add view transform, input, and grid primitive
This commit is contained in:
parent
d773e36874
commit
719c97c9e4
4
demo.mk
4
demo.mk
@ -10,7 +10,9 @@ DEMO_OBJ = \
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$(LIB)/printf/printf.o \
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$(LIB)/printf/unparse.o \
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$(LIB)/printf/parse.o \
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src/demo/demo.o
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src/demo/demo.o \
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src/demo/graphics.o \
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src/demo/input.o
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demo.elf: LDSCRIPT = $(LIB)/main.lds
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demo.elf: $(START_OBJ) $(DEMO_OBJ) $(LIBGCC)
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@ -1,46 +1,26 @@
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#include "physics/particle.hpp"
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namespace demo::ballistic {
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#include "demo/ballistics.hpp"
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enum struct projectile_type {
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NONE,
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PISTOL,
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ARTILLERY,
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FIREBALL,
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LASER
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};
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namespace demo {
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struct projectile
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void ballistics::init()
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{
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physics::particle particle;
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projectile_type type;
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uint32_t start_time;
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void draw()
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{
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}
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};
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constexpr int max_projectiles = 32;
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projectile projectiles[max_projectiles];
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projectile_type current_projectile_type;
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void init()
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{
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current_projectile_type = PISTOL;
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current_projectile_type = projectile_type::PISTOL;
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for (int i = 0; i < max_projectiles; i++) {
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projectiles[i].type = projectile_type::NONE;
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}
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}
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void fire()
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void ballistics::fire()
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{
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projectile * projectile;
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for (int i = 0; i < max_projectiles; i++) {
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int i;
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for (i = 0; i < max_projectiles; i++) {
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projectile = &projectiles[i];
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if (projectile->type == UNUSED)
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if (projectile->type == projectile_type::NONE)
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break;
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}
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@ -72,6 +52,8 @@ namespace demo::ballistic {
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projectile->particle.acceleration = vec3(0.0f, 0.0f, 0.0f);
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projectile->particle.damping = 0.99f;
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break;
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default:
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break;
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}
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projectile->particle.position = vec3(0.0f, 1.5f, 0.0f);
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@ -80,20 +62,20 @@ namespace demo::ballistic {
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//projectile->particle.clear_accumulator(); FIXME
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}
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void update()
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void ballistics::update()
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{
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float duration = 1.0f / 60.0f;
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for (int i = 0; i < max_projectiles; i++) {
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projectile * projectile = &projectiles[i];
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if (projectile->type == projectile_type::UNUSED)
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if (projectile->type == projectile_type::NONE)
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continue;
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projectile->integrate(duration);
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projectile->particle.integrate(duration);
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}
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}
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void draw()
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void ballistics::draw()
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{
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}
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}
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38
src/demo/ballistics.hpp
Normal file
38
src/demo/ballistics.hpp
Normal file
@ -0,0 +1,38 @@
