-- CONST[0] = {0.159155, 0.5, 6.283185, -3.141593} -- CONST[1] = {rotate, _, _, _} -- each instruction is only allowed to use a single unique `const` address -- -- instructions may use multiple `temp` addresses, so const[1] is moved to -- temp[0]: -- temp[0].x = VE_ADD const[1].x___ const[1].0___ ; -- ME_SIN and ME_COS clamp their inputs to [-π,+π] prior to the sin/cos -- calculation. -- -- This 3-instruction sequence remaps the range [-∞,+∞] to [-π,+π] temp[1].x = VE_MAD temp[0].x___ const[0].x___ const[0].y___ ; temp[2].x = VE_FRC temp[1].x___ ; temp[3].x = VE_MAD temp[2].x___ const[0].z___ const[0].w___ ; temp[4].x = ME_SIN temp[3].___x ; temp[4].y = ME_COS temp[3].___x ; -- with sin and cos calculated, this now ordinary two-dimensional rotation: -- -- x = position.x * cost - position.y * sint -- y = position.x * sint + position.y * cost -- z = 0 -- w = 1 temp[5].xy = VE_MUL input[0].yy__ temp[4].xy__ ; out[0].xyzw = VE_MAD input[0].xx01 temp[4].yx01 temp[5].-xy00 ;