140 lines
4.4 KiB
C++
140 lines
4.4 KiB
C++
#include <stdint.h>
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#include "vdp2.h"
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#include "../common/vdp2_func.hpp"
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#include "font/hp_100lx_4bit.data.h"
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void cell_data()
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{
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const uint32_t * start = reinterpret_cast<uint32_t *>(&_binary_font_hp_100lx_4bit_data_start);
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const int size = reinterpret_cast<uint32_t>(&_binary_font_hp_100lx_4bit_data_size);
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// the start of VRAM-A0
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for (int i = 0; i < (size / 4); i++) {
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vdp2.vram.u32[i] = start[i];
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}
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}
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void palette_data()
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{
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vdp2.cram.u16[0] = 0x0000;
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vdp2.cram.u16[1] = 0xffff;
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}
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void main()
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{
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v_blank_in();
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// DISP: Please make sure to change this bit from 0 to 1 during V blank.
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vdp2.reg.TVMD = ( TVMD__DISP | TVMD__LSMD__NON_INTERLACE
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| TVMD__VRESO__240 | TVMD__HRESO__NORMAL_320);
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/* set the color mode to 5bits per channel, 1024 colors */
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vdp2.reg.RAMCTL = RAMCTL__CRMD__RGB_5BIT_1024
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| RAMCTL__VRAMD
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| RAMCTL__VRBMD
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| RAMCTL__RDBSA0__CHARACTER_PATTERN_TABLE // VRAM-A0 0x000000
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| RAMCTL__RDBSA1__PATTERN_NAME_TABLE; // VRAM-A1 0x020000
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vdp2.reg.VRSIZE = 0;
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/* enable display of NBG0 */
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vdp2.reg.BGON = BGON__R0ON | BGON__R0TPON;
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/* set character format for NBG0 to palettized 16 color
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set enable "cell format" for NBG0
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set character size for NBG0 to 1x1 cell */
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vdp2.reg.CHCTLB = CHCTLB__R0CHCN__16_COLOR
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| CHCTLB__R0BMEN__CELL_FORMAT
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| CHCTLB__R0CHSZ__1x1_CELL;
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/* plane size */
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vdp2.reg.PLSZ = PLSZ__RAPLSZ__1x1
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| PLSZ__RBPLSZ__1x1;
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/* map plane offset
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1-word: value of bit 6-0 * 0x2000
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2-word: value of bit 5-0 * 0x4000
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*/
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// plane_a_offset is at the start of VRAM-A1
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constexpr int plane_a = 8;
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constexpr int plane_a_offset = plane_a * 0x4000;
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constexpr int page_size = 64 * 64 * 2; // N0PNB__1WORD (16-bit)
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constexpr int plane_size = page_size * 1;
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/* cycle pattern table not used for RBG0 ? */
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vdp2.reg.CYCA0 = 0x0F44F99F;
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vdp2.reg.CYCA1 = 0x0F44F99F;
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vdp2.reg.CYCB0 = 0x0F44F99F;
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vdp2.reg.CYCB1 = 0x0F44F99F;
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vdp2.reg.MPOFR = MPOFR__RAMP(0); // bits 8~6
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vdp2.reg.MPABRA = MPABRA__RAMPB(plane_a) | MPABRA__RAMPA(plane_a); // bits 5~0
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vdp2.reg.MPCDRA = MPCDRA__RAMPD(plane_a) | MPCDRA__RAMPC(plane_a); // bits 5~0
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vdp2.reg.MPEFRA = MPEFRA__RAMPF(plane_a) | MPEFRA__RAMPE(plane_a); // bits 5~0
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vdp2.reg.MPGHRA = MPGHRA__RAMPH(plane_a) | MPGHRA__RAMPG(plane_a); // bits 5~0
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vdp2.reg.MPIJRA = MPIJRA__RAMPJ(plane_a) | MPIJRA__RAMPI(plane_a); // bits 5~0
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vdp2.reg.MPKLRA = MPKLRA__RAMPL(plane_a) | MPKLRA__RAMPK(plane_a); // bits 5~0
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vdp2.reg.MPMNRA = MPMNRA__RAMPN(plane_a) | MPMNRA__RAMPM(plane_a); // bits 5~0
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vdp2.reg.MPOPRA = MPOPRA__RAMPP(plane_a) | MPOPRA__RAMPO(plane_a); // bits 5~0
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vdp2.reg.PNCR = PNCR__R0PNB__2WORD;
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vdp2.reg.RPMD = RPMD__ROTATION_PARAMETER_A;
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//vdp2.reg.RPRCTL = 0;
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vdp2.reg.KTCTL = 0;
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vdp2.reg.KTAOF = 0;
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vdp2.reg.PRIR = 3;
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palette_data();
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cell_data();
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volatile struct vdp2_rotation_parameter_table * table = (struct vdp2_rotation_parameter_table *)&vdp2.vram.u32[0x4000 / 4];
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table->screen_start_coordinate_xst = 0;
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table->screen_start_coordinate_yst = 0;
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table->screen_start_coordinate_zst = 0;
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table->screen_vertical_coordinate_increment_dxst = 0;
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table->screen_vertical_coordinate_increment_dyst = (1 << 16);
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table->screen_horizontal_coordinate_increment_dx = (1 << 16);
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table->screen_horizontal_coordinate_increment_dy = 0;
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table->rotation_matrix_parameter_a = (-1 << 16);
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table->rotation_matrix_parameter_b = 0;
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table->rotation_matrix_parameter_c = 0;
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table->rotation_matrix_parameter_d = 0;
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table->rotation_matrix_parameter_e = (1 << 16);
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table->rotation_matrix_parameter_f = 0;
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table->viewpoint_coordinate_px = 0;
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table->viewpoint_coordinate_py = 0;
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table->viewpoint_coordinate_pz = 0;
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table->center_point_coordinate_px = 0;
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table->center_point_coordinate_py = 0;
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table->center_point_coordinate_pz = 0;
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table->horizontal_shift_mx = 0;
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table->horizontal_shift_my = 0;
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table->scaling_coefficient_kx = (1 << 16);
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table->scaling_coefficient_ky = (1 << 16);
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vdp2.reg.RPTA = (((uint32_t)table) >> 1) & 0x7ffff;
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/* */
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for (int i = 0; i < 64 * 64; i++) {
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vdp2.vram.u32[(plane_a_offset / 4) + i] = ' ' - 0x20;
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}
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const char * test = "If sound level changes progressively, volume on 3 bit makes audi";
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int ix = 0;
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while (*test) {
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uint8_t c = *test++;
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vdp2.vram.u32[(plane_a_offset / 4) + ix++] = c - 0x20;
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}
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while (1);
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}
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