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#pragma once
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#include <stdint.h>
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#include "demo/scene.hpp"
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#include "physics/particle.hpp"
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namespace demo {
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struct ballistics : scene {
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enum struct projectile_type {
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NONE,
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PISTOL,
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ARTILLERY,
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FIREBALL,
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LASER
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};
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struct projectile
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{
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physics::particle particle;
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projectile_type type;
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uint32_t start_time;
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void draw()
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{
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}
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};
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constexpr static int max_projectiles = 32;
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projectile projectiles[max_projectiles];
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projectile_type current_projectile_type;
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void init() override;
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void fire() override;
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void update() override;
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void draw() override;
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};
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};
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@ -2,19 +2,8 @@
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#include "interrupt.hpp"
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//#include "aica/aica.hpp"
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#include "holly/holly.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/core.hpp"
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#include "holly/framebuffer.hpp"
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#include "holly/texture_memory_alloc9.hpp"
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#include "holly/ta_fifo_texture_memory_transfer.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "ta_parameter_presets.hpp"
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#include "demo/graphics.hpp"
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#include "demo/input.hpp"
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#include "printf/printf.h"
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void vbr100()
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@ -29,48 +18,6 @@ void vbr400()
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interrupt_exception();
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}
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static volatile int ta_in_use = 0;
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static volatile int core_in_use = 0;
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static volatile int next_frame = 0;
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static volatile int framebuffer_ix = 0;
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static volatile int next_frame_ix = 0;
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static inline void graphics_interrupt(uint32_t istnrm)
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{
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if (istnrm & istnrm::v_blank_in) {
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system.ISTNRM = istnrm::v_blank_in;
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next_frame = 1;
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holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[next_frame_ix].start;
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holly.FB_R_SOF2 = texture_memory_alloc.framebuffer[next_frame_ix].start;
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}
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if (istnrm & istnrm::end_of_render_tsp) {
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system.ISTNRM = istnrm::end_of_render_tsp
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| istnrm::end_of_render_isp
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| istnrm::end_of_render_video;
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next_frame_ix = framebuffer_ix;
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framebuffer_ix += 1;
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if (framebuffer_ix >= 3) framebuffer_ix = 0;
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core_in_use = 0;
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}
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if (istnrm & istnrm::end_of_transferring_opaque_list) {
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system.ISTNRM = istnrm::end_of_transferring_opaque_list;
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core_in_use = 1;
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core_start_render2(texture_memory_alloc.region_array.start,
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texture_memory_alloc.isp_tsp_parameters.start,
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texture_memory_alloc.background[0].start,
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texture_memory_alloc.framebuffer[framebuffer_ix].start,
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framebuffer::framebuffer.px_width);
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ta_in_use = 0;
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}
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}
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static bool inside_interrupt = false;
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void vbr600()
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@ -91,7 +38,7 @@ void vbr600()
