diff --git a/drm/texture_cube_clear_zwrite_vertex_shader_optimize_zscale.c b/drm/texture_cube_clear_zwrite_vertex_shader_optimize_zscale.c index fbe7b9c..a77b145 100644 --- a/drm/texture_cube_clear_zwrite_vertex_shader_optimize_zscale.c +++ b/drm/texture_cube_clear_zwrite_vertex_shader_optimize_zscale.c @@ -128,7 +128,7 @@ static const int fragment_shader_length = (sizeof (fragment_shader)) / (sizeof ( static const int fragment_shader_instructions = (fragment_shader_length / 6) - 1; static const uint32_t vertex_shader[] = { - #include "cube_rotate_optimize_scale.vs.inc" + #include "cube_rotate_optimize_zscale.vs.inc" #include "clear_nop.vs.inc" }; static const int vertex_shader_length = (sizeof (vertex_shader)) / (sizeof (vertex_shader[0])); @@ -236,7 +236,7 @@ int _3d_clear(int ix) T0V(VAP_PROG_STREAM_CNTL_EXT_0 , VAP_PROG_STREAM_CNTL_EXT__SWIZZLE_SELECT_X_0__SELECT_X | VAP_PROG_STREAM_CNTL_EXT__SWIZZLE_SELECT_Y_0__SELECT_Y - | VAP_PROG_STREAM_CNTL_EXT__SWIZZLE_SELECT_Z_0__SELECT_FP_ZERO + | VAP_PROG_STREAM_CNTL_EXT__SWIZZLE_SELECT_Z_0__SELECT_FP_ONE | VAP_PROG_STREAM_CNTL_EXT__SWIZZLE_SELECT_W_0__SELECT_FP_ONE | VAP_PROG_STREAM_CNTL_EXT__WRITE_ENA_0(0b1111) ); @@ -305,7 +305,7 @@ int _3d_cube(int ix, float theta) | ZB_CNTL__ZWRITEENABLE__ENABLE // 1 ); T0V(ZB_ZSTENCILCNTL - , ZB_ZSTENCILCNTL__ZFUNC(5) // less than + , ZB_ZSTENCILCNTL__ZFUNC(1) // less than ); T0V(ZB_FORMAT @@ -1127,8 +1127,6 @@ int main() // next indirect buffer ib_dwords = indirect_buffer(theta); - - break; } {