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485b2f8dd5
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main: rework sprite and tileset loading
All sprites and tilesets can fit at the same time. Load everything all
at once to avoid flickering during drawing.
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2023-07-25 23:46:44 +00:00 |
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1b71c6cfb6
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sprites: initial implementation
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2023-07-25 20:52:44 +00:00 |
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3b9cbf82aa
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main: use border_block from map_objects
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2023-07-25 08:06:27 +00:00 |
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5c588dbe29
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map_objects: initial
The map_objects generator is incomplete as there are no models for,
e.g: sprites yet.
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2023-07-25 07:46:57 +00:00 |
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e37d56b729
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tools/generate: move maps to a new module
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2023-07-25 05:43:09 +00:00 |
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b03055c3a5
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move generated source code to gen/ directory
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2023-07-25 05:35:35 +00:00 |
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c1a96584e4
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input: added
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2023-07-25 05:35:33 +00:00 |
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210e1bd22a
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tools: switch tileset storage format to 2 bits per pixel
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2023-07-25 05:35:19 +00:00 |
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c55300ea75
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initial
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2023-07-25 05:34:48 +00:00 |
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