pokemon/graphic.cpp

152 lines
4.2 KiB
C++

#include <cstdint>
#include "graphic.hpp"
#include "coordinates.hpp"
#include "font.hpp"
#include "start_size.hpp"
#include "control.hpp"
struct dialog_border {
static constexpr uint8_t corner_top_left = 105;
static constexpr uint8_t corner_top_right = 106;
static constexpr uint8_t corner_bot_left = 107;
static constexpr uint8_t corner_bottom_right = 108;
static constexpr uint8_t vertical_end_cap = 109;
static constexpr uint8_t vertical = 110;
static constexpr uint8_t horizontal = 111;
};
struct battle_border {
static constexpr uint8_t horizontal = 96;
static constexpr uint8_t corner_bottom_right = 97;
static constexpr uint8_t arrow_right = 98;
static constexpr uint8_t vertical = 99;
static constexpr uint8_t corner_bot_left = 100;
static constexpr uint8_t three_dots = 101;
static constexpr uint8_t vertical_end_cap = 102;
static constexpr uint8_t level = 103;
static constexpr uint8_t arrow_left = 104;
};
#define S reinterpret_cast<const uint8_t *>
void draw_text(const uint32_t base_pattern,
const uint8_t * text,
const uint32_t x, const uint32_t y)
{
uint8_t i = 0, x_o = 0;
uint8_t c;
auto draw_ligature = [&](const uint8_t * l_text)
{
uint8_t j = 0;
uint8_t d;
while ((d = l_text[j++]) != 0)
put_char(base_pattern, x + x_o++, y, ascii_to_font(d));
};
while ((c = text[i++]) != 0) {
switch (c) {
case ligatures_t::pkmn:
{
static const uint8_t * pkmn = S("\xb2\xb3");
draw_ligature(pkmn);
}
break;
case ligatures_t::poke:
{
static const uint8_t * poke = S("POK\xe9");
draw_ligature(poke);
}
break;
case ligatures_t::trainer:
{
static const uint8_t * trainer = S("TRAINER");
draw_ligature(trainer);
}
break;
default:
put_char(base_pattern, x + x_o++, y, ascii_to_font(c));
break;
}
}
}
#undef S
void draw_box_border(const uint32_t base_pattern,
const screen_cell_t& top_left, const screen_cell_t& bottom_right)
{
// place corners
put_char(base_pattern, top_left.x, top_left.y, dialog_border::corner_top_left);
put_char(base_pattern, bottom_right.x, top_left.y, dialog_border::corner_top_right);
put_char(base_pattern, bottom_right.x, bottom_right.y, dialog_border::corner_bottom_right);
put_char(base_pattern, top_left.x, bottom_right.y, dialog_border::corner_bot_left);
for (uint32_t y = top_left.y + 1; y < bottom_right.y; y++) {
// left vertical bar
put_char(base_pattern, top_left.x, y, dialog_border::vertical);
// right vertical bar
put_char(base_pattern, bottom_right.x, y, dialog_border::vertical);
}
for (uint32_t x = top_left.x + 1; x < bottom_right.x; x++) {
// top horizontal bar
put_char(base_pattern, x, top_left.y, dialog_border::horizontal);
// bottom horizontal bar
put_char(base_pattern, x, bottom_right.y, dialog_border::horizontal);
}
}
void draw_box_background(const uint32_t base_pattern,
const screen_cell_t& top_left, const screen_cell_t& bottom_right)
{
for (uint32_t x = top_left.x + 1; x < bottom_right.x; x++) {
for (uint32_t y = top_left.y + 1; y < bottom_right.y; y++) {
put_char(base_pattern, x, y, ascii_to_font(' '));
}
}
}
void dialog_t::draw(const uint32_t base_pattern,
const start_size_t& text)
{
draw_box_border(base_pattern, top_left, bottom_right);
draw_box_background(base_pattern, top_left, bottom_right);
uint32_t ix = 0;
uint32_t x = top_left.x + 1;
uint32_t y = top_left.y + 2;
// ignore C-string null terminator
while (ix < (text.size - 1)) {
const uint8_t c = text.start[ix];
switch (c) {
case control_t::text: break;
case control_t::done: break;
case control_t::prompt: break;
case control_t::page: break;
case control_t::next: [[fallthrough]];
case control_t::line:
while (x < bottom_right.x) {
put_char(base_pattern, x, y, ascii_to_font(' '));
x++;
}
x = top_left.x + 1;
y += 2;
break;
case control_t::para: [[fallthrough]];
case control_t::cont:
// fixme:
ix = text.size;
break;
default:
put_char(base_pattern, x, y, ascii_to_font(c));
x += 1;
break;
}
ix++;
}
}