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2 Commits
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...
5c588dbe29
Author | SHA1 | Date | |
---|---|---|---|
5c588dbe29 | |||
e37d56b729 |
2
Makefile
2
Makefile
@ -75,6 +75,6 @@ main.elf: $(OBJ)
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clean: clean-sh
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clean-sh:
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rm -rf res
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rm -rf res gen
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PHONY: generated-headers
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@ -1,60 +0,0 @@
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struct position_t {
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uint8_t x;
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uint8_t y;
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};
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struct warp_event_t {
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position_t position;
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map_t::map destination_map;
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uint8_t destination_warp_index;
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};
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struct object_event_t {
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enum type {
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generic,
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item,
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trainer,
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pokemon,
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};
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enum movement {
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stay,
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walk,
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};
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enum range {
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any_dir,
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up_down,
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left_right,
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};
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enum direction {
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down,
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up,
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left,
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right,
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none,
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};
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position_t position;
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uint8_t sprite_id; // fixme
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enum movement movement;
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union {
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enum range range;
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enum direction direction;
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};
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uint8_t text_id; // fixme
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union {
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struct {
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uint8_t id;
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} item;
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struct {
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uint8_t type; // trainer class
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uint8_t id; // trainer number
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} trainer;
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struct {
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uint8_t id; // pokemon id
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uint8_t level;
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} pokemon;
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};
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};
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82
map_objects.hpp
Normal file
82
map_objects.hpp
Normal file
@ -0,0 +1,82 @@
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#pragma once
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#include <cstdint>
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#include "gen/maps.hpp"
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struct position_t {
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uint8_t x;
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uint8_t y;
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};
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struct warp_event_t {
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position_t position;
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struct {
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map_t::map map;
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uint8_t warp_index;
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} destination;
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};
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struct bg_event_t {
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position_t position;
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uint8_t sign_id;
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};
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struct object_event_t {
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enum struct type {
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generic,
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item,
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trainer,
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pokemon,
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};
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enum struct movement {
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stay,
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walk,
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};
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enum struct range_or_direction {
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any_dir,
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up_down,
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left_right,
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down,
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up,
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left,
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right,
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none,
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boulder_movement_byte_2,
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};
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enum type type;
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position_t position;
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uint8_t sprite_id; // fixme
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enum movement movement;
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enum range_or_direction range_or_direction;
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uint8_t text_id; // fixme
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union {
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struct {
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uint8_t id;
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} item;
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struct {
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uint8_t type; // trainer class
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uint8_t number; // trainer number
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} trainer;
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struct {
