Field Name Bits Default Description BOOL_ADDR 4:0 0x0 The address of the static boolean register to use in the jump function. INT_ADDR 12:8 0x0 The address of the static integer register to use for loop/rep and endloop/endrep. JUMP_ADDR 24:16 0x0 The address to jump to if the jump function evaluates to true. JUMP_GLOBAL 31 0x0 Specifies whether to interpret JUMP_ADDR as a global address. POSSIBLE VALUES: 00 - Add the shader program offset in US_CODE_OFFSET.OFFSET_ADDR when calculating the destination address of a jump 01 - Don`t use the shader program offset when calculating the destination address jump