11 lines
254 B
C++
11 lines
254 B
C++
#pragma once
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namespace collision_scene {
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void load();
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void draw();
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void update(int up, int down, int left, int right,
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int w, int s, int a, int d,
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int t, int g, int f, int h,
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int i, int k, int j, int l);
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}
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