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uint8_t id; // pokemon id
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uint8_t level;
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} pokemon;
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};
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};
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// this is written "oddly" to make the struct more compact; making a
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// {length, events} struct for each event type would would require 28
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// bytes contrast to 16 bytes as modeled here.
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struct object_t {
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uint8_t border_block;
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uint8_t warp_length;
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uint8_t bg_length;
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uint8_t object_length;
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const warp_event_t * warp_events;
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const bg_event_t * bg_events;
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const object_event_t * object_events;
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};
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@ -1,207 +1,22 @@
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from pathlib import Path
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from pprint import pprint
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import io
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import sys
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from parse import parse
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def sorted_map_headers():
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# hack to remove unused/duplicate underground_path_route_7
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map_headers = sorted(parse.map_headers, key=lambda m: m.name2)
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return filter(lambda m: m.name1 != "UndergroundPathRoute7Copy", map_headers)
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def includes():
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for map_header in sorted_map_headers():
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block_path = parse.maps_blocks_list[map_header.blocks()]
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yield f'#include "../res/{block_path}.h"'
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for tileset_name in sorted(parse.tileset_constants_list):
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tileset_index = parse.tileset_constants_list[tileset_name]
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tileset_header = parse.tileset_headers_list[tileset_index]
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blockset_path = parse.gfx_tilesets_list[tileset_header.blockset()]
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gfx_path = parse.gfx_tilesets_list[tileset_header.gfx()]
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yield f'#include "../res/{blockset_path}.h"'
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yield f'#include "../res/{gfx_path}.h"'
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yield ""
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def struct_start_size_t():
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return [
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"struct start_size_t {",
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"uint8_t const * const start;",
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"uint32_t size;",
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"};",
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]
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def struct_tileset_t():
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tileset_names = (
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f"{name.lower()},"
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for name in sorted(parse.tileset_constants_list)
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)
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return [
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"struct tileset_t {",
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"start_size_t blockset;",
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"start_size_t tileset;",
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"",
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"enum tileset {",
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*tileset_names,
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"};",
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"};",
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]
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def struct_map_t():
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map_names = (
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f"{map_header.name2.lower()},"
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for map_header in sorted_map_headers()
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)
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return [
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"struct map_t {",
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"start_size_t blocks;",
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"enum tileset_t::tileset tileset;",
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"uint32_t width;",
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"uint32_t height;",
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"",
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"enum map {",
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*map_names,
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"};",
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"};",
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]
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def binary_res(path, suffix):
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# _binary_res_gfx_blocksets_overworld_bst_start
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name = path.replace('/', '_').replace('.', '_')
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return f"_binary_res_{name}_{suffix}"
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def start_size_value(path):
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start = binary_res(path, "start")
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size = binary_res(path, "size")
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return [
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f"reinterpret_cast<uint8_t*>(&{start}),",
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f"reinterpret_cast<uint32_t>(&{size}),",
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]
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def blockset_tileset(name: str):
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tileset_index = parse.tileset_constants_list[name]
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tileset_header = parse.tileset_headers_list[tileset_index]
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blockset_path = parse.gfx_tilesets_list[tileset_header.blockset()]
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gfx_path = parse.gfx_tilesets_list[tileset_header.gfx()]
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return [
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f"[tileset_t::{name.lower()}] = {{",
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".blockset = {",
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*start_size_value(blockset_path),
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"},",
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".tileset = {",
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*start_size_value(gfx_path),
