL_FRect srect = {
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.x = 0.f,
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.y = 0.f,
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.w = glyph->width,
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.h = glyph->height
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};
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SDL_FRect drect = {
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.x = x,
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.y = y,
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.w = glyph->width,
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.h = glyph->height
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};
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SDL_RenderTexture(renderer, glyph->texture, &srect, &drect);
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}
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}
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}
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int max(int a, int b) {
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return a > b ? a : b;
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}
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int main()
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{
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int ret;
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SDL_Window * window;
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SDL_Renderer * renderer;
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ret = SDL_Init(SDL_INIT_VIDEO);
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assert(ret == 0);
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window = SDL_CreateWindow("timer",
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512, // w
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512, // h
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SDL_WINDOW_RESIZABLE);// | SDL_WINDOW_MAXIMIZED);
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renderer = SDL_CreateRenderer(window, NULL);
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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SDL_PropertiesID props = SDL_GetRendererProperties(renderer);
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const char * name = SDL_GetRendererName(renderer);
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assert(name != NULL);
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printf("renderer: %s\n", name);
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const SDL_PixelFormatEnum * formats = SDL_GetProperty(props, SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL);
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assert(formats != NULL);
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while (*formats != SDL_PIXELFORMAT_UNKNOWN) {
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printf("%s\n", SDL_GetPixelFormatName(*formats++));
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}
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int last_width = -1;
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uint64_t ticks = SDL_GetTicks();
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const int min_length = 4;
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int max_length = min_length;
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/*
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*/
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uint8_t read_buf[32] = {'7', '1', '.', '0', '1', '\r'};
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struct state state = {0};
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int i = 0;
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while (1) {
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i++;
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//enum sp_return sp_ret = sp_nonblocking_read(port, read_buf, (sizeof (read_buf)));
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enum sp_return sp_ret = 6;
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if (sp_ret < 0) {
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printf("sp_nonblocking_read error\n");
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break;
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}
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handle_state(read_buf, sp_ret, &state);
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char str_buf[16];
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switch (state.counter_state) {
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case COUNTER_STOPPED:
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snprintf(str_buf, (sizeof (str_buf)) - 1, "%d.%02d", state.time.whole, state.time.fraction);
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break;
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case COUNTER_RUNNING:
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{
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uint64_t counter = SDL_GetPerformanceCounter();
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uint64_t frequency = SDL_GetPerformanceFrequency();
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double duration = (((double)counter) - ((double)state.counter)) / ((double)frequency);
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snprintf(str_buf, (sizeof (str_buf)) - 1, "%.02f", duration);
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}
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break;
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default:
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str_buf[0] = 0;
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break;
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}
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int length = strlen(str_buf);
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SDL_RenderClear(renderer);
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int window_width;
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int window_height;
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ret = SDL_GetWindowSizeInPixels(window, &window_width, &window_height);
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assert(ret == 0);
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if ((window_width != last_width) || (length > max_length)) {
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max_length = max(min_length, length);
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last_width = window_width;
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int divisor = max(1, (max_length * 8 / 10));
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int font_size = (window_width * 95 / 100) / divisor;
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printf("fs %d %d %d\n", font_size, window_width, max_length);
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load_font(renderer, font_size);
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}
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render(renderer, window_width, window_height, str_buf, length);
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while (SDL_GetTicks() - ticks < (1000 / 60)) { SDL_Delay(1); }
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SDL_RenderPresent(renderer);
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ticks = SDL_GetTicks();
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_EVENT_QUIT:
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goto exit;
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case SDL_EVENT_KEY_DOWN:
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if (event.key.keysym.sym == SDLK_ESCAPE)
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goto exit;
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break;
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default:
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break;
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}
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}
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}
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exit:
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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SDL_Quit();
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}
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