4617 lines
112 KiB
C++

#include "collada/types.h"
#include "data/scenes/book.h"
namespace book {
using namespace collada::types;
camera const camera_camera_camera = {
.xfov = 39.59775f,
.yfov = 0.0f,
.znear = 3.937008f,
.zfar = 3937.008f,
.aspect_ratio = 0.0f,
};
light const light_environmentambientlight = {
.type = light_type::AMBIENT,
.color = {0.0f, 0.0f, 0.0f},
};
float const array_camera_camera_xfov_input_array[] = {
0.0,
0.03333333,
0.06666667,
0.1,
0.1333333,
0.1666667,
0.2,
0.2333333,
0.2666667,
0.3,
0.3333333,
0.3666667,
0.4,
0.4333333,
0.4666667,
0.5,
0.5333333,
0.5666667,
0.6,
0.6333333,
0.6666667,
0.7,
0.7333334,
0.7666667,
0.8,
0.8333334,
0.8666667,
0.9,
0.9333334,
0.9666667,
1.0,
1.033333,
1.066667,
1.1,
1.133333,
1.166667,
1.2,
1.233333,
1.266667,
1.3,
1.333333,
1.366667,
1.4,
1.433333,
1.466667,
1.5,
1.533333,
1.566667,
1.6,
1.633333,
1.666667,
1.7,
1.733333,
1.766667,
};
float const array_camera_camera_xfov_output_array[] = {
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
39.59775,
};
float const array_camera_camera_xfov_intangent_array[] = {
-0.3332639, 39.59775,
0.02222222, 39.59775,
0.05555556, 39.59775,
0.08888889, 39.59775,
0.1222222, 39.59775,
0.1555556, 39.59775,
0.1888889, 39.59775,
0.2222222, 39.59775,
0.2555556, 39.59775,
0.2888889, 39.59775,
0.3222222, 39.59775,
0.3555556, 39.59775,
0.3888889, 39.59775,
0.4222222, 39.59775,
0.4555556, 39.59775,
0.4888889, 39.59775,
0.5222222, 39.59775,
0.5555556, 39.59775,
0.5888889, 39.59775,
0.6222222, 39.59775,
0.6555555, 39.59775,
0.6888889, 39.59775,
0.7222223, 39.59775,
0.7555556, 39.59775,
0.7888889, 39.59775,
0.8222222, 39.59775,
0.8555556, 39.59775,
0.8888889, 39.59775,
0.9222223, 39.59775,
0.9555556, 39.59775,
0.9888889, 39.59775,
1.022222, 39.59775,
1.055556, 39.59775,
1.088889, 39.59775,
1.122222, 39.59775,
1.155556, 39.59775,
1.188889, 39.59775,
1.222222, 39.59775,
1.255556, 39.59775,
1.288889, 39.59775,
1.322222, 39.59775,
1.355556, 39.59775,
1.388889, 39.59775,
1.422222, 39.59775,
1.455556, 39.59775,
1.488889, 39.59775,
1.522222, 39.59775,
1.555556, 39.59775,
1.588889, 39.59775,
1.622222, 39.59775,
1.655556, 39.59775,
1.688889, 39.59775,
1.722222, 39.59775,
1.755556, 39.59775,
};
float const array_camera_camera_xfov_outtangent_array[] = {
0.01111111, 39.59775,
0.04444445, 39.59775,
0.07777778, 39.59775,
0.1111111, 39.59775,
0.1444445, 39.59775,
0.1777778, 39.59775,
0.2111111, 39.59775,
0.2444444, 39.59775,
0.2777778, 39.59775,
0.3111111, 39.59775,
0.3444445, 39.59775,
0.3777778, 39.59775,
0.4111111, 39.59775,
0.4444444, 39.59775,
0.4777778, 39.59775,
0.5111111, 39.59775,
0.5444444, 39.59775,
0.5777778, 39.59775,
0.6111111, 39.59775,
0.6444445, 39.59775,
0.6777778, 39.59775,
0.7111111, 39.59775,
0.7444445, 39.59775,
0.7777778, 39.59775,
0.8111112, 39.59775,
0.8444445, 39.59775,
0.8777778, 39.59775,
0.9111111, 39.59775,
0.9444445, 39.59775,
0.9777778, 39.59775,
1.011111, 39.59775,
1.044444, 39.59775,
1.077778, 39.59775,
1.111111, 39.59775,
1.144444, 39.59775,
1.177778, 39.59775,
1.211111, 39.59775,
1.244444, 39.59775,
1.277778, 39.59775,
1.311111, 39.59775,
1.344445, 39.59775,
1.377778, 39.59775,
1.411111, 39.59775,
1.444445, 39.59775,
1.477778, 39.59775,
1.511111, 39.59775,
1.544444, 39.59775,
1.577778, 39.59775,
1.611111, 39.59775,
1.644444, 39.59775,
1.677778, 39.59775,
1.711111, 39.59775,
1.744444, 39.59775,
2.099931, 39.59775,
};
enum interpolation const array_camera_camera_xfov_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_camera_camera_xfov_sampler = {
// camera_camera_xfov_input
.input = {
.float_array = array_camera_camera_xfov_input_array,
.count = 54,
.stride = 1,
},
// camera_camera_xfov_output
.output = {
.float_array = array_camera_camera_xfov_output_array,
.count = 54,
.stride = 1,
},
// camera_camera_xfov_intangent
.in_tangent = {
.float_array = array_camera_camera_xfov_intangent_array,
.count = 54,
.stride = 2,
},
// camera_camera_xfov_outtangent
.out_tangent = {
.float_array = array_camera_camera_xfov_outtangent_array,
.count = 54,
.stride = 2,
},
// camera_camera_xfov_interpolation
.interpolation = {
.interpolation_array = array_camera_camera_xfov_interpolation_array,
.count = 54,
.stride = 1,
},
};
float const array_node_root_bone_translation_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_translation_x_output_array[] = {
-0.04051036,
-0.04051036,
};
float const array_node_root_bone_translation_x_intangent_array[] = {
-0.3332639, -0.04051036,
1.194444, -0.04051036,
};
float const array_node_root_bone_translation_x_outtangent_array[] = {
0.5972222, -0.04051036,
2.124931, -0.04051036,
};
enum interpolation const array_node_root_bone_translation_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_translation_x_sampler = {
// node_root_bone_translation_x_input
.input = {
.float_array = array_node_root_bone_translation_x_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_translation_x_output
.output = {
.float_array = array_node_root_bone_translation_x_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_translation_x_intangent
.in_tangent = {
.float_array = array_node_root_bone_translation_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_translation_x_outtangent
.out_tangent = {
.float_array = array_node_root_bone_translation_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_translation_x_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_translation_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_translation_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_translation_y_output_array[] = {
