sh-dis/c/state_helpers.h
Zack Buhman 8a300ba4c6 initial SH4 emulator implementation in C
This currently only implements the SH2 instructions.
2024-04-22 20:53:36 +08:00

73 lines
2.4 KiB
C

#pragma once
#include <stddef.h>
#include <assert.h>
#include "state.h"
#include "memory_map.h"
static inline bool is_delay_slot(struct architectural_state * state)
{
return state->is_delay_slot;
}
static inline void sleep(struct architectural_state * state)
{
}
static inline void ocbp(struct architectural_state * state, uint32_t address)
{
}
static inline uint8_t read_memory8(struct memory_map * map, uint32_t address)
{
struct memory_map_entry * entry = find_entry(map, address);
if (entry == NULL) return 0;
uint32_t relative_address = physical_address(address) - entry->start;
return entry->access.read_memory8(entry->mem, relative_address);
}
static inline uint16_t read_memory16(struct memory_map * map, uint32_t address)
{
assert((address & 0b1) == 0);
struct memory_map_entry * entry = find_entry(map, address);
if (entry == NULL) return 0;
uint32_t relative_address = physical_address(address) - entry->start;
return entry->access.read_memory16(entry->mem, relative_address);
}
static inline uint32_t read_memory32(struct memory_map * map, uint32_t address)
{
assert((address & 0b11) == 0);
struct memory_map_entry * entry = find_entry(map, address);
if (entry == NULL) return 0;
uint32_t relative_address = physical_address(address) - entry->start;
return entry->access.read_memory32(entry->mem, relative_address);
}
static inline void write_memory8(struct memory_map * map, uint32_t address, uint8_t value)
{
struct memory_map_entry * entry = find_entry(map, address);
if (entry == NULL) return;
uint32_t relative_address = physical_address(address) - entry->start;
entry->access.write_memory8(entry->mem, relative_address, value);
}
static inline void write_memory16(struct memory_map * map, uint32_t address, uint16_t value)
{
assert((address & 0b1) == 0);
struct memory_map_entry * entry = find_entry(map, address);
if (entry == NULL) return;
uint32_t relative_address = physical_address(address) - entry->start;
entry->access.write_memory16(entry->mem, relative_address, value);
}
static inline void write_memory32(struct memory_map * map, uint32_t address, uint32_t value)
{
assert((address & 0b11) == 0);
struct memory_map_entry * entry = find_entry(map, address);
if (entry == NULL) return;
uint32_t relative_address = physical_address(address) - entry->start;
entry->access.write_memory32(entry->mem, relative_address, value);
}