c71a7b7b59
add persistent ailment data model
2023-08-04 15:14:57 +00:00
4909a1f089
types: add type name strings
...
This also parses, generates, and displays nidoran male/female name
strings correctly.
2023-08-04 05:26:23 +00:00
abe7bde678
graphic: display nearly-complete stats page #1
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Type is not displayed because the type names have no
parsers/generators yet.
2023-08-04 03:28:17 +00:00
3d8110ca1c
graphic: add functions to draw stats screen borders
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This also draws pokemon sprites on the screen, sequentially.
2023-08-03 22:19:01 +00:00
f821ac9e6d
menu: add basic non-interactable menus
2023-08-03 03:55:59 +00:00
853457a79d
generate: add pokemon
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This also includes a handful of functions for creating instances of a
pokemon species, though certainly not complete.
2023-08-02 23:49:42 +00:00
e4ff1b4c5a
generate/text: added
...
Of the "trivial" texts that the current parser can handle, these are
now being inserted in obj_events.
2023-07-30 08:52:46 +00:00
a56def6074
add font and text data
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The original font is a bit of a mess, and includes many duplicate
characters.
I decided to reorganize the characters in a new set of glyphs, in
derivced/font.png.
This also includes very basic parsing for text data.
2023-07-30 03:09:20 +00:00
0b61a59117
font: initial
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the fonts are loaded, but nothing is drawn.
2023-07-29 06:38:45 +00:00
a443d09b3d
png_to_nbpp*: add support for concatenating multiple files
2023-07-29 03:56:44 +00:00
62988e73ac
main: add warp events
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You can now walk from pallet town to the mount moon exit.
2023-07-29 00:18:01 +00:00
e6cae1c242
coordinates: rework map rendering
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This also adds interactive player movement.
I am much more satisfied with the coordinate space math in this
commit compared to the previous commit.
2023-07-28 05:46:36 +00:00
da49dbeb2b
Makefile: improve build rules slightly
...
I'm still not satisfied with the Makefile, but this at least makes it
converge in a single make invocation again.
This also removes the enum value arrays.
2023-07-26 18:17:45 +00:00
1b71c6cfb6
sprites: initial implementation
2023-07-25 20:52:44 +00:00
3b9cbf82aa
main: use border_block from map_objects
2023-07-25 08:06:27 +00:00
e37d56b729
tools/generate: move maps to a new module
2023-07-25 05:43:09 +00:00
b03055c3a5
move generated source code to gen/ directory
2023-07-25 05:35:35 +00:00
c1a96584e4
input: added
2023-07-25 05:35:33 +00:00
210e1bd22a
tools: switch tileset storage format to 2 bits per pixel
2023-07-25 05:35:19 +00:00
c55300ea75
initial
2023-07-25 05:34:48 +00:00