nds/main.c

10 lines
207 B
C

#include "registers/graphics_engine_a.h"
void main()
{
graphics_engine_a.DISPCNT = (1 << 16); // DISPLAY_ON
// palette ram
*((volatile uint16_t *)(0x05000000)) = (7 << 10) | (31 << 5) | (19 << 0);
}