#include "registers/graphics_engine_a.h" void main() { graphics_engine_a.DISPCNT = (1 << 16); // DISPLAY_ON *((volatile uint16_t *)(0x05000000)) = (7 << 10) | (31 << 5) | (19 << 0); *((volatile uint16_t *)(0x05000002)) = (7 << 10) | (31 << 5) | (19 << 0); *((volatile uint16_t *)(0x05000004)) = (7 << 10) | (31 << 5) | (19 << 0); }