drm: add texture_cube_warping
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drm/texture_cube_warping.c
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1165
drm/texture_cube_warping.c
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drm/texture_cube_warping.vs.asm
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drm/texture_cube_warping.vs.asm
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@ -0,0 +1,3 @@
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temp[0].x = VE_MUL input[0].z___ input[0].1___ ;
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out[1].xy = VE_ADD input[1].xy__ input[1].0000 ;
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out[0].xyzw = VE_ADD temp[0].-0-0-x-0 input[0].xy01 ;
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