853457a79d
generate: add pokemon
...
This also includes a handful of functions for creating instances of a
pokemon species, though certainly not complete.
2023-08-02 23:49:42 +00:00
0348eb2e74
generate: add moves
2023-08-02 01:50:18 +00:00
da49dbeb2b
Makefile: improve build rules slightly
...
I'm still not satisfied with the Makefile, but this at least makes it
converge in a single make invocation again.
This also removes the enum value arrays.
2023-07-26 18:17:45 +00:00
1b71c6cfb6
sprites: initial implementation
2023-07-25 20:52:44 +00:00
5c588dbe29
map_objects: initial
...
The map_objects generator is incomplete as there are no models for,
e.g: sprites yet.
2023-07-25 07:46:57 +00:00
e37d56b729
tools/generate: move maps to a new module
2023-07-25 05:43:09 +00:00
b03055c3a5
move generated source code to gen/ directory
2023-07-25 05:35:35 +00:00
210e1bd22a
tools: switch tileset storage format to 2 bits per pixel
2023-07-25 05:35:19 +00:00
c55300ea75
initial
2023-07-25 05:34:48 +00:00