-0.2942449,
-0.2942449,
};
float const array_node_root_bone_translation_y_intangent_array[] = {
-0.3332639, -0.2942449,
1.194444, -0.2942449,
};
float const array_node_root_bone_translation_y_outtangent_array[] = {
0.5972222, -0.2942449,
2.124931, -0.2942449,
};
enum interpolation const array_node_root_bone_translation_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_translation_y_sampler = {
// node_root_bone_translation_y_input
.input = {
.float_array = array_node_root_bone_translation_y_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_translation_y_output
.output = {
.float_array = array_node_root_bone_translation_y_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_translation_y_intangent
.in_tangent = {
.float_array = array_node_root_bone_translation_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_translation_y_outtangent
.out_tangent = {
.float_array = array_node_root_bone_translation_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_translation_y_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_translation_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_translation_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_translation_z_output_array[] = {
-0.1360549,
-0.1360549,
};
float const array_node_root_bone_translation_z_intangent_array[] = {
-0.3332639, -0.1360549,
1.194444, -0.1360549,
};
float const array_node_root_bone_translation_z_outtangent_array[] = {
0.5972222, -0.1360549,
2.124931, -0.1360549,
};
enum interpolation const array_node_root_bone_translation_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_translation_z_sampler = {
// node_root_bone_translation_z_input
.input = {
.float_array = array_node_root_bone_translation_z_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_translation_z_output
.output = {
.float_array = array_node_root_bone_translation_z_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_translation_z_intangent
.in_tangent = {
.float_array = array_node_root_bone_translation_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_translation_z_outtangent
.out_tangent = {
.float_array = array_node_root_bone_translation_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_translation_z_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_translation_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_rotationz_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_rotationz_angle_output_array[] = {
-1.21888e-12,
-1.21888e-12,
};
float const array_node_root_bone_rotationz_angle_intangent_array[] = {
-0.3332639, -1.21888e-12,
1.194444, -1.21888e-12,
};
float const array_node_root_bone_rotationz_angle_outtangent_array[] = {
0.5972222, -1.21888e-12,
2.124931, -1.21888e-12,
};
enum interpolation const array_node_root_bone_rotationz_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_rotationz_angle_sampler = {
// node_root_bone_rotationz_angle_input
.input = {
.float_array = array_node_root_bone_rotationz_angle_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_rotationz_angle_output
.output = {
.float_array = array_node_root_bone_rotationz_angle_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_rotationz_angle_intangent
.in_tangent = {
.float_array = array_node_root_bone_rotationz_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_rotationz_angle_outtangent
.out_tangent = {
.float_array = array_node_root_bone_rotationz_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_rotationz_angle_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_rotationz_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_rotationy_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_rotationy_angle_output_array[] = {
-1.36604e-05,
-1.36604e-05,
};
float const array_node_root_bone_rotationy_angle_intangent_array[] = {
-0.3332639, -1.36604e-05,
1.194444, -1.36604e-05,
};
float const array_node_root_bone_rotationy_angle_outtangent_array[] = {
0.5972222, -1.36604e-05,
2.124931, -1.36604e-05,
};
enum interpolation const array_node_root_bone_rotationy_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_rotationy_angle_sampler = {
// node_root_bone_rotationy_angle_input
.input = {
.float_array = array_node_root_bone_rotationy_angle_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_rotationy_angle_output
.output = {
.float_array = array_node_root_bone_rotationy_angle_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_rotationy_angle_intangent
.in_tangent = {
.float_array = array_node_root_bone_rotationy_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_rotationy_angle_outtangent
.out_tangent = {
.float_array = array_node_root_bone_rotationy_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_rotationy_angle_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_rotationy_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_rotationx_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_rotationx_angle_output_array[] = {
5.11235e-06,
5.11235e-06,
};
float const array_node_root_bone_rotationx_angle_intangent_array[] = {
-0.3332639, 5.11235e-06,
1.194444, 5.11235e-06,
};
float const array_node_root_bone_rotationx_angle_outtangent_array[] = {
0.5972222, 5.11235e-06,
2.124931, 5.11235e-06,
};
enum interpolation const array_node_root_bone_rotationx_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_rotationx_angle_sampler = {
