From c864717debe56d0a3cdf8538baec13194509ab16 Mon Sep 17 00:00:00 2001 From: Zack Buhman Date: Sat, 8 Nov 2025 14:43:10 -0600 Subject: [PATCH] matrix_cubesphere_tiled: enable tiling --- src/matrix_cubesphere_tiled.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/matrix_cubesphere_tiled.cpp b/src/matrix_cubesphere_tiled.cpp index b10feed..79ec7c6 100644 --- a/src/matrix_cubesphere_tiled.cpp +++ b/src/matrix_cubesphere_tiled.cpp @@ -410,8 +410,8 @@ void _3d_cube(const shaders& shaders, int width = 1024; int height = 1024; - int macrotile = 0; - int microtile = 0; + int macrotile = 1; + int microtile = 1; int clamp = 0; // wrap/repeat ib_texture__1(TEXTUREBUFFER_RELOC_INDEX, width, height, @@ -648,8 +648,8 @@ int _tile_texture(const shaders& shaders, // - int macrotile = 1; - int microtile = 1; + int macrotile = 0; + int microtile = 0; int clamp = 2; // clamp to [0.0, 1.0] ib_texture__1(input_reloc_index, width, height,