49 lines
2.9 KiB
Plaintext
49 lines
2.9 KiB
Plaintext
Field Name Bits Default Description
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RGB0_SHADING 1:0 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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ALPHA0_SHADING 3:2 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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RGB1_SHADING 5:4 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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ALPHA1_SHADING 7:6 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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RGB2_SHADING 9:8 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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ALPHA2_SHADING 11:10 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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RGB3_SHADING 13:12 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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ALPHA3_SHADING 15:14 0x0 Specifies solid, flat or Gouraud shading.
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POSSIBLE VALUES:
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00 - Solid fill color
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01 - Flat shading
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02 - Gouraud shading
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PROVOKING_VERTEX 17:16 0x0 Specifies, for flat shaded polygons, which vertex holds
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the polygon color.
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POSSIBLE VALUES:
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00 - Provoking is first vertex
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01 - Provoking is second vertex
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02 - Provoking is third vertex
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03 - Provoking is always last vertex
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