// node_root_bone_rotationx_angle_input
.input = {
.float_array = array_node_root_bone_rotationx_angle_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_rotationx_angle_output
.output = {
.float_array = array_node_root_bone_rotationx_angle_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_rotationx_angle_intangent
.in_tangent = {
.float_array = array_node_root_bone_rotationx_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_rotationx_angle_outtangent
.out_tangent = {
.float_array = array_node_root_bone_rotationx_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_rotationx_angle_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_rotationx_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_scale_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_scale_x_output_array[] = {
1.0,
1.0,
};
float const array_node_root_bone_scale_x_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_root_bone_scale_x_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_root_bone_scale_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_scale_x_sampler = {
// node_root_bone_scale_x_input
.input = {
.float_array = array_node_root_bone_scale_x_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_scale_x_output
.output = {
.float_array = array_node_root_bone_scale_x_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_scale_x_intangent
.in_tangent = {
.float_array = array_node_root_bone_scale_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_scale_x_outtangent
.out_tangent = {
.float_array = array_node_root_bone_scale_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_scale_x_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_scale_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_scale_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_scale_y_output_array[] = {
1.0,
1.0,
};
float const array_node_root_bone_scale_y_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_root_bone_scale_y_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_root_bone_scale_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_scale_y_sampler = {
// node_root_bone_scale_y_input
.input = {
.float_array = array_node_root_bone_scale_y_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_scale_y_output
.output = {
.float_array = array_node_root_bone_scale_y_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_scale_y_intangent
.in_tangent = {
.float_array = array_node_root_bone_scale_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_scale_y_outtangent
.out_tangent = {
.float_array = array_node_root_bone_scale_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_scale_y_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_scale_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_root_bone_scale_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_root_bone_scale_z_output_array[] = {
1.0,
1.0,
};
float const array_node_root_bone_scale_z_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_root_bone_scale_z_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_root_bone_scale_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_root_bone_scale_z_sampler = {
// node_root_bone_scale_z_input
.input = {
.float_array = array_node_root_bone_scale_z_input_array,
.count = 2,
.stride = 1,
},
// node_root_bone_scale_z_output
.output = {
.float_array = array_node_root_bone_scale_z_output_array,
.count = 2,
.stride = 1,
},
// node_root_bone_scale_z_intangent
.in_tangent = {
.float_array = array_node_root_bone_scale_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_scale_z_outtangent
.out_tangent = {
.float_array = array_node_root_bone_scale_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_root_bone_scale_z_interpolation
.interpolation = {
.interpolation_array = array_node_root_bone_scale_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_translation_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_translation_x_output_array[] = {
-0.04051036,
-0.04051036,
};
float const array_node_bottom_cover_translation_x_intangent_array[] = {
-0.3332639, -0.04051036,
1.194444, -0.04051036,
};
float const array_node_bottom_cover_translation_x_outtangent_array[] = {
0.5972222, -0.04051036,
2.124931, -0.04051036,
};
enum interpolation const array_node_bottom_cover_translation_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_translation_x_sampler = {
// node_bottom_cover_translation_x_input
.input = {
.float_array = array_node_bottom_cover_translation_x_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_translation_x_output
.output = {
.float_array = array_node_bottom_cover_translation_x_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_translation_x_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_translation_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_translation_x_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_translation_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_translation_x_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_translation_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_translation_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_translation_y_output_array[] = {
-0.2942449,
-0.2942449,
};
float const array_node_bottom_cover_translation_y_intangent_array[] = {
-0.3332639, -0.2942449,
1.194444, -0.2942449,
};
float const array_node_bottom_cover_translation_y_outtangent_array[] = {
