nds/register/0x04001000.txt

43 lines
2.6 KiB
Plaintext

0x000 DISPCNT 57 2D Graphics Engine B display control
0x002
0x008 BG0CNT 81 2D Graphics Engine B BG0 control
0x00a BG1CNT 81 2D Graphics Engine B BG1 control
0x00c BG2CNT 83 2D Graphics Engine B BG2 control
0x00e BG3CNT 83 2D Graphics Engine B BG3 control
0x010 BG0HOFS 105 2D Graphics Engine B BG0 display H offset
0x012 BG0VOFS 105 2D Graphics Engine B BG0 display V offset
0x014 BG1HOFS 105 2D Graphics Engine B BG1 display H offset
0x016 BG1VOFS 105 2D Graphics Engine B BG1 display V offset
0x018 BG2HOFS 105 2D Graphics Engine B BG2 display H offset
0x01a BG2VOFS 105 2D Graphics Engine B BG2 display V offset
0x01c BG3HOFS 105 2D Graphics Engine B BG3 display H offset
0x01e BG3VOFS 105 2D Graphics Engine B BG3 display V offset
0x020 BG2PA 108 2D Graphics Engine B BG2 affine transformation parameters (same line X-direction reference shift dx)
0x022 BG2PB 108 2D Graphics Engine B BG2 affine transformation parameters (next line X-direction reference shift dmx)
0x024 BG2PC 108 2D Graphics Engine B BG2 affine transformation parameters (same line Y-direction reference shift dy)
0x026 BG2PD 108 2D Graphics Engine B BG2 affine transformation parameters (next line Y-direction reference shift dmy)
0x028 BG2X 107 2D Graphics Engine B BG2 reference start point (x coordinate)
0x02a
0x02c BG2Y 107 2D Graphics Engine B BG2 reference start point (y coordinate)
0x02e
0x030 BG3PA 108 2D Graphics Engine B BG3 affine transformation parameters (same line X-direction reference shift dx)
0x032 BG3PB 108 2D Graphics Engine B BG3 affine transformation parameters (next line X-direction reference shift dmx)
0x034 BG3PC 108 2D Graphics Engine B BG3 affine transformation parameters (same line Y-direction reference shift dy)
0x036 BG3PD 108 2D Graphics Engine B BG3 affine transformation parameters (next line Y-direction reference shift dmy)
0x038 BG3X 107 2D Graphics Engine B BG3 reference start point (x coordinate)
0x03a
0x03c BG3Y 107 2D Graphics Engine B BG3 reference start point (y coordinate)
0x03e
0x040 WIN0H 144 2D Graphics Engine B window 0H size
0x042 WIN1H 144 2D Graphics Engine B window 1H size
0x044 WIN0V 144 2D Graphics Engine B window 0V size
0x046 WIN1V 144 2D Graphics Engine B window 1V size
0x048 WININ 143 2D Graphics Engine B window inside
0x04a WINOUT 143 2D Graphics Engine B window outside
0x04c MOSAIC 151 2D Graphics Engine B mosaic size
0x050 BLDCNT 147 2D Graphics Engine B color special effects
0x052 BLDALPHA 149 2D Graphics Engine B alpha blending factor
0x054 BLDY 150 2D Graphics Engine B brightness conversion factor
0x06c MASTER_BRIGHT 71 Image output B master brightness