Field Name Bits Default Description ER_TRI 4:0 0x0 Edge rules for triangles, points, left-right lines, right-left lines, upper-bottom lines, bottom-upper lines. For values 0 to 15, bit 0 specifies whether a sample on a horizontal- bottom edge is in, bit 1 specifies whether a sample on a horizontal-top edge is in, bit 2 species whether a sample on a right edge is in, bit 3 specifies whether a sample on a left edge is in. For values 16 to 31, bit 0 specifies whether a sample on a vertical-right edge is in, bit 1 specifies whether a sample on a vertical-left edge is in, bit 2 species whether a sample on a bottom edge is in, bit 3 specifies whether a sample on a top edge is in POSSIBLE VALUES: 00 - L-in,R-in,HT-in,HB-in 01 - L-in,R-in,HT-in,HB-out 02 - L-in,R-in,HT-out,HB-in 03 - L-in,R-in,HT-out,HB-out 04 - L-in,R-out,HT-in,HB-in 05 - L-in,R-out,HT-in,HB-out 06 - L-in,R-out,HT-out,HB-in 07 - L-in,R-out,HT-out,HB-out 08 - L-out,R-in,HT-in,HB-in 09 - L-out,R-in,HT-in,HB-out 10 - L-out,R-in,HT-out,HB-in 11 - L-out,R-in,HT-out,HB-out 12 - L-out,R-out,HT-in,HB-in 13 - L-out,R-out,HT-in,HB-out 14 - L-out,R-out,HT-out,HB-in 15 - L-out,R-out,HT-out,HB-out 16 - T-in,B-in,VL-in,VR-in 17 - T-in,B-in,VL-in,VR-out 18 - T-in,B-in,VL,VR-in 19 - T-in,B-in,VL-out,VR-out 20 - T-out,B-in,VL-in,VR-in 21 - T-out,B-in,VL-in,VR-out 22 - T-out,B-in,VL-out,VR-in 23 - T-out,B-in,VL-out,VR-out 24 - T-in,B-out,VL-in,VR-in 25 - T-in,B-out,VL-in,VR-out 26 - T-in,B-out,VL-out,VR-in 27 - T-in,B-out,VL-out,VR-out 28 - T-out,B-out,VL-in,VR-in 29 - T-out,B-out,VL-in,VR-out 30 - T-out,B-out,VL-out,VR-in 31 - T-out,B-out,VL-out,VR-out ER_POINT 9:5 0x0 Edge rules for triangles, points, left-right lines, right-left lines, upper-bottom lines, bottom-upper lines. For values 0 to 15, bit 0 specifies whether a sample on a horizontal- bottom edge is in, bit 1 specifies whether a sample on a horizontal-top edge is in, bit 2 species whether a sample on a right edge is in, bit 3 specifies whether a sample on a left edge is in. For values 16 to 31, bit 0 specifies whether a sample on a vertical-right edge is in, bit 1 specifies whether a sample on a vertical-left edge is in, bit 2 species whether a sample on a bottom edge is in, bit 3 specifies whether a sample on a top edge is in POSSIBLE VALUES: 00 - L-in,R-in,HT-in,HB-in 01 - L-in,R-in,HT-in,HB-out 02 - L-in,R-in,HT-out,HB-in 03 - L-in,R-in,HT-out,HB-out 04 - L-in,R-out,HT-in,HB-in 05 - L-in,R-out,HT-in,HB-out 06 - L-in,R-out,HT-out,HB-in 07 - L-in,R-out,HT-out,HB-out 08 - L-out,R-in,HT-in,HB-in 09 - L-out,R-in,HT-in,HB-out 10 - L-out,R-in,HT-out,HB-in 11 - L-out,R-in,HT-out,HB-out 12 - L-out,R-out,HT-in,HB-in 13 - L-out,R-out,HT-in,HB-out 14 - L-out,R-out,HT-out,HB-in 15 - L-out,R-out,HT-out,HB-out 16 - T-in,B-in,VL-in,VR-in 17 - T-in,B-in,VL-in,VR-out 18 - T-in,B-in,VL,VR-in 19 - T-in,B-in,VL-out,VR-out 20 - T-out,B-in,VL-in,VR-in 21 - T-out,B-in,VL-in,VR-out 22 - T-out,B-in,VL-out,VR-in 23 - T-out,B-in,VL-out,VR-out 24 - T-in,B-out,VL-in,VR-in 25 - T-in,B-out,VL-in,VR-out 26 - T-in,B-out,VL-out,VR-in 27 - T-in,B-out,VL-out,VR-out 28 - T-out,B-out,VL-in,VR-in 29 - T-out,B-out,VL-in,VR-out 30 - T-out,B-out,VL-out,VR-in 31 - T-out,B-out,VL-out,VR-out ER_LINE_LR 14:10 0x0 Edge rules for triangles, points, left-right lines, right-left lines, upper-bottom lines, bottom-upper lines. For values 0 to 15, bit 0 specifies whether a sample on a horizontal- bottom edge is in, bit 1 specifies whether a sample on a horizontal-top edge is in, bit 2 species whether a sample on a right edge is in, bit 3 specifies whether a sample on a left edge is in. For values 16 to 31, bit 0 specifies whether a sample on a vertical-right edge is in, bit 1 specifies whether a sample on a vertical-left edge is in, bit 2 species whether a sample on a bottom edge is in, bit 3 specifies whether a sample on a top edge is in POSSIBLE VALUES: 00 - L-in,R-in,HT-in,HB-in 01 - L-in,R-in,HT-in,HB-out 02 - L-in,R-in,HT-out,HB-in 03 - L-in,R-in,HT-out,HB-out 04 - L-in,R-out,HT-in,HB-in 05 - L-in,R-out,HT-in,HB-out 06 - L-in,R-out,HT-out,HB-in 07 - L-in,R-out,HT-out,HB-out 08 - L-out,R-in,HT-in,HB-in 09 - L-out,R-in,HT-in,HB-out 10 - L-out,R-in,HT-out,HB-in 11 - L-out,R-in,HT-out,HB-out 12 - L-out,R-out,HT-in,HB-in 13 - L-out,R-out,HT-in,HB-out 14 - L-out,R-out,HT-out,HB-in 15 - L-out,R-out,HT-out,HB-out 16 - T-in,B-in,VL-in,VR-in 17 - T-in,B-in,VL-in,VR-out 18 - T-in,B-in,VL,VR-in 19 - T-in,B-in,VL-out,VR-out 20 - T-out,B-in,VL-in,VR-in 21 - T-out,B-in,VL-in,VR-out 22 - T-out,B-in,VL-out,VR-in 23 - T-out,B-in,VL-out,VR-out 24 - T-in,B-out,VL-in,VR-in 25 - T-in,B-out,VL-in,VR-out 26 - T-in,B-out,VL-out,VR-in 27 - T-in,B-out,VL-out,VR-out 28 - T-out,B-out,VL-in,VR-in 29 - T-out,B-out,VL-in,VR-out 30 - T-out,B-out,VL-out,VR-in 31 - T-out,B-out,VL-out,VR-out ER_LINE_RL 19:15 0x0 Edge rules for triangles, points, left-right lines, right-left lines, upper-bottom lines, bottom-upper lines. For values 0 to 15, bit 0 specifies whether a sample on a horizontal- bottom edge is in, bit 1 specifies whether a sample on a horizontal-top edge is in, bit 2 species whether a sample on a right edge is in, bit 3 specifies whether a sample on a left edge is in. For values 16 to 31, bit 0 specifies whether a sample on a vertical-right edge is in, bit 1 specifies whether a sample on a vertical-left edge is in, bit 2 species whether a sample on a bottom edge is in, bit 3 specifies whether a sample on a top edge is in POSSIBLE VALUES: 00 - L-in,R-in,HT-in,HB-in 01 - L-in,R-in,HT-in,HB-out 02 - L-in,R-in,HT-out,HB-in 03 - L-in,R-in,HT-out,HB-out 04 - L-in,R-out,HT-in,HB-in 05 - L-in,R-out,HT-in,HB-out 06 - L-in,R-out,HT-out,HB-in 07 - L-in,R-out,HT-out,HB-out 08 - L-out,R-in,HT-in,HB-in 09 - L-out,R-in,HT-in,HB-out 10 - L-out,R-in,HT-out,HB-in 11 - L-out,R-in,HT-out,HB-out 12 - L-out,R-out,HT-in,HB-in 13 - L-out,R-out,HT-in,HB-out 14 - L-out,R-out,HT-out,HB-in 15 - L-out,R-out,HT-out,HB-out 16 - T-in,B-in,VL-in,VR-in 17 - T-in,B-in,VL-in,VR-out 18 - T-in,B-in,VL,VR-in 19 - T-in,B-in,VL-out,VR-out 20 - T-out,B-in,VL-in,VR-in 21 - T-out,B-in,VL-in,VR-out 22 - T-out,B-in,VL-out,VR-in 23 - T-out,B-in,VL-out,VR-out 24 - T-in,B-out,VL-in,VR-in 25 - T-in,B-out,VL-in,VR-out 26 - T-in,B-out,VL-out,VR-in 27 - T-in,B-out,VL-out,VR-out 28 - T-out,B-out,VL-in,VR-in 29 - T-out,B-out,VL-in,VR-out 30 - T-out,B-out,VL-out,VR-in 31 - T-out,B-out,VL-out,VR-out