#pragma once

#include "vec2.hpp"
#include "vec3.hpp"
#include "vec4.hpp"
#include "mat2x2.hpp"
#include "mat3x3.hpp"
#include "mat4x4.hpp"

using vec2 = vec<2, float>;
using vec3 = vec<3, float>;
using vec4 = vec<4, float>;
using mat2x2 = mat<2, 2, float>;
using mat3x3 = mat<3, 3, float>;
using mat4x4 = mat<4, 4, float>;
