pokemon/window/window.cpp

22 lines
587 B
C++

#include "window.hpp"
#include "menu.hpp"
const window_descriptor_t window_descriptors[] = {
[window_descriptor_t::start] = {
.data = { .menu = &menu_start },
.draw = window__menu_t::draw,
.update = window__menu_t::update,
},
[window_descriptor_t::fight] = {
.data = { .menu = &menu_fight },
.draw = window__menu_t::draw,
.update = window__menu_t::update_fight,
},
[window_descriptor_t::fight_moves] = {
.data = { .menu = &menu_fight_moves },
.draw = window__menu_t::draw_fight_moves,
.update = window__menu_t::update_fight_moves,
},
};