*.vs.asm: use semicolon syntax
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306de6541d
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@ -1 +1 @@
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out[0].xyzw = VE_ADD input[0].xyzw input[0].0000 input[0].0000
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out[0].xyzw = VE_ADD input[0].xyzw input[0].0000 input[0].0000 ;
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1
drm/clear_nop.vs.inc
Normal file
1
drm/clear_nop.vs.inc
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@ -0,0 +1 @@
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0x00f00203, 0x00d10001, 0x01248001, 0x01248001,
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@ -1,65 +1,65 @@
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; CONST[0] = {0.159155, 0.5, 6.283185, -3.141593}
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# CONST[0] = {0.159155, 0.5, 6.283185, -3.141593}
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; CONST[1] = {theta1, theta2, 0.2, 0.5}
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# CONST[1] = {theta1, theta2, 0.2, 0.5}
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; each instruction is only allowed to use a single unique `const` address
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# each instruction is only allowed to use a single unique `const` address
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;
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#
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; instructions may use multiple `temp` addresses, so const[1] is moved to
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# instructions may use multiple `temp` addresses, so const[1] is moved to
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; temp[0]:
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# temp[0]:
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;
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#
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temp[0].xy = VE_ADD const[1].xy__ const[1].00__
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temp[0].xy = VE_ADD const[1].xy__ const[1].00__ ;
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; ME_SIN and ME_COS are clamped to the range -π to +π prior to the sin/cos
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# ME_SIN and ME_COS are clamped to the range -π to +π prior to the sin/cos
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; calculation.
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# calculation.
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;
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#
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; This 3-instruction sequence linearly remaps the range [-∞,+∞] to [-π,+π]
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# This 3-instruction sequence linearly remaps the range [-∞,+∞] to [-π,+π]
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temp[0].xy = VE_MAD temp[0].xy__ const[0].xx__ const[0].yy__
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temp[0].xy = VE_MAD temp[0].xy__ const[0].xx__ const[0].yy__ ;
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temp[0].xy = VE_FRC temp[0].xy__
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temp[0].xy = VE_FRC temp[0].xy__ ;
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temp[0].xy = VE_MAD temp[0].xy__ const[0].zz__ const[0].ww__
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temp[0].xy = VE_MAD temp[0].xy__ const[0].zz__ const[0].ww__ ;
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; sin and cos
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# sin and cos
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temp[3].x = ME_SIN temp[0].___x
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temp[3].x = ME_SIN temp[0].___x ;
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temp[3].y = ME_COS temp[0].___x
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temp[3].y = ME_COS temp[0].___x ;
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temp[4].x = ME_SIN temp[0].___y
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temp[4].x = ME_SIN temp[0].___y ;
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temp[4].y = ME_COS temp[0].___y
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temp[4].y = ME_COS temp[0].___y ;
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; temp[3] now contains:
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# temp[3] now contains:
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; temp[3] = {sin(theta1), cos(theta1), sin(theta2), cos(theta2)}
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# temp[3] = {sin(theta1), cos(theta1), sin(theta2), cos(theta2)}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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; first rotation: X-axis rotation:
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# first rotation: X-axis rotation:
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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; y_ = (-z0 * st1)
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# y_ = (-z0 * st1)
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; z_ = ( z0 * ct1)
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# z_ = ( z0 * ct1)
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temp[1].yz = VE_MUL input[0]._-zz_ temp[3]._xy_
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temp[1].yz = VE_MUL input[0]._-zz_ temp[3]._xy_ ;
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; x1 = (x0 * 1 + 0)
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# x1 = (x0 * 1 + 0)
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; y1 = (y0 * ct1 + nz0st1)
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# y1 = (y0 * ct1 + nz0st1)
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; z1 = (y0 * st1 + z0ct1)
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# z1 = (y0 * st1 + z0ct1)
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temp[1].xyz = VE_MAD input[0].xyy_ temp[3].1yx_ temp[1].0yz_
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temp[1].xyz = VE_MAD input[0].xyy_ temp[3].1yx_ temp[1].0yz_ ;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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; second rotation: Y-axis rotation:
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# second rotation: Y-axis rotation:
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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; x_ = (-z1 * st2)
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# x_ = (-z1 * st2)
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; z_ = ( z1 * ct2)
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# z_ = ( z1 * ct2)
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temp[2].xz = VE_MUL temp[1].-z_z_ temp[4].x_y_
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temp[2].xz = VE_MUL temp[1].-z_z_ temp[4].x_y_ ;
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; x2 = (x1 * ct2 + nz1st2)
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# x2 = (x1 * ct2 + nz1st2)
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; y2 = (y1 * 1 + 0)
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# y2 = (y1 * 1 + 0)
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; z2 = (x1 * st2 + z1ct2)
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# z2 = (x1 * st2 + z1ct2)
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temp[2].xyz = VE_MAD temp[1].xyx_ temp[4].y1x_ temp[2].x0z_
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temp[2].xyz = VE_MAD temp[1].xyx_ temp[4].y1x_ temp[2].x0z_ ;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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; scale
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# scale
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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temp[3].xyz = VE_MAD temp[2].xyz_ const[1].zzz_ const[1].00w_
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temp[3].xyz = VE_MAD temp[2].xyz_ const[1].zzz_ const[1].00w_ ;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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; output