0.5972222, -0.2942449,
2.124931, -0.2942449,
};
enum interpolation const array_node_bottom_cover_translation_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_translation_y_sampler = {
// node_bottom_cover_translation_y_input
.input = {
.float_array = array_node_bottom_cover_translation_y_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_translation_y_output
.output = {
.float_array = array_node_bottom_cover_translation_y_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_translation_y_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_translation_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_translation_y_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_translation_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_translation_y_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_translation_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_translation_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_translation_z_output_array[] = {
-0.1360549,
-0.1360549,
};
float const array_node_bottom_cover_translation_z_intangent_array[] = {
-0.3332639, -0.1360549,
1.194444, -0.1360549,
};
float const array_node_bottom_cover_translation_z_outtangent_array[] = {
0.5972222, -0.1360549,
2.124931, -0.1360549,
};
enum interpolation const array_node_bottom_cover_translation_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_translation_z_sampler = {
// node_bottom_cover_translation_z_input
.input = {
.float_array = array_node_bottom_cover_translation_z_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_translation_z_output
.output = {
.float_array = array_node_bottom_cover_translation_z_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_translation_z_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_translation_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_translation_z_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_translation_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_translation_z_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_translation_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_rotationz_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_rotationz_angle_output_array[] = {
-1.08297e-12,
-1.08297e-12,
};
float const array_node_bottom_cover_rotationz_angle_intangent_array[] = {
-0.3332639, -1.08297e-12,
1.194444, -1.08297e-12,
};
float const array_node_bottom_cover_rotationz_angle_outtangent_array[] = {
0.5972222, -1.08297e-12,
2.124931, -1.08297e-12,
};
enum interpolation const array_node_bottom_cover_rotationz_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_rotationz_angle_sampler = {
// node_bottom_cover_rotationz_angle_input
.input = {
.float_array = array_node_bottom_cover_rotationz_angle_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_rotationz_angle_output
.output = {
.float_array = array_node_bottom_cover_rotationz_angle_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_rotationz_angle_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_rotationz_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_rotationz_angle_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_rotationz_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_rotationz_angle_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_rotationz_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_rotationy_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_rotationy_angle_output_array[] = {
-1.36604e-05,
-1.36604e-05,
};
float const array_node_bottom_cover_rotationy_angle_intangent_array[] = {
-0.3332639, -1.36604e-05,
1.194444, -1.36604e-05,
};
float const array_node_bottom_cover_rotationy_angle_outtangent_array[] = {
0.5972222, -1.36604e-05,
2.124931, -1.36604e-05,
};
enum interpolation const array_node_bottom_cover_rotationy_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_rotationy_angle_sampler = {
// node_bottom_cover_rotationy_angle_input
.input = {
.float_array = array_node_bottom_cover_rotationy_angle_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_rotationy_angle_output
.output = {
.float_array = array_node_bottom_cover_rotationy_angle_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_rotationy_angle_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_rotationy_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_rotationy_angle_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_rotationy_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_rotationy_angle_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_rotationy_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_rotationx_angle_input_array[] = {
0.0,
0.04166667,
0.08333334,
0.125,
0.1666667,
0.2083333,
0.25,
0.2916667,
0.3333333,
0.375,
0.4166667,
0.4583333,
0.5,
0.5416667,
0.5833333,
0.625,
0.6666667,
0.7083334,
0.75,
0.7916667,
0.8333334,
0.875,
0.9166667,
0.9583334,
1.0,
1.041667,
1.083333,
1.125,
1.166667,
1.208333,
1.25,
1.291667,
1.333333,
1.375,
1.416667,
1.458333,
1.5,
1.541667,
1.583333,
1.625,
1.666667,
1.708333,
1.75,
1.791667,
};
float const array_node_bottom_cover_rotationx_angle_output_array[] = {
-4.999998,
-8.600579,
-17.8863,
-30.58308,
-44.4169,
-57.11371,
-66.39939,
-70.00001,
-67.20704,
-59.84375,
-49.4336,
-37.49999,
-25.5664,
-15.15625,
-7.792974,
-4.999998,
-8.600579,
-17.8863,
-30.58309,
-44.41691,
-57.11371,
-66.39941,
-70.00001,
-67.20704,
-59.84375,
-49.4336,
-37.49999,
-25.5664,
-15.15625,
-7.792974,