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"}",
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"},"
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]
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def tilesets_header():
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yield "extern const tileset_t tilesets[];"
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def tilesets():
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yield "const tileset_t tilesets[] = {"
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for tileset in sorted(parse.tileset_constants_list):
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yield from blockset_tileset(tileset)
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yield "};"
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def map(map_header):
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block_path = parse.maps_blocks_list[map_header.blocks()]
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map_constant = parse.map_constants_list[map_header.name2]
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return [
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f"[map_t::{map_header.name2.lower()}] = {{",
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".blocks = {",
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*start_size_value(block_path),
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"},",
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f".tileset = tileset_t::{map_header.tileset.lower()},",
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f".width = {map_constant.width},",
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f".height = {map_constant.height},",
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"},",
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]
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def maps_header():
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yield "extern const map_t maps[];"
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def maps():
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yield "const map_t maps[] = {"
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for map_header in sorted_map_headers():
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yield from map(map_header)
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yield "};"
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def _render(out, lines):
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indent = " "
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level = 0
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for l in lines:
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if l and l[0] == "}":
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level -= 2
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assert level >= 0, out.getvalue()
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out.write(indent * level + l + "\n")
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if l and l[-1] == "{":
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level += 2
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if level == 0 and l and l[-1] == ";":
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out.write("\n")
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return out
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def renderer():
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out = io.StringIO()
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def render(lines):
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return _render(out, lines)
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return render, out
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def generate_maps_header():
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render, out = renderer()
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render(includes())
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render(struct_start_size_t())
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render(struct_tileset_t())
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render(struct_map_t())
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render(tilesets_header());
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render(maps_header());
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return out
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def include_maps_header():
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yield '#include "maps.hpp"'
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yield ""
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def generate_maps_source():
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render, out = renderer()
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render(include_maps_header())
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render(tilesets())
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render(maps())
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return out
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from generate import maps
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from generate import map_objects
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def generate(base_path):
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files = [
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(generate_maps_header, "maps.hpp"),
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(generate_maps_source, "maps.cpp"),
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(maps.generate_maps_header, "maps.hpp"),
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(maps.generate_maps_source, "maps.cpp"),
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(map_objects.generate_map_objects_source, "map_objects.cpp")
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]
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for func, filename in files:
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path = base_path / filename
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with open(path, 'w') as f:
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f.write(func().getvalue())
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print(path)
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# sys.argv[1] is secretly used in parse
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base_path = Path(sys.argv[2])
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generate(base_path)
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"""
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map_headers[0].tileset == 'OVERWORLD'
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map_headers[0].name1 = 'PalletTown'
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map_headers[0].name2 = 'PALLET_TOWN'
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map_headers[0].blocks() == 'PalletTown_Blocks'
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map_constants_list['PALLET_TOWN'] == MapConstant(10, 19)
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maps_blocks_list['PalletTown_Blocks'] == 'maps/PalletTown.blk'
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tileset_constants_list['OVERWORLD'] == 0
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tileset_headers_list[0].name == 'Overworld'
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tileset_headers_list[0].blockset() == 'Overworld_Block'
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tileset_headers_list[0].gfx() == 'Overworld_GFX'
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gfx_tilesets_list['Overworld_Block'] == 'gfx/blocksets/overworld.bst'
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gfx_tilesets_list['Overworld_GFX'] == 'gfx/tilesets/overworld.2bpp'
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"""
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@ -1,3 +1,24 @@
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from pathlib import Path
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import io