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# output
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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#########################################################################
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out[0].xyzw = VE_MUL temp[3].xyzz temp[3].11-z1
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out[0].xyzw = VE_MUL temp[3].xyzz temp[3].11-z1 ;
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out[1].xyzw = VE_ADD input[1].xyzw input[1].0000
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out[1].xyzw = VE_ADD input[1].xyzw input[1].0000 ;
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@ -1,5 +1,5 @@
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0x00300003, 0x01f90022, 0x01fc8022, 0x01ffe022,
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0x00300003, 0x01f90022, 0x01fc8022, 0x01ffe022,
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0x00300004, 0x01f90000, 0x01f90002, 0x01f92002,
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0x00300004, 0x01f90000, 0x01f80002, 0x01f92002,
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0x00300006, 0x01f90000, 0x01ffe000, 0x01ffe000,
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0x00300006, 0x01f90000, 0x01ffe000, 0x01ffe000,
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0x00300004, 0x01f90000, 0x01fa4002, 0x01fb6002,
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0x00300004, 0x01f90000, 0x01fa4002, 0x01fb6002,
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0x00106050, 0x003fe000, 0x01ffe000, 0x01ffe000,
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0x00106050, 0x003fe000, 0x01ffe000, 0x01ffe000,
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@ -7,7 +7,7 @@
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0x00108050, 0x007fe000, 0x01ffe000, 0x01ffe000,
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0x00108050, 0x007fe000, 0x01ffe000, 0x01ffe000,
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0x00208051, 0x007fe000, 0x01ffe000, 0x01ffe000,
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0x00208051, 0x007fe000, 0x01ffe000, 0x01ffe000,
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0x00602002, 0x05d2e001, 0x01c8e060, 0x01ffe060,
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0x00602002, 0x05d2e001, 0x01c8e060, 0x01ffe060,
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0x00702080, 0x01c90001, 0x01c1a060, 0x01d18020,
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0x00702004, 0x01c90001, 0x01c1a060, 0x01d18020,
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0x00504002, 0x03d74020, 0x01cf0080, 0x01ffe080,
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0x00504002, 0x03d74020, 0x01cf0080, 0x01ffe080,
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0x00704080, 0x01c10020, 0x01c52080, 0x01d40040,
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0x00704080, 0x01c10020, 0x01c52080, 0x01d40040,
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0x00706004, 0x01d10040, 0x01d24022, 0x01dc8022,
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0x00706004, 0x01d10040, 0x01d24022, 0x01dc8022,
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@ -6,19 +6,19 @@
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# instructions may use multiple `temp` addresses, so const[1] is moved to
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# instructions may use multiple `temp` addresses, so const[1] is moved to
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# temp[0]:
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# temp[0]:
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#
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#
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temp[0].x = VE_ADD const[1].x___ const[1].0___
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temp[0].x = VE_ADD const[1].x___ const[1].0___ ;
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# ME_SIN and ME_COS are clamped to the range -π to +π prior to the sin/cos
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# ME_SIN and ME_COS are clamped to the range -π to +π prior to the sin/cos
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# calculation.
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# calculation.
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#
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#
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# This 3-instruction sequence linearly remaps the range [-∞,+∞] to [-π,+π]
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# This 3-instruction sequence linearly remaps the range [-∞,+∞] to [-π,+π]
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temp[1].x = VE_MAD temp[0].x___ const[0].x___ const[0].y___
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temp[1].x = VE_MAD temp[0].x___ const[0].x___ const[0].y___ ;
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temp[2].x = VE_FRC temp[1].x___
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temp[2].x = VE_FRC temp[1].x___ ;
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temp[3].x = VE_MAD temp[2].x___ const[0].z___ const[0].w___
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temp[3].x = VE_MAD temp[2].x___ const[0].z___ const[0].w___ ;
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temp[4].x = ME_SIN temp[3].___x
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temp[4].x = ME_SIN temp[3].___x ;
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temp[4].y = ME_COS temp[3].___x
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temp[4].y = ME_COS temp[3].___x ;
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# with sin and cos calculated, this now ordinary two-dimensional rotation:
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# with sin and cos calculated, this now ordinary two-dimensional rotation:
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#
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#
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@ -26,5 +26,5 @@ temp[4].y = ME_COS temp[3].___x
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# y = position.x * sint + position.y * cost
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# y = position.x * sint + position.y * cost
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# z = 0
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# z = 0
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# w = 1
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# w = 1
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temp[5].xy = VE_MUL input[0].yy__ temp[4].xy__
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temp[5].xy = VE_MUL input[0].yy__ temp[4].xy__ ;
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out[0].xyzw = VE_MAD input[0].xx01 temp[4].yx01 temp[5].-xy00
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out[0].xyzw = VE_MAD input[0].xx01 temp[4].yx01 temp[5].-xy00 ;
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@ -1,3 +1,3 @@
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# CONST[0] = { 1.3333 , _, _, _ }
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# CONST[0] = { 1.3333 , _, _, _ }
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out[1].xy = VE_MUL input[0].xy__ const[0].x1__
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out[1].xy = VE_MUL input[0].xy__ const[0].x1__ ;
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out[0].xyzw = VE_ADD input[0].xyz1 input[0].0000
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out[0].xyzw = VE_ADD input[0].xyz1 input[0].0000 ;
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@ -1,2 +1,2 @@
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0x00302203, 0x01f90001, 0x01248001, 0x01248001,
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0x00302202, 0x01f90001, 0x01fd0002, 0x01ffe002,
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0x00f00203, 0x01510001, 0x01248001, 0x01248001,
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0x00f00203, 0x01510001, 0x01248001, 0x01ffe001,
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