-4.999998,
-8.600582,
-17.8863,
-30.58309,
-44.4169,
-57.11371,
-66.39939,
-70.00001,
-65.18519,
-53.14815,
-37.49999,
-21.85185,
-9.814806,
-4.999998,
};
float const array_node_bottom_cover_rotationx_angle_intangent_array[] = {
-0.3332639, -4.999998,
0.02777778, -7.400385,
0.06944445, -14.79106,
0.1111111, -26.35082,
0.1527778, -39.80563,
0.1944444, -52.88144,
0.2361111, -63.30416,
0.2777778, -68.7998,
0.3194444, -68.13802,
0.3611111, -62.29818,
0.4027778, -52.90365,
0.4444444, -41.47786,
0.4861111, -29.54427,
0.5277778, -18.6263,
0.5694445, -10.2474,
0.6111111, -5.93099,
0.6527778, -7.400385,
0.6944445, -14.79106,
0.7361111, -26.35082,
0.7777778, -39.80564,
0.8194445, -52.88144,
0.8611111, -63.30417,
0.9027778, -68.79981,
0.9444445, -68.13802,
0.9861112, -62.29818,
1.027778, -52.90365,
1.069444, -41.47786,
1.111111, -29.54427,
1.152778, -18.6263,
1.194444, -10.2474,
1.236111, -5.93099,
1.277778, -7.400387,
1.319444, -14.79106,
1.361111, -26.35082,
1.402778, -39.80563,
1.444445, -52.88144,
1.486111, -63.30416,
1.527778, -68.7998,
1.569445, -66.79013,
1.611111, -57.1605,
1.652778, -42.71605,
1.694445, -27.0679,
1.736111, -13.82715,
1.777778, -6.604934,
};
float const array_node_bottom_cover_rotationx_angle_outtangent_array[] = {
0.01388889, -6.200191,
0.05555556, -11.69582,
0.09722222, -22.11856,
0.1388889, -35.19436,
0.1805556, -48.64917,
0.2222222, -60.20893,
0.2638889, -67.5996,
0.3055556, -69.06902,
0.3472222, -64.75261,
0.3888889, -56.3737,
0.4305556, -45.45573,
0.4722222, -33.52213,
0.5138889, -22.09635,
0.5555556, -12.70182,
0.5972222, -6.861981,
0.6388889, -6.200191,
0.6805556, -11.69582,
0.7222223, -22.11856,
0.7638889, -35.19436,
0.8055556, -48.64918,
0.8472223, -60.20894,
0.8888889, -67.59961,
0.9305556, -69.06902,
0.9722223, -64.75261,
1.013889, -56.3737,
1.055556, -45.45573,
1.097222, -33.52213,
1.138889, -22.09635,
1.180556, -12.70182,
1.222222, -6.861981,
1.263889, -6.200192,
1.305556, -11.69582,
1.347222, -22.11856,
1.388889, -35.19436,
1.430556, -48.64917,
1.472222, -60.20893,
1.513889, -67.5996,
1.555556, -68.39507,
1.597222, -61.17284,
1.638889, -47.93209,
1.680556, -32.28395,
1.722222, -17.8395,
1.763889, -8.209869,
2.124931, -4.999998,
};
enum interpolation const array_node_bottom_cover_rotationx_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_rotationx_angle_sampler = {
// node_bottom_cover_rotationx_angle_input
.input = {
.float_array = array_node_bottom_cover_rotationx_angle_input_array,
.count = 44,
.stride = 1,
},
// node_bottom_cover_rotationx_angle_output
.output = {
.float_array = array_node_bottom_cover_rotationx_angle_output_array,
.count = 44,
.stride = 1,
},
// node_bottom_cover_rotationx_angle_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_rotationx_angle_intangent_array,
.count = 44,
.stride = 2,
},
// node_bottom_cover_rotationx_angle_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_rotationx_angle_outtangent_array,
.count = 44,
.stride = 2,
},
// node_bottom_cover_rotationx_angle_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_rotationx_angle_interpolation_array,
.count = 44,
.stride = 1,
},
};
float const array_node_bottom_cover_scale_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_scale_x_output_array[] = {
1.0,
1.0,
};
float const array_node_bottom_cover_scale_x_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_bottom_cover_scale_x_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_bottom_cover_scale_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_scale_x_sampler = {
// node_bottom_cover_scale_x_input
.input = {
.float_array = array_node_bottom_cover_scale_x_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_scale_x_output
.output = {
.float_array = array_node_bottom_cover_scale_x_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_scale_x_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_scale_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_scale_x_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_scale_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_scale_x_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_scale_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_scale_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_scale_y_output_array[] = {
1.0,
1.0,
};
float const array_node_bottom_cover_scale_y_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_bottom_cover_scale_y_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_bottom_cover_scale_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_scale_y_sampler = {
// node_bottom_cover_scale_y_input
.input = {
.float_array = array_node_bottom_cover_scale_y_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_scale_y_output
.output = {
.float_array = array_node_bottom_cover_scale_y_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_scale_y_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_scale_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_scale_y_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_scale_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_scale_y_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_scale_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_bottom_cover_scale_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_bottom_cover_scale_z_output_array[] = {
1.0,
1.0,
};
