#include #include "vdp2.h" #include "smpc.h" #include "scu.h" #include "sh2.h" #include "../common/copy.hpp" #include "../common/vdp2_func.hpp" #include "../common/keyboard.hpp" #include "../common/intback.hpp" #include "editor.hpp" extern void * _sperrypc_bitmap_start __asm("_binary_res_sperrypc_bitmap_bin_start"); using buffer_type = editor::buffer<64, 64>; constexpr int32_t viewport_max_col = 320 / 8; constexpr int32_t viewport_max_row = 240 / 8; static buffer_type buffer {viewport_max_col, viewport_max_row}; constexpr inline uint16_t rgb15(int32_t r, int32_t g, int32_t b) { return ((b & 31) << 10) | ((g & 31) << 5) | ((r & 31) << 0); } void palette_data() { vdp2.cram.u16[1 + 0 ] = rgb15( 0, 0, 0); vdp2.cram.u16[2 + 0 ] = rgb15(31, 31, 31); vdp2.cram.u16[1 + 16] = rgb15(31, 31, 31); vdp2.cram.u16[2 + 16] = rgb15( 0, 0, 0); vdp2.cram.u16[1 + 32] = rgb15(10, 10, 10); vdp2.cram.u16[2 + 32] = rgb15(31, 31, 31); } namespace pix_fmt_4bpp { constexpr inline uint32_t bit(uint8_t n, int32_t i) { i &= 7; auto b = (n >> (7 - i)) & 1; return ((b + 1) << ((7 - i) * 4)); } constexpr inline uint32_t bits(uint8_t n) { return bit(n, 0) | bit(n, 1) | bit(n, 2) | bit(n, 3) | bit(n, 4) | bit(n, 5) | bit(n, 6) | bit(n, 7); } static_assert(bits(0b1100'1110) == 0x2211'2221); static_assert(bits(0b1010'0101) == 0x2121'1212); static_assert(bits(0b1000'0000) == 0x2111'1111); } void cell_data() { const uint8_t * buf = reinterpret_cast(&_sperrypc_bitmap_start); for (int ix = 0; ix <= (0x7f - 0x20); ix++) { for (int y = 0; y < 8; y++) { uint8_t row = buf[ix * 8 + y]; vdp2.vram.u32[(ix * 8) + y] = pix_fmt_4bpp::bits(row); } } } enum modifier { MODIFIER_NONE = 0, MODIFIER_LEFT_SHIFT = (1 << 0), MODIFIER_RIGHT_SHIFT = (1 << 1), MODIFIER_BOTH_SHIFT = MODIFIER_LEFT_SHIFT | MODIFIER_RIGHT_SHIFT, MODIFIER_LEFT_CTRL = (1 << 2), MODIFIER_RIGHT_CTRL = (1 << 3), MODIFIER_BOTH_CTRL = MODIFIER_LEFT_CTRL | MODIFIER_RIGHT_CTRL, MODIFIER_LEFT_ALT = (1 << 4), MODIFIER_RIGHT_ALT = (1 << 5), MODIFIER_BOTH_ALT = MODIFIER_LEFT_ALT | MODIFIER_RIGHT_ALT, }; static uint32_t modifier_state = 0; inline void keyboard_regular_key(const enum keysym k) { switch (modifier_state) { case MODIFIER_NONE: switch (k) { case keysym::BACKSPACE : buffer.delete_backward(); break; case keysym::DELETE : buffer.delete_forward(); break; case keysym::ARROW_LEFT : buffer.cursor_left(); break; case keysym::ARROW_RIGHT: buffer.cursor_right(); break; case keysym::ARROW_UP : buffer.cursor_up(); break; case keysym::ARROW_DOWN : buffer.cursor_down(); break; case keysym::HOME : buffer.cursor_home(); break; case keysym::END : buffer.cursor_end(); break; case keysym::ENTER : buffer.enter(); break; default: { int32_t c = keysym_to_char(k, false); if (c != -1) buffer.put(c); } break; } break; case MODIFIER_LEFT_SHIFT: [[fallthrough]]; case MODIFIER_RIGHT_SHIFT: [[fallthrough]]; case MODIFIER_BOTH_SHIFT: switch (k) { default: { int32_t c = keysym_to_char(k, true); if (c != -1) buffer.put(c); } break; } break; case MODIFIER_LEFT_CTRL: [[fallthrough]]; case MODIFIER_RIGHT_CTRL: [[fallthrough]]; case