20 lines
468 B
C
20 lines
468 B
C
#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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unsigned int compile_shader(const char * name,
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const void * vs,
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const int vs_length,
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const void * fs,
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const int fs_length);
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static const int shader_attrib_position = 0;
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static const int shader_attrib_texture = 1;
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static const int shader_attrib_normal = 2;
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#ifdef __cplusplus
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}
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#endif
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