float const array_node_bottom_cover_scale_z_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_bottom_cover_scale_z_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_bottom_cover_scale_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_bottom_cover_scale_z_sampler = {
// node_bottom_cover_scale_z_input
.input = {
.float_array = array_node_bottom_cover_scale_z_input_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_scale_z_output
.output = {
.float_array = array_node_bottom_cover_scale_z_output_array,
.count = 2,
.stride = 1,
},
// node_bottom_cover_scale_z_intangent
.in_tangent = {
.float_array = array_node_bottom_cover_scale_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_scale_z_outtangent
.out_tangent = {
.float_array = array_node_bottom_cover_scale_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_bottom_cover_scale_z_interpolation
.interpolation = {
.interpolation_array = array_node_bottom_cover_scale_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_translation_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_translation_x_output_array[] = {
0.1620414,
0.1620414,
};
float const array_node_control_bone_translation_x_intangent_array[] = {
-0.3332639, 0.1620414,
1.194444, 0.1620414,
};
float const array_node_control_bone_translation_x_outtangent_array[] = {
0.5972222, 0.1620414,
2.124931, 0.1620414,
};
enum interpolation const array_node_control_bone_translation_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_translation_x_sampler = {
// node_control_bone_translation_x_input
.input = {
.float_array = array_node_control_bone_translation_x_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_translation_x_output
.output = {
.float_array = array_node_control_bone_translation_x_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_translation_x_intangent
.in_tangent = {
.float_array = array_node_control_bone_translation_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_translation_x_outtangent
.out_tangent = {
.float_array = array_node_control_bone_translation_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_translation_x_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_translation_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_translation_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_translation_y_output_array[] = {
-0.2942449,
-0.2942449,
};
float const array_node_control_bone_translation_y_intangent_array[] = {
-0.3332639, -0.2942449,
1.194444, -0.2942449,
};
float const array_node_control_bone_translation_y_outtangent_array[] = {
0.5972222, -0.2942449,
2.124931, -0.2942449,
};
enum interpolation const array_node_control_bone_translation_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_translation_y_sampler = {
// node_control_bone_translation_y_input
.input = {
.float_array = array_node_control_bone_translation_y_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_translation_y_output
.output = {
.float_array = array_node_control_bone_translation_y_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_translation_y_intangent
.in_tangent = {
.float_array = array_node_control_bone_translation_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_translation_y_outtangent
.out_tangent = {
.float_array = array_node_control_bone_translation_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_translation_y_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_translation_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_translation_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_translation_z_output_array[] = {
-0.1360549,
-0.1360549,
};
float const array_node_control_bone_translation_z_intangent_array[] = {
-0.3332639, -0.1360549,
1.194444, -0.1360549,
};
float const array_node_control_bone_translation_z_outtangent_array[] = {
0.5972222, -0.1360549,
2.124931, -0.1360549,
};
enum interpolation const array_node_control_bone_translation_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_translation_z_sampler = {
// node_control_bone_translation_z_input
.input = {
.float_array = array_node_control_bone_translation_z_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_translation_z_output
.output = {
.float_array = array_node_control_bone_translation_z_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_translation_z_intangent
.in_tangent = {
.float_array = array_node_control_bone_translation_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_translation_z_outtangent
.out_tangent = {
.float_array = array_node_control_bone_translation_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_translation_z_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_translation_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_rotationz_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_rotationz_angle_output_array[] = {
-1.21915e-12,
-1.21915e-12,
};
float const array_node_control_bone_rotationz_angle_intangent_array[] = {
-0.3332639, -1.21915e-12,
1.194444, -1.21915e-12,
};
float const array_node_control_bone_rotationz_angle_outtangent_array[] = {
0.5972222, -1.21915e-12,
2.124931, -1.21915e-12,
};
enum interpolation const array_node_control_bone_rotationz_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_rotationz_angle_sampler = {
// node_control_bone_rotationz_angle_input
.input = {
.float_array = array_node_control_bone_rotationz_angle_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_rotationz_angle_output
.output = {
.float_array = array_node_control_bone_rotationz_angle_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_rotationz_angle_intangent