MODIFIER_BOTH_CTRL: switch (k) { case keysym::SPACE : buffer.mark_set(); break; case keysym::G : buffer.quit(); break; case keysym::B : buffer.cursor_left(); break; case keysym::F : buffer.cursor_right(); break; case keysym::P : buffer.cursor_up(); break; case keysym::N : buffer.cursor_down(); break; case keysym::A : buffer.cursor_home(); break; case keysym::E : buffer.cursor_end(); break; case keysym::Y : buffer.shadow_paste(); break; case keysym::W : buffer.shadow_cut(); break; default: break; } break; case MODIFIER_LEFT_ALT: [[fallthrough]]; case MODIFIER_RIGHT_ALT: [[fallthrough]]; case MODIFIER_BOTH_ALT: switch (k) { case keysym::W : buffer.shadow_copy(); break; default: break; } break; default: break; } } void keyboard_callback(const enum keysym k, uint8_t kbd_bits) { if (KEYBOARD__MAKE(kbd_bits)) { switch (k) { case keysym::LEFT_SHIFT : modifier_state |= MODIFIER_LEFT_SHIFT; break; case keysym::RIGHT_SHIFT: modifier_state |= MODIFIER_RIGHT_SHIFT; break; case keysym::LEFT_CTRL : modifier_state |= MODIFIER_LEFT_CTRL; break; case keysym::RIGHT_CTRL : modifier_state |= MODIFIER_RIGHT_CTRL; break; case keysym::LEFT_ALT : modifier_state |= MODIFIER_LEFT_ALT; break; case keysym::RIGHT_ALT : modifier_state |= MODIFIER_RIGHT_ALT; break; default: keyboard_regular_key(k); break; } } else if (KEYBOARD__BREAK(kbd_bits)) { switch (k) { case keysym::LEFT_SHIFT : modifier_state &= ~(MODIFIER_LEFT_SHIFT); break; case keysym::RIGHT_SHIFT: modifier_state &= ~(MODIFIER_RIGHT_SHIFT); break; case keysym::LEFT_CTRL : modifier_state &= ~(MODIFIER_LEFT_CTRL); break; case keysym::RIGHT_CTRL : modifier_state &= ~(MODIFIER_RIGHT_CTRL); break; case keysym::LEFT_ALT : modifier_state &= ~(MODIFIER_LEFT_ALT); break; case keysym::RIGHT_ALT : modifier_state &= ~(MODIFIER_RIGHT_ALT); break; default: break; } } } extern "C" void smpc_int(void) __attribute__ ((interrupt_handler)); void smpc_int(void) { scu.reg.IST &= ~(IST__SMPC); scu.reg.IMS = ~(IMS__SMPC | IMS__V_BLANK_IN); intback::keyboard_fsm(keyboard_callback); } constexpr int32_t plane_a = 2; constexpr inline int32_t plane_offset(int32_t n) { return n * 0x2000; } constexpr int32_t page_size = 64 * 64 * 2; // N0PNB__1WORD (16-bit) constexpr int32_t plane_size = page_size * 1; constexpr int32_t cell_size = (8 * 8) / 2; // N0CHCN__16_COLOR (4-bit) constexpr int32_t character_size = cell_size * (1 * 1); // N0CHSZ__1x1_CELL constexpr int32_t page_width = 64; static int plane_ix = 0; inline void set_char(int32_t x, int32_t y, uint8_t palette, uint8_t c) { const auto ix = (plane_offset(plane_a + plane_ix) / 2) + (y * page_width) + x; vdp2.vram.u16[ix] = PATTERN_NAME_TABLE_1WORD__PALETTE(palette) | PATTERN_NAME_TABLE_1WORD__CHARACTER((c - 0x20)); } void render() { editor::cursor& cur = buffer.cursor; editor::selection sel; if (buffer.mode == editor::mode::mark) sel = buffer.mark_get(); for (int y = 0; y < buffer.window.cell_height; y++) { const int32_t row = buffer.window.top + y; const buffer_type::line_type * l = buffer.lines[row]; for (int x = 0; x < buffer.window.cell_width; x++) { const