65 lines
1.8 KiB
C++
65 lines
1.8 KiB
C++
#include "res/maps/PalletTown.blk.h"
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#include "res/gfx/tilesets/overworld.4bpp.h"
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#include "res/gfx/blocksets/overworld.bst.h"
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/*
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uint8_t const * const VictoryRoad1F_Blocks_start = reinterpret_cast<uint8_t*>(&_binary_res_maps_VictoryRoad1F_blk_start);
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uint32_t const VictoryRoad1F_Blocks_end = reinterpret_cast<uint32_t>(&_binary_res_maps_VictoryRoad1F_blk_end);
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uint32_t const VictoryRoad1F_Blocks_size = reinterpret_cast<uint32_t>(&_binary_res_maps_VictoryRoad1F_blk_size);
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*/
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struct start_size_t {
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uint8_t const * const start;
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uint32_t size;
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};
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struct tileset_t {
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start_size_t blockset;
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start_size_t tileset;
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enum tileset {
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overworld,
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};
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};
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struct map_t {
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start_size_t blocks;
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enum tileset_t::tileset tileset;
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uint32_t width;
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uint32_t height;
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enum map {
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pallet_town,
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};
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};
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//uint8_t overworld_coll[] = {0x00, 0x10, 0x1b, 0x20, 0x21, 0x23, 0x2c, 0x2d, 0x2e, 0x30, 0x31, 0x33, 0x39, 0x3c, 0x3e, 0x52, 0x54, 0x58, 0x5b, 0xff};
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const tileset_t tilesets[] = {
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[tileset_t::overworld] = {
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// via TilesetHeader attributes
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// always 128px wide ; 16 cells wide
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.blockset = {
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reinterpret_cast<uint8_t*>(&_binary_res_gfx_blocksets_overworld_bst_start),
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reinterpret_cast<uint32_t>(&_binary_res_gfx_blocksets_overworld_bst_size),
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},
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.tileset = {
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reinterpret_cast<uint8_t*>(&_binary_res_gfx_tilesets_overworld_4bpp_start),
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reinterpret_cast<uint32_t>(&_binary_res_gfx_tilesets_overworld_4bpp_size),
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}
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}
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};
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const map_t maps[] = {
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[map_t::pallet_town] = {
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// blocks is indirect via blocks_list
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.blocks = {
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reinterpret_cast<uint8_t*>(&_binary_res_maps_PalletTown_blk_start),
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reinterpret_cast<uint32_t>(&_binary_res_maps_PalletTown_blk_size),
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},
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.tileset = tileset_t::overworld,
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.width = 10,
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.height = 9,
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}
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};
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