.in_tangent = {
.float_array = array_node_control_bone_rotationz_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_rotationz_angle_outtangent
.out_tangent = {
.float_array = array_node_control_bone_rotationz_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_rotationz_angle_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_rotationz_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_rotationy_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_rotationy_angle_output_array[] = {
-1.36604e-05,
-1.36604e-05,
};
float const array_node_control_bone_rotationy_angle_intangent_array[] = {
-0.3332639, -1.36604e-05,
1.194444, -1.36604e-05,
};
float const array_node_control_bone_rotationy_angle_outtangent_array[] = {
0.5972222, -1.36604e-05,
2.124931, -1.36604e-05,
};
enum interpolation const array_node_control_bone_rotationy_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_rotationy_angle_sampler = {
// node_control_bone_rotationy_angle_input
.input = {
.float_array = array_node_control_bone_rotationy_angle_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_rotationy_angle_output
.output = {
.float_array = array_node_control_bone_rotationy_angle_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_rotationy_angle_intangent
.in_tangent = {
.float_array = array_node_control_bone_rotationy_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_rotationy_angle_outtangent
.out_tangent = {
.float_array = array_node_control_bone_rotationy_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_rotationy_angle_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_rotationy_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_rotationx_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_rotationx_angle_output_array[] = {
5.1135e-06,
5.1135e-06,
};
float const array_node_control_bone_rotationx_angle_intangent_array[] = {
-0.3332639, 5.1135e-06,
1.194444, 5.1135e-06,
};
float const array_node_control_bone_rotationx_angle_outtangent_array[] = {
0.5972222, 5.1135e-06,
2.124931, 5.1135e-06,
};
enum interpolation const array_node_control_bone_rotationx_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_rotationx_angle_sampler = {
// node_control_bone_rotationx_angle_input
.input = {
.float_array = array_node_control_bone_rotationx_angle_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_rotationx_angle_output
.output = {
.float_array = array_node_control_bone_rotationx_angle_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_rotationx_angle_intangent
.in_tangent = {
.float_array = array_node_control_bone_rotationx_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_rotationx_angle_outtangent
.out_tangent = {
.float_array = array_node_control_bone_rotationx_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_rotationx_angle_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_rotationx_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_scale_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_scale_x_output_array[] = {
1.0,
1.0,
};
float const array_node_control_bone_scale_x_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_control_bone_scale_x_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_control_bone_scale_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_scale_x_sampler = {
// node_control_bone_scale_x_input
.input = {
.float_array = array_node_control_bone_scale_x_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_scale_x_output
.output = {
.float_array = array_node_control_bone_scale_x_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_scale_x_intangent
.in_tangent = {
.float_array = array_node_control_bone_scale_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_scale_x_outtangent
.out_tangent = {
.float_array = array_node_control_bone_scale_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_scale_x_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_scale_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_scale_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_scale_y_output_array[] = {
1.0,
1.0,
};
float const array_node_control_bone_scale_y_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_control_bone_scale_y_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_control_bone_scale_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_scale_y_sampler = {
// node_control_bone_scale_y_input
.input = {
.float_array = array_node_control_bone_scale_y_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_scale_y_output
.output = {
.float_array = array_node_control_bone_scale_y_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_scale_y_intangent
.in_tangent = {
.float_array = array_node_control_bone_scale_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_scale_y_outtangent
.out_tangent = {
.float_array = array_node_control_bone_scale_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_scale_y_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_scale_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_control_bone_scale_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_control_bone_scale_z_output_array[] = {
1.0,
1.0,
};
float const array_node_control_bone_scale_z_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_control_bone_scale_z_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_control_bone_scale_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_control_bone_scale_z_sampler = {