int32_t col = buffer.window.left + x; const uint8_t c = (l != nullptr && col < l->length) ? l->buf[col] : ' '; uint8_t palette = 0; if (row == cur.row && col == cur.col) { palette = 1; } else if (buffer.mode == editor::mode::mark) { if (sel.contains(col, row)) palette = 2; } set_char(x, y, palette, c); } } } extern "C" void v_blank_in_int(void) __attribute__ ((interrupt_handler)); void v_blank_in_int() { scu.reg.IST &= ~(IST__V_BLANK_IN); scu.reg.IMS = ~(IMS__SMPC | IMS__V_BLANK_IN); // flip planes; vdp2.reg.MPABN0 = MPABN0__N0MPB(0) | MPABN0__N0MPA(plane_a + plane_ix); plane_ix = !plane_ix; // wait at least 300us, as specified in the SMPC manual. // It appears reading FRC.H is mandatory and *must* occur before FRC.L on real // hardware. while ((sh2.reg.FTCSR & FTCSR__OVF) == 0 && sh2.reg.FRC.H == 0 && sh2.reg.FRC.L < 63); if ((vdp2.reg.TVSTAT & TVSTAT__VBLANK) != 0) { // on real hardware, SF contains uninitialized garbage bits other than the // lsb. while ((smpc.reg.SF & 1) != 0); smpc.reg.SF = 0; smpc.reg.ireg[0] = INTBACK__IREG0__STATUS_DISABLE; smpc.reg.ireg[1] = ( INTBACK__IREG1__PERIPHERAL_DATA_ENABLE | INTBACK__IREG1__PORT2_15BYTE | INTBACK__IREG1__PORT1_15BYTE ); smpc.reg.ireg[2] = INTBACK__IREG2__MAGIC; smpc.reg.COMREG = COMREG__INTBACK; } render(); } void main() { v_blank_in(); // DISP: Please make sure to change this bit from 0 to 1 during V blank. vdp2.reg.TVMD = ( TVMD__DISP | TVMD__LSMD__NON_INTERLACE | TVMD__VRESO__240 | TVMD__HRESO__NORMAL_320); /* set the color mode to 5bits per channel, 1024 colors */ vdp2.reg.RAMCTL = RAMCTL__CRMD__RGB_5BIT_1024; /* enable display of NBG0 */ vdp2.reg.BGON = BGON__N0ON; /* set character format for NBG0 to palettized 16 color set enable "cell format" for NBG0 set character size for NBG0 to 1x1 cell */ vdp2.reg.CHCTLA = CHCTLA__N0CHCN__16_COLOR | CHCTLA__N0BMEN__CELL_FORMAT | CHCTLA__N0CHSZ__1x1_CELL; /* "Note: In color RAM modes 0 and 2, 2048-color becomes 1024-color" */ /* use 1-word (16-bit) pattern names */ vdp2.reg.PNCN0 = PNCN0__N0PNB__1WORD; /* plane size */ vdp2.reg.PLSZ = PLSZ__N0PLSZ__1x1; /* map plane offset 1-word: value of bit 6-0 * 0x2000 2-word: value of bit 5-0 * 0x4000 */ vdp2.reg.MPOFN = MPOFN__N0MP(0); // bits 8~6 vdp2.reg.MPABN0 = MPABN0__N0MPB(0) | MPABN0__N0MPA(plane_a); // bits 5~0 vdp2.reg.MPCDN0 = MPABN0__N0MPD(0) | MPABN0__N0MPC(0); // bits 5~0 // zeroize character/cell data from 0 up to plane_a_offset fill(&vdp2.vram.u32[(0 / 4)], 0, plane_offset(plane_a)); // zeroize plane_a; `0` is the ascii 0x20 ("space") which doubles as // "transparency" character. fill(&vdp2.vram.u32[(plane_offset(plane_a) / 4)], 0, plane_size * 2); palette_data(); cell_data(); // free-running timer sh2.reg.TCR = TCR__CKS__INTERNAL_DIV128; sh2.reg.FTCSR = 0; // initialize smpc smpc.reg.DDR1 = 0; // INPUT smpc.reg.DDR2 = 0; // INPUT smpc.reg.IOSEL = 0; // SMPC control smpc.reg.EXLE = 0; // sh2_vec[SCU_VEC__SMPC] = (u32)(&smpc_int); sh2_vec[SCU_VEC__V_BLANK_IN] = (u32)(&v_blank_in_int); scu.reg.IST = 0; scu.reg.IMS = ~(IMS__SMPC | IMS__V_BLANK_IN); }