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serial::integer<uint32_t>(system.ISTERR);
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}
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graphics_interrupt(istnrm);
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graphics::interrupt(istnrm);
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} else if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x360) { // AICA
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//wait(); aica_sound.common.mcire = (1 << 6); // interrupt timer A
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@ -106,110 +53,20 @@ void vbr600()
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inside_interrupt = false;
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}
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void draw(ta_parameter_writer& writer)
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{
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global_polygon_intensity(writer, {1.0, 0.0, 0.0});
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quad_type_2(writer,
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{10, 10, 1},
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{90, 10, 1},
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{90, 90, 1},
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{10, 90, 1},
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1.0);
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writer.append<ta_global_parameter::end_of_list>() =
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ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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}
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void main()
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{
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serial::init(0);
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core_init();
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framebuffer::scaler_init();
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// read
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while (spg_status::vsync(holly.SPG_STATUS));
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while (!spg_status::vsync(holly.SPG_STATUS));
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system.LMMODE0 = 1; // 32-bit address space
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system.LMMODE1 = 1; // 32-bit address space
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int length = texture_memory_alloc.framebuffer[2].start;
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ta_fifo_texture_memory_transfer::zeroize(&ta_fifo_texture_memory[0 / 4],
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length,
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0x00c0bebc);
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ta_fifo_texture_memory_transfer::zeroize(&ta_fifo_texture_memory[length / 4],
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720 * 480 * 2,
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0xc5f7c5f7);
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framebuffer::spg_set_mode_640x480_vga();
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framebuffer::init(640, 480,
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texture_memory_alloc.framebuffer[0].start);
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core_param_init(texture_memory_alloc.region_array.start,
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texture_memory_alloc.isp_tsp_parameters.start,
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texture_memory_alloc.background[0].start,
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framebuffer::framebuffer.px_width);
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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uint32_t ta_alloc
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= ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_32x4byte;
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struct opb_size opb_size = {
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.opaque = 32 * 4,
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.opaque_modifier = 0,
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.translucent = 0,
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.translucent_modifier = 0,
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.punch_through = 0
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};
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background_parameter2(texture_memory_alloc.background[0].start,
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0x110012);
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region_array_multipass(framebuffer::framebuffer.tile_width(),
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framebuffer::framebuffer.tile_height(),
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&opb_size,
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1,
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texture_memory_alloc.region_array.start,
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texture_memory_alloc.object_list.start);
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static uint8_t op_buf[1024 * 1024] __attribute__((aligned(32)));
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ta_parameter_writer writer(op_buf, (sizeof (op_buf)));
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input::init();
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graphics::init();
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interrupt_init();
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system.IML6NRM = istnrm::end_of_render_tsp
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| istnrm::v_blank_in
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| istnrm::end_of_transferring_opaque_list;
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while (1) {
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writer.offset = 0;
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draw(writer);
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while (ta_in_use);
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while (core_in_use);
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ta_in_use = 1;
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ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters.start,
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texture_memory_alloc.isp_tsp_parameters.end,
