pokemon/ailment.cpp

15 lines
407 B
C++

#include "ailment.hpp"
#define S reinterpret_cast<const uint8_t *>
const ailment_t ailments[] = {
[ailment_t::ok] = { .name = S("OK") },
[ailment_t::poison] = { .name = S("PSN") },
[ailment_t::burn] = { .name = S("BRN") },
[ailment_t::freeze] = { .name = S("FRZ") },
[ailment_t::paralysis] = { .name = S("PAR") },
[ailment_t::sleep] = { .name = S("SLP") },
};
#undef S