72bdd34675
vdp1: add cube2 example
2024-02-02 08:58:53 +08:00
511bfd1d0c
remove duplicate start functions
...
This is now provided by default in saturn/common.mk.
Also updates moved header names, changed bit macro names, and changes
to the common.mk build process.
2023-07-30 18:03:19 +00:00
646a7af953
vdp2/nbg0_16color: new example
2023-07-22 23:11:27 -07:00
acf521e8ac
cube: add example
2023-07-01 04:09:54 +00:00
d4b5ecd3c8
vdp1/rgb: remove c++ features
2023-06-21 23:44:59 +00:00
d02d60ea26
vdp1: add rgb example
2023-06-21 23:39:49 +00:00
e15f0a9eaf
wordle: minimally working game
...
A few "minor" features are missing, including showing the correct word if you
get it wrong.
2023-05-10 10:15:48 -07:00
65e48d7c6f
smpc: new input_keyboard example
...
This improves ttf-convert slightly:
- variable size glyphs
- initialize metrics for glyphs with zero-size bitmaps (e.g "space")
- move the font/serialization structures to a common header
The keyboard example includes keyboard layout data for the HSS-0129 (Japanese)
Sega Saturn keyboard.
2023-05-09 04:04:09 -07:00
67dc9e030f
kana: add argv-provided start/end char codes
2023-05-08 08:57:51 -07:00
6625c886b5
tools: add ttf-convert
...
This is a custom binary format for pre-rendering outline fonts as a collection
of bitmaps.
2023-05-08 08:15:56 -07:00
5b96488029
vdp1/normal_sprite_animated: improve comment wording
2023-05-04 14:31:45 -07:00
f5959ab4bf
vdp1/normal_sprite_animated: improve for real hardware
2023-03-12 01:50:57 +00:00
40238e2621
vdp1: add kana example
2023-03-12 01:49:09 +00:00
04948a8be7
vdp1: add color bank example
2023-02-08 04:16:15 -08:00
b5f675ee25
vdp1: add normal_sprite_animated example
2023-01-28 18:22:48 -08:00
4af5a3ba92
vdp1: add normal_sprite example
2023-01-28 17:09:25 -08:00
a5f5aed460
further simplify polygon example
2023-01-28 14:58:40 -08:00
60a7776b22
vdp1: polygon example
2023-01-28 14:11:43 -08:00