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texture_memory_alloc.object_list.start,
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texture_memory_alloc.object_list.end,
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opb_size.total(),
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ta_alloc,
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framebuffer::framebuffer.tile_width(),
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framebuffer::framebuffer.tile_height());
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ta_polygon_converter_writeback(writer.buf, writer.offset);
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ta_polygon_converter_transfer(writer.buf, writer.offset);
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while (next_frame == 0);
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next_frame = 0;
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input::update();
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graphics::step();
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}
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}
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@ -1 +1,206 @@
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#include <bit>
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#include "systembus.hpp"
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#include "systembus_bits.hpp"
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#include "holly/holly.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/core.hpp"
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#include "holly/framebuffer.hpp"
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#include "holly/texture_memory_alloc9.hpp"
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#include "holly/ta_fifo_texture_memory_transfer.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "ta_parameter_presets.hpp"
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#include "math/transform.hpp"
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#include "demo/graphics_primitive.hpp"
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#include "demo/graphics.hpp"
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#include "demo/ballistics.hpp"
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#include "demo/input.hpp"
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#include "maple/maple_bus_bits.hpp"
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namespace graphics {
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static uint8_t op_buf[1024 * 1024] __attribute__((aligned(32)));
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static ta_parameter_writer writer(op_buf, (sizeof (op_buf)));
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static volatile int ta_in_use = 0;
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static volatile int core_in_use = 0;
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static volatile int next_frame = 0;
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static volatile int framebuffer_ix = 0;
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static volatile int next_frame_ix = 0;
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constexpr uint32_t ta_alloc
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= ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_32x4byte;
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const opb_size opb_size = {
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.opaque = 32 * 4,
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.opaque_modifier = 0,
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.translucent = 0,
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.translucent_modifier = 0,
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.punch_through = 0
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};
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mat4x4 view_trans;
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void interrupt(uint32_t istnrm)
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{
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if (istnrm & istnrm::v_blank_in) {
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system.ISTNRM = istnrm::v_blank_in;
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next_frame = 1;
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holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[next_frame_ix].start;
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holly.FB_R_SOF2 = texture_memory_alloc.framebuffer[next_frame_ix].start;
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}
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if (istnrm & istnrm::end_of_render_tsp) {
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system.ISTNRM = istnrm::end_of_render_tsp
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| istnrm::end_of_render_isp
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| istnrm::end_of_render_video;
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next_frame_ix = framebuffer_ix;
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framebuffer_ix += 1;
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if (framebuffer_ix >= 3) framebuffer_ix = 0;
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core_in_use = 0;
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}
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if (istnrm & istnrm::end_of_transferring_opaque_list) {
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system.ISTNRM = istnrm::end_of_transferring_opaque_list;
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core_in_use = 1;
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core_start_render2(texture_memory_alloc.region_array.start,
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texture_memory_alloc.isp_tsp_parameters.start,
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texture_memory_alloc.background[0].start,
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texture_memory_alloc.framebuffer[framebuffer_ix].start,
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framebuffer::framebuffer.px_width);
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ta_in_use = 0;
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}
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}
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void draw()
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{
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global_polygon_intensity(writer, {1.0, 0.0, 0.0});