ER_LINE_TB 24:20 0x0 Edge rules for triangles, points, left-right lines, right-left lines, upper-bottom lines, bottom-upper lines. For values 0 to 15, bit 0 specifies whether a sample on a horizontal- bottom edge is in, bit 1 specifies whether a sample on a horizontal-top edge is in, bit 2 species whether a sample on a right edge is in, bit 3 specifies whether a sample on a left edge is in. For values 16 to 31, bit 0 specifies whether a sample on a vertical-right edge is in, bit 1 specifies whether a sample on a vertical-left edge is in, bit 2 species whether a sample on a bottom edge is in, bit 3 specifies whether a sample on a top edge is in POSSIBLE VALUES: 00 - L-in,R-in,HT-in,HB-in 01 - L-in,R-in,HT-in,HB-out 02 - L-in,R-in,HT-out,HB-in 03 - L-in,R-in,HT-out,HB-out 04 - L-in,R-out,HT-in,HB-in 05 - L-in,R-out,HT-in,HB-out 06 - L-in,R-out,HT-out,HB-in 07 - L-in,R-out,HT-out,HB-out 08 - L-out,R-in,HT-in,HB-in 09 - L-out,R-in,HT-in,HB-out 10 - L-out,R-in,HT-out,HB-in 11 - L-out,R-in,HT-out,HB-out 12 - L-out,R-out,HT-in,HB-in 13 - L-out,R-out,HT-in,HB-out 14 - L-out,R-out,HT-out,HB-in 15 - L-out,R-out,HT-out,HB-out 16 - T-in,B-in,VL-in,VR-in 17 - T-in,B-in,VL-in,VR-out 18 - T-in,B-in,VL,VR-in 19 - T-in,B-in,VL-out,VR-out 20 - T-out,B-in,VL-in,VR-in 21 - T-out,B-in,VL-in,VR-out 22 - T-out,B-in,VL-out,VR-in 23 - T-out,B-in,VL-out,VR-out 24 - T-in,B-out,VL-in,VR-in 25 - T-in,B-out,VL-in,VR-out 26 - T-in,B-out,VL-out,VR-in 27 - T-in,B-out,VL-out,VR-out 28 - T-out,B-out,VL-in,VR-in 29 - T-out,B-out,VL-in,VR-out 30 - T-out,B-out,VL-out,VR-in 31 - T-out,B-out,VL-out,VR-out ER_LINE_BT 29:25 0x0 Edge rules for triangles, points, left-right lines, right-left lines, upper-bottom lines, bottom-upper lines. For values 0 to 15, bit 0 specifies whether a sample on a horizontal- bottom edge is in, bit 1 specifies whether a sample on a horizontal-top edge is in, bit 2 species whether a sample on a right edge is in, bit 3 specifies whether a sample on a left edge is in. For values 16 to 31, bit 0 specifies whether a sample on a vertical-right edge is in, bit 1 specifies whether a sample on a vertical-left edge is in, bit 2 species whether a sample on a bottom edge is in, bit 3 specifies whether a sample on a top edge is in POSSIBLE VALUES: 00 - L-in,R-in,HT-in,HB-in 01 - L-in,R-in,HT-in,HB-out 02 - L-in,R-in,HT-out,HB-in 03 - L-in,R-in,HT-out,HB-out 04 - L-in,R-out,HT-in,HB-in 05 - L-in,R-out,HT-in,HB-out 06 - L-in,R-out,HT-out,HB-in 07 - L-in,R-out,HT-out,HB-out 08 - L-out,R-in,HT-in,HB-in 09 - L-out,R-in,HT-in,HB-out 10 - L-out,R-in,HT-out,HB-in 11 - L-out,R-in,HT-out,HB-out 12 - L-out,R-out,HT-in,HB-in 13 - L-out,R-out,HT-in,HB-out 14 - L-out,R-out,HT-out,HB-in 15 - L-out,R-out,HT-out,HB-out 16 - T-in,B-in,VL-in,VR-in 17 - T-in,B-in,VL-in,VR-out 18 - T-in,B-in,VL,VR-in 19 - T-in,B-in,VL-out,VR-out 20 - T-out,B-in,VL-in,VR-in 21 - T-out,B-in,VL-in,VR-out 22 - T-out,B-in,VL-out,VR-in 23 - T-out,B-in,VL-out,VR-out 24 - T-in,B-out,VL-in,VR-in 25 - T-in,B-out,VL-in,VR-out 26 - T-in,B-out,VL-out,VR-in 27 - T-in,B-out,VL-out,VR-out 28 - T-out,B-out,VL-in,VR-in 29 - T-out,B-out,VL-in,VR-out 30 - T-out,B-out,VL-out,VR-in 31 - T-out,B-out,VL-out,VR-out