#include "wordle.hpp" namespace wordle { namespace draw { void keyboard() { } static inline void guess(struct row const& r, void (*draw_char)(uint8_t, int32_t, int32_t)) { for (uint32_t i = 0; i < word_length; i++) { uint8_t l = r.letters[i]; draw_char(l, 0, 0); break; } } void guesses(struct screen& s, void (*draw_char)(uint8_t, int32_t, int32_t)) { guess(s.rows[0], draw_char); } // end namespace } }