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quad_type_2(writer,
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{10, 10, 1},
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{90, 10, 1},
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{90, 90, 1},
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{10, 90, 1},
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1.0);
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draw_grid(writer, view_trans);
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writer.append<ta_global_parameter::end_of_list>() =
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ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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}
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void init()
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{
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core_init();
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framebuffer::scaler_init();
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// read
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while (spg_status::vsync(holly.SPG_STATUS));
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while (!spg_status::vsync(holly.SPG_STATUS));
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system.LMMODE0 = 1; // 32-bit address space
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system.LMMODE1 = 1; // 32-bit address space
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int length = texture_memory_alloc.framebuffer[2].start;
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ta_fifo_texture_memory_transfer::zeroize(&ta_fifo_texture_memory[0 / 4],
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length,
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0x00c0bebc);
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ta_fifo_texture_memory_transfer::zeroize(&ta_fifo_texture_memory[length / 4],
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720 * 480 * 2,
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0xc5f7c5f7);
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framebuffer::spg_set_mode_640x480_vga();
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framebuffer::init(640, 480,
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texture_memory_alloc.framebuffer[0].start);
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core_param_init(texture_memory_alloc.region_array.start,
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texture_memory_alloc.isp_tsp_parameters.start,
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texture_memory_alloc.background[0].start,
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framebuffer::framebuffer.px_width);
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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background_parameter2(texture_memory_alloc.background[0].start,
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0x110012);
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region_array_multipass(framebuffer::framebuffer.tile_width(),
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framebuffer::framebuffer.tile_height(),
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&opb_size,
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1,
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texture_memory_alloc.region_array.start,
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texture_memory_alloc.object_list.start);
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vec3 t = {framebuffer::framebuffer.px_width / 2.f, framebuffer::framebuffer.px_height / 2.f, 0};
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float s = framebuffer::framebuffer.px_height / 3.f;
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|
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view_trans
|
||||
= translate(t)
|
||||
* scale(vec3(s, s, 1))
|
||||
* translate(vec3(0, 0, 10))
|
||||
* scale(vec3(-1, -1, 1));
|
||||
}
|
||||
|
||||
void view_transform()
|
||||
{
|
||||
for (int port_ix = 0; port_ix < 4; port_ix++) {
|
||||
auto& port = input::state.port[port_ix];
|
||||
if ((port.function_type & function_type::controller) != 0 && port.host_response_data_transfer_ft0 != nullptr) {
|
||||
auto& bus_data = port.host_response_data_transfer_ft0->bus_data;
|
||||
auto& data_fields = bus_data.data_fields;
|
||||
if ((std::byteswap(data_fields.function_type) & function_type::controller) == 0)
|
||||
continue;
|
||||
|
||||
auto& data = data_fields.data;
|
||||
|
||||
float dx = static_cast<float>(data.analog_coordinate_axis[2] - 0x80) * 0.001;
|
||||
float dy = static_cast<float>(data.analog_coordinate_axis[3] - 0x80) * 0.001;
|
||||
|
||||
view_trans = view_trans * rotate_x(dx) * rotate_y(dy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void step()
|
||||
{
|
||||
view_transform();
|
||||
|
||||
writer.offset = 0;
|
||||
draw();
|
||||
|
||||
while (ta_in_use);
|
||||
while (core_in_use);
|
||||
ta_in_use = 1;
|
||||
ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters.start,
|
||||
texture_memory_alloc.isp_tsp_parameters.end,
|
||||
texture_memory_alloc.object_list.start,
|
||||
texture_memory_alloc.object_list.end,
|
||||
opb_size.total(),
|
||||
ta_alloc,
|
||||
framebuffer::framebuffer.tile_width(),
|
||||
framebuffer::framebuffer.tile_height());
|
||||
|
||||
ta_polygon_converter_writeback(writer.buf, writer.offset);
|
||||
ta_polygon_converter_transfer(writer.buf, writer.offset);
|
||||
|
||||
while (next_frame == 0);
|
||||
next_frame = 0;
|
||||
}
|
||||
}
|
||||
|
7
src/demo/graphics.hpp
Normal file
7
src/demo/graphics.hpp
Normal file
@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
namespace graphics {
|
||||
void interrupt(uint32_t istnrm);
|
||||
void init();
|
||||
void step();
|
||||
};
|
56
src/demo/graphics_primitive.hpp
Normal file
56
src/demo/graphics_primitive.hpp
Normal file
@ -0,0 +1,56 @@
|
||||
#include "ta_parameter_presets.hpp"
|
||||
#include "math/math.hpp"
|
||||
|
||||
#define _fsrra(n) (1.0f / (sqrt<float>(n)))
|
||||
|
||||
static inline void draw_line(ta_parameter_writer& writer,
|
||||
const vec3& p1,
|
||||
const vec3& p2,
|
||||
const vec3& color)
|
||||
{
|
||||
float dy = p2.y - p1.y;
|
||||
float dx = p2.x - p1.x;
|
||||
float d = _fsrra(dx * dx + dy * dy) * 0.5f;
|
||||
float dy1 = dy * d;
|
||||
float dx1 = dx * d;
|
||||
|
||||
vec3 ap = { p1.x + dy1, p1.y + -dx1, p1.z };
|
||||
vec3 bp = { p1.x + -dy1, p1.y + dx1, p1.z };
|
||||
vec3 cp = { p2.x + -dy1, p2.y + dx1, p2.z };
