Field Name Bits Default Description W_FMT 1:0 0x0 Format for W POSSIBLE VALUES: 00 - W0 - W is always zero 01 - W24 - 24-bit fixed point 02 - W24_FP - 24-bit floating point. The floating point values are a special format that preserve sorting order when values are compared as integers, allowing higher precision in W without additional logic in other blocks. 03 - Reserved W_SRC 2 0x0 Source for W POSSIBLE VALUES: 00 - WSRC_US - W comes from shader instruction 01 - WSRC_RAS - W comes from rasterizer