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prefix = Path(sys.argv[2])
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def _render(out, lines):
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indent = " "
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level = 0
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for l in lines:
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if l and l[0] == "}":
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level -= 2
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assert level >= 0, out.getvalue()
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out.write(indent * level + l + "\n")
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if l and l[-1] == "{":
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level += 2
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if level == 0 and l and l[-1] == ";":
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out.write("\n")
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return out
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def renderer():
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out = io.StringIO()
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def render(lines):
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return _render(out, lines)
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return render, out
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|
105
tools/generate/map_objects.py
Normal file
105
tools/generate/map_objects.py
Normal file
@ -0,0 +1,105 @@
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from parse import parse
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from generate.generate import renderer
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from generate.maps import sorted_map_headers
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def warp_event(ev):
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x, y = ev.position
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return [
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"{",
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f".position = {{ {x}, {y} }},",
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".destination = {",
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f".map = map_t::{ev.destination_map.lower()},",
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f".warp_index = {ev.destination_warp_index},",
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"}",
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"},",
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]
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def bg_event(ev):
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x, y = ev.position
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return [
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"{",
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f".position = {{ {x}, {y} }},",
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".sign_id = 0,", # fixme
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"},",
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]
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def range_or_direction(ev):
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direction = ev.range_or_direction.lower()
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if direction == '0':
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direction = 'any_dir' # hack?
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yield f".range_or_direction = object_event_t::range_or_direction::{direction},"
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def object_event(ev):
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x, y = ev.position
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return [
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"{",
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f".type = object_event_t::type::{ev.type},",
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f".position = {{ {x}, {y} }},",
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".sprite_id = 0,", # fixme
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f".movement = object_event_t::movement::{ev.movement.lower()},",
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*(range_or_direction(ev)),
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".text_id = 0,", # fixme
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".trainer = { 0 },", # fixme
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"},",
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]
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|
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def warp_events(map_name, obj):
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yield f"const warp_event_t {map_name}_warp_events[] = {{"
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for ev in obj.warp_events:
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yield from warp_event(ev)
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yield "};"
|
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|
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def bg_events(map_name, obj):
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yield f"const bg_event_t {map_name}_bg_events[] = {{"
|
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for ev in obj.bg_events:
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yield from bg_event(ev)
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yield "};"
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|
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def object_events(map_name, obj):
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yield f"const object_event_t {map_name}_object_events[] = {{"
|
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for ev in obj.object_events:
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yield from object_event(ev)
|
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yield "};"
|
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|
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def object(map_name, obj):
|
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return [
|
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f"[map_t::{map_name}] = {{",
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f".border_block = {obj.border_block},",
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f".warp_length = {len(obj.warp_events)},",
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f".bg_length = {len(obj.bg_events)},",
|
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f".object_length = {len(obj.object_events)},",
|
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f".warp_events = &{map_name}_warp_events[0],",
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f".bg_events = &{map_name}_bg_events[0],",
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f".object_events = &{map_name}_object_events[0],",
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"},",
|
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]
|
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|
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def includes_source():
|
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yield '#include <cstdint>'
|
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yield ""
|
||||
yield '#include "../map_objects.hpp"'
|
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yield '#include "maps.hpp"'
|
||||
yield ""
|
||||
|
||||
def map_objects():
|
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map_headers = sorted_map_headers()
|
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for map_header in map_headers:
|
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map_name = map_header.name2.lower()
|
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map_objects = parse.map_objects_list[map_header.object()]
|
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yield from warp_events(map_name, map_objects)