|
||||
vec3 dp = { p2.x + dy1, p2.y + -dx1, p2.z };
|
||||
|
||||
const float intensity = 1.0f;
|
||||
quad_type_2(writer,
|
||||
ap,
|
||||
bp,
|
||||
cp,
|
||||
dp,
|
||||
intensity);
|
||||
}
|
||||
|
||||
static inline vec3 screen_transform(const vec3& v)
|
||||
{
|
||||
return {v.x, v.y, _fsrra(v.z)};
|
||||
}
|
||||
|
||||
static inline void draw_grid(ta_parameter_writer& writer,
|
||||
const mat4x4& trans)
|
||||
{
|
||||
const vec3 color = {0, 1, 0};
|
||||
global_polygon_intensity(writer, color);
|
||||
|
||||
for (int i = 1; i < 10; i++) {
|
||||
float x = (float)i * 0.1f - 0.5f;
|
||||
|
||||
{
|
||||
vec3 p1 = screen_transform(trans * vec3(x, 0.5, 0));
|
||||
vec3 p2 = screen_transform(trans * vec3(x, -0.5, 0));
|
||||
draw_line(writer, p1, p2, color);
|
||||
}
|
||||
{
|
||||
vec3 p1 = screen_transform(trans * vec3(0.5, x, 0));
|
||||
vec3 p2 = screen_transform(trans * vec3(-0.5, x, 0));
|
||||
draw_line(writer, p1, p2, color);
|
||||
}
|
||||
}
|
||||
}
|
116
src/demo/input.cpp
Normal file
116
src/demo/input.cpp
Normal file
@ -0,0 +1,116 @@
|
||||
#include <bit>
|
||||
|
||||
#include "maple/maple.hpp"
|
||||
#include "maple/maple_port.hpp"
|
||||
#include "maple/maple_bus_bits.hpp"
|
||||
#include "maple/maple_bus_commands.hpp"
|
||||
#include "maple/maple_bus_ft0.hpp"
|
||||
#include "maple/maple_bus_ft9.hpp"
|
||||
#include "maple/maple_host_command_writer.hpp"
|
||||
|
||||
#include "sh7091/serial.hpp"
|
||||
|
||||
#include "demo/input.hpp"
|
||||
|
||||
namespace input {
|
||||
|
||||
struct input_state state;
|
||||
|
||||
template <uint32_t base_address>
|
||||
static inline void do_get_condition_controller(maple::host_command_writer<base_address>& writer,
|
||||
const uint32_t port)
|
||||
{
|
||||
using command_type = maple::get_condition;
|
||||
using response_type = maple::data_transfer<ft0::data_transfer::data_format>;
|
||||
|
||||
uint32_t host_port_select = host_instruction_port_select(port);
|
||||
uint32_t destination_ap = ap_port_select(port) | ap::de::device;
|
||||
|
||||
auto [host_command, host_response]
|
||||
= writer.template append_command<command_type, response_type>(host_port_select,
|
||||
destination_ap,
|
||||
false); // end_flag
|
||||
|
||||
host_command->bus_data.data_fields.function_type = std::byteswap(function_type::controller);
|
||||
|
||||
state.port[port].host_response_data_transfer_ft0 = host_response;
|
||||
}
|
||||
|
||||
template <uint32_t base_address>
|
||||
static inline void do_get_condition_pointing(maple::host_command_writer<base_address>& writer,
|
||||
const uint32_t port)
|
||||
{
|
||||
using command_type = maple::get_condition;
|
||||
using response_type = maple::data_transfer<ft9::data_transfer::data_format>;
|
||||
|
||||
uint32_t host_port_select = host_instruction_port_select(port);
|
||||
uint32_t destination_ap = ap_port_select(port) | ap::de::device;
|
||||
|
||||
auto [host_command, host_response]
|
||||
= writer.template append_command<command_type, response_type>(host_port_select,
|
||||
destination_ap,
|
||||
false); // end_flag
|
||||
|
||||
host_command->bus_data.data_fields.function_type = std::byteswap(function_type::pointing);
|
||||
|
||||
state.port[port].host_response_data_transfer_ft9 = host_response;
|
||||
}
|
||||
|
||||
template <uint32_t base_address>
|
||||
static inline maple::host_response<maple::device_status::data_fields> * do_device_request(maple::host_command_writer<base_address>& writer)
|
||||
{
|
||||
using command_type = maple::device_request;
|
||||
using response_type = maple::device_status;
|
||||
|
||||
auto [host_command, host_response]
|
||||
= writer.template append_command_all_ports<command_type, response_type>();
|
||||
|
||||
return host_response;
|
||||
}
|
||||
|
||||
void update()
|
||||
{
|
||||
static uint8_t send_buf[1024] __attribute__((aligned(32)));
|
||||
static uint8_t recv_buf[1024] __attribute__((aligned(32)));
|
||||
|
||||
maple::host_command_writer writer(send_buf, recv_buf);
|
||||
|
||||
for (uint8_t port_ix = 0; port_ix < 4; port_ix++) {
|
||||
state.port[port_ix].function_type = state.port[port_ix].next_function_type;
|
||||
|
||||
if (state.port[port_ix].function_type & function_type::controller) {
|
||||
do_get_condition_controller(writer, port_ix);
|
||||
}
|
||||
|
||||
if (state.port[port_ix].function_type & function_type::pointing) {
|
||||
do_get_condition_pointing(writer, port_ix);
|
||||
}
|
||||
}
|
||||
|
||||
auto host_response_device_status = do_device_request(writer);
|
||||
|
||||
// what??
|
||||
maple::dma_start(writer.send_buf, writer.send_offset,
|
||||
writer.recv_buf, writer.recv_offset);
|
||||
maple::dma_wait_complete();
|
||||
|
||||
for (uint8_t port_ix = 0; port_ix < 4; port_ix++) {
|
||||
auto& bus_data = host_response_device_status[port_ix].bus_data;
|
||||
auto& data_fields = bus_data.data_fields;
|
||||
if (bus_data.command_code != maple::device_status::command_code) {
|
||||
state.port[port_ix].function_type = 0;
|
||||
state.port[port_ix].next_function_type = 0;
|
||||
} else {
|
||||
state.port[port_ix].next_function_type = std::byteswap(data_fields.device_id.ft);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void init()
|
||||
{
|
||||
for (uint8_t port = 0; port < 4; port++) {
|
||||
state.port[port].function_type = 0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
26
src/demo/input.hpp
Executable file
26
src/demo/input.hpp
Executable file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include "maple/maple.hpp"
|
||||
#include "maple/maple_bus_commands.hpp"
|
||||
#include "maple/maple_bus_ft0.hpp"
|
||||
#include "maple/maple_bus_ft9.hpp"
|
||||
|
||||
namespace input {
|
||||
|
||||
struct port_state {
|
||||
uint32_t function_type;
|
||||
uint32_t next_function_type;
|
||||
maple::host_response<maple::data_transfer<ft0::data_transfer::data_format>::data_fields> * host_response_data_transfer_ft0;
|
||||
maple::host_response<maple::data_transfer<ft9::data_transfer::data_format>::data_fields> * host_response_data_transfer_ft9;
|
||||
};
|
||||
|
||||
struct input_state {
|
||||
port_state port[4];
|
||||
};
|
||||
|
||||
extern input_state state;
|
||||
|
||||
void update();
|
||||
void init();
|
||||
|
||||
}
|
11
src/demo/scene.hpp
Normal file
11
src/demo/scene.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
namespace demo {
|
||||
|
||||
struct scene {
|
||||
virtual void init() = 0;
|
||||
virtual void fire() = 0;
|
||||
virtual void update() = 0;
|
||||
virtual void draw() = 0;
|
||||
};
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user