|
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yield from bg_events(map_name, map_objects)
|
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yield from object_events(map_name, map_objects)
|
||||
|
||||
yield "const object_t map_objects[] = {"
|
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for map_header in map_headers:
|
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map_name = map_header.name2.lower()
|
||||
map_objects = parse.map_objects_list[map_header.object()]
|
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yield from object(map_name, map_objects)
|
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yield "};"
|
||||
|
||||
def generate_map_objects_source():
|
||||
render, out = renderer()
|
||||
render(includes_source())
|
||||
render(map_objects())
|
||||
return out
|
172
tools/generate/maps.py
Normal file
172
tools/generate/maps.py
Normal file
@ -0,0 +1,172 @@
|
||||
from parse import parse
|
||||
|
||||
from generate.generate import renderer
|
||||
|
||||
def sorted_map_headers():
|
||||
# hack to remove unused/duplicate underground_path_route_7
|
||||
map_headers = sorted(parse.map_headers, key=lambda m: m.name2)
|
||||
return filter(lambda m: m.name1 != "UndergroundPathRoute7Copy", map_headers)
|
||||
|
||||
def includes_header():
|
||||
yield "#pragma once"
|
||||
yield ""
|
||||
for map_header in sorted_map_headers():
|
||||
block_path = parse.maps_blocks_list[map_header.blocks()]
|
||||
yield f'#include "../res/{block_path}.h"'
|
||||
for tileset_name in sorted(parse.tileset_constants_list):
|
||||
tileset_index = parse.tileset_constants_list[tileset_name]
|
||||
tileset_header = parse.tileset_headers_list[tileset_index]
|
||||
|
||||
blockset_path = parse.gfx_tilesets_list[tileset_header.blockset()]
|
||||
gfx_path = parse.gfx_tilesets_list[tileset_header.gfx()]
|
||||
|
||||
yield f'#include "../res/{blockset_path}.h"'
|
||||
yield f'#include "../res/{gfx_path}.h"'
|
||||
yield ""
|
||||
|
||||
def struct_start_size_t():
|
||||
return [
|
||||
"struct start_size_t {",
|
||||
"uint8_t const * const start;",
|
||||
"uint32_t size;",
|
||||
"};",
|
||||
]
|
||||
|
||||
def struct_tileset_t():
|
||||
tileset_names = (
|
||||
f"{name.lower()},"
|
||||
for name in sorted(parse.tileset_constants_list)
|
||||
)
|
||||
return [
|
||||
"struct tileset_t {",
|
||||
"start_size_t blockset;",
|
||||
"start_size_t tileset;",
|
||||
"",
|
||||
"enum tileset {",
|
||||
*tileset_names,
|
||||
"};",
|
||||
"};",
|
||||
]
|
||||
|
||||
def struct_map_t():
|
||||
map_names = (
|
||||
f"{map_header.name2.lower()},"
|
||||
for map_header in sorted_map_headers()
|
||||
)
|
||||
return [
|
||||
"struct map_t {",
|
||||
"start_size_t blocks;",
|
||||
"enum tileset_t::tileset tileset;",
|
||||
"uint32_t width;",
|
||||
"uint32_t height;",
|
||||
"",
|
||||
"enum map {",
|
||||
*map_names,
|
||||
"last_map,", # special map name
|
||||
"unused_map_ed,", # special silph co elevator map name
|
||||
"};",
|
||||
"};",
|
||||
]
|
||||
|
||||
def binary_res(path, suffix):
|
||||
# _binary_res_gfx_blocksets_overworld_bst_start
|
||||
name = path.replace('/', '_').replace('.', '_')
|
||||
return f"_binary_res_{name}_{suffix}"
|
||||
|
||||
def start_size_value(path):
|
||||
start = binary_res(path, "start")
|
||||
size = binary_res(path, "size")
|
||||
|
||||
return [
|
||||
f"reinterpret_cast<uint8_t*>(&{start}),",
|
||||
f"reinterpret_cast<uint32_t>(&{size}),",
|
||||
]
|
||||
|
||||
def blockset_tileset(name: str):
|
||||
tileset_index = parse.tileset_constants_list[name]
|
||||
tileset_header = parse.tileset_headers_list[tileset_index]
|
||||
|
||||
blockset_path = parse.gfx_tilesets_list[tileset_header.blockset()]
|
||||
gfx_path = parse.gfx_tilesets_list[tileset_header.gfx()]
|
||||
|
||||
return [
|
||||
f"[tileset_t::{name.lower()}] = {{",
|
||||
".blockset = {",
|
||||
*start_size_value(blockset_path),
|
||||
"},",
|
||||
".tileset = {",
|
||||
*start_size_value(gfx_path),
|
||||
"}",
|
||||
"},"
|
||||
]
|
||||
|
||||
def tilesets_header():
|
||||
yield "extern const tileset_t tilesets[];"
|
||||
|
||||
def tilesets():
|
||||
yield "const tileset_t tilesets[] = {"
|
||||
for tileset in sorted(parse.tileset_constants_list):
|
||||
yield from blockset_tileset(tileset)
|
||||
yield "};"
|
||||
|
||||
def map(map_header):
|
||||
block_path = parse.maps_blocks_list[map_header.blocks()]
|
||||
map_constant = parse.map_constants_list[map_header.name2]
|
||||
return [
|
||||
f"[map_t::{map_header.name2.lower()}] = {{",
|
||||
".blocks = {",
|
||||
*start_size_value(block_path),
|
||||
"},",
|
||||
f".tileset = tileset_t::{map_header.tileset.lower()},",
|
||||
f".width = {map_constant.width},",
|
||||
f".height = {map_constant.height},",
|
||||
"},",
|
||||
]
|
||||
|
||||
def maps_header():
|
||||
yield "extern const map_t maps[];"
|
||||
|
||||
def maps():
|
||||
yield "const map_t maps[] = {"
|
||||
for map_header in sorted_map_headers():
|
||||
yield from map(map_header)
|
||||
yield "};"
|
||||
|
||||
def generate_maps_header():
|
||||
render, out = renderer()
|
||||
render(includes_header())
|
||||
render(struct_start_size_t())
|
||||
render(struct_tileset_t())
|
||||
render(struct_map_t())
|
||||
render(tilesets_header());
|
||||
render(maps_header());
|
||||
return out
|
||||
|
||||
def includes_source():
|
||||
yield '#include <cstdint>'
|
||||
yield ''
|
||||
yield '#include "maps.hpp"'
|
||||
yield ''
|
||||
|
||||
def generate_maps_source():
|
||||
render, out = renderer()
|
||||
render(includes_source())
|
||||
render(tilesets())
|
||||
render(maps())
|
||||
return out
|
||||
|
||||
|
||||
"""
|
||||
map_headers[0].tileset == 'OVERWORLD'
|
||||
map_headers[0].name1 = 'PalletTown'
|
||||
map_headers[0].name2 = 'PALLET_TOWN'
|
||||
map_headers[0].blocks() == 'PalletTown_Blocks'
|
||||
map_constants_list['PALLET_TOWN'] == MapConstant(10, 19)
|
||||
maps_blocks_list['PalletTown_Blocks'] == 'maps/PalletTown.blk'
|
||||
tileset_constants_list['OVERWORLD'] == 0
|
||||
tileset_headers_list[0].name == 'Overworld'
|
||||
tileset_headers_list[0].blockset() == 'Overworld_Block'
|
||||
tileset_headers_list[0].gfx() == 'Overworld_GFX'
|
||||
gfx_tilesets_list['Overworld_Block'] == 'gfx/blocksets/overworld.bst'
|
||||
gfx_tilesets_list['Overworld_GFX'] == 'gfx/tilesets/overworld.2bpp'
|
||||
"""
|
@ -38,16 +38,16 @@ class MapHeader:
|
||||
return f"{self.name1}_TextPointers"
|
||||
|
||||
def script(self):
|
||||
return f"{self.name1}_Script",
|
||||
return f"{self.name1}_Script"
|
||||
|
||||
def object(self):
|
||||
return f"{self.name1}_Object",
|
||||
return f"{self.name1}_Object"
|
||||
|
||||
def width(self):
|
||||
return f"{self.name2}_WIDTH",
|
||||
return f"{self.name2}_WIDTH"
|
||||
|
||||
def height(self):
|
||||
return f"{self.name2}_HEIGHT",
|
||||
return f"{self.name2}_HEIGHT"
|
||||
|
||||
def flatten(tokens):
|
||||
# expects tokens from a single file
|
||||
@ -81,6 +81,4 @@ def parse(path):
|
||||
def parse_all(prefix):
|
||||
base_path = prefix / 'data/maps/headers'
|
||||
paths = [p for p in base_path.iterdir() if p.is_file()]
|
||||
from pprint import pprint
|
||||
pprint(paths)
|
||||
return [parse(path) for path in paths]
|
||||
|
@ -11,7 +11,7 @@ class ObjectEvent:
|
||||
movement: str
|
||||
range_or_direction: str
|
||||
text_id: str
|
||||
items_id_or_trainer_id_or_pokemon_id: str = None
|
||||
item_id_or_trainer_class_or_pokemon_id: str = None
|
||||
trainer_number_or_pokemon_level: str = None
|
||||
|
||||
@dataclass
|
||||
@ -53,12 +53,16 @@ def tokenize_lines(lines):
|
||||
|
||||
def object_id(object_args):
|
||||
types = {
|
||||
6: "trainer",
|
||||
6: "pokemon",
|
||||
5: "item",
|
||||
4: "generic",
|
||||
}
|
||||
assert len(object_args) in types, object_args
|
||||
return types[len(object_args)]
|
||||
type = types[len(object_args)]
|
||||
# this feels almost too hacky...
|
||||
if type == "pokemon" and "OPP_" in object_args[-2]:
|
||||
type = "trainer"
|
||||
return type
|
||||
|
||||
def flatten(tokens):
|
||||
label = None
|
||||
|
Loading…
x
Reference in New Issue
Block a user