// node_control_bone_scale_z_input
.input = {
.float_array = array_node_control_bone_scale_z_input_array,
.count = 2,
.stride = 1,
},
// node_control_bone_scale_z_output
.output = {
.float_array = array_node_control_bone_scale_z_output_array,
.count = 2,
.stride = 1,
},
// node_control_bone_scale_z_intangent
.in_tangent = {
.float_array = array_node_control_bone_scale_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_scale_z_outtangent
.out_tangent = {
.float_array = array_node_control_bone_scale_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_control_bone_scale_z_interpolation
.interpolation = {
.interpolation_array = array_node_control_bone_scale_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_translation_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_translation_x_output_array[] = {
-0.04051036,
-0.04051036,
};
float const array_node_side_cover_translation_x_intangent_array[] = {
-0.3332639, -0.04051036,
1.194444, -0.04051036,
};
float const array_node_side_cover_translation_x_outtangent_array[] = {
0.5972222, -0.04051036,
2.124931, -0.04051036,
};
enum interpolation const array_node_side_cover_translation_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_translation_x_sampler = {
// node_side_cover_translation_x_input
.input = {
.float_array = array_node_side_cover_translation_x_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_translation_x_output
.output = {
.float_array = array_node_side_cover_translation_x_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_translation_x_intangent
.in_tangent = {
.float_array = array_node_side_cover_translation_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_translation_x_outtangent
.out_tangent = {
.float_array = array_node_side_cover_translation_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_translation_x_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_translation_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_translation_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_translation_y_output_array[] = {
-0.2942449,
-0.2942449,
};
float const array_node_side_cover_translation_y_intangent_array[] = {
-0.3332639, -0.2942449,
1.194444, -0.2942449,
};
float const array_node_side_cover_translation_y_outtangent_array[] = {
0.5972222, -0.2942449,
2.124931, -0.2942449,
};
enum interpolation const array_node_side_cover_translation_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_translation_y_sampler = {
// node_side_cover_translation_y_input
.input = {
.float_array = array_node_side_cover_translation_y_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_translation_y_output
.output = {
.float_array = array_node_side_cover_translation_y_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_translation_y_intangent
.in_tangent = {
.float_array = array_node_side_cover_translation_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_translation_y_outtangent
.out_tangent = {
.float_array = array_node_side_cover_translation_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_translation_y_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_translation_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_translation_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_translation_z_output_array[] = {
-0.1360549,
-0.1360549,
};
float const array_node_side_cover_translation_z_intangent_array[] = {
-0.3332639, -0.1360549,
1.194444, -0.1360549,
};
float const array_node_side_cover_translation_z_outtangent_array[] = {
0.5972222, -0.1360549,
2.124931, -0.1360549,
};
enum interpolation const array_node_side_cover_translation_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_translation_z_sampler = {
// node_side_cover_translation_z_input
.input = {
.float_array = array_node_side_cover_translation_z_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_translation_z_output
.output = {
.float_array = array_node_side_cover_translation_z_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_translation_z_intangent
.in_tangent = {
.float_array = array_node_side_cover_translation_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_translation_z_outtangent
.out_tangent = {
.float_array = array_node_side_cover_translation_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_translation_z_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_translation_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_rotationz_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_rotationz_angle_output_array[] = {
180.0,
180.0,
};
float const array_node_side_cover_rotationz_angle_intangent_array[] = {
-0.3332639, 180.0,
1.194444, 180.0,
};
float const array_node_side_cover_rotationz_angle_outtangent_array[] = {
0.5972222, 180.0,
2.124931, 180.0,
};
enum interpolation const array_node_side_cover_rotationz_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_rotationz_angle_sampler = {
// node_side_cover_rotationz_angle_input
.input = {
.float_array = array_node_side_cover_rotationz_angle_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_rotationz_angle_output
.output = {
.float_array = array_node_side_cover_rotationz_angle_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_rotationz_angle_intangent
.in_tangent = {
.float_array = array_node_side_cover_rotationz_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_rotationz_angle_outtangent
.out_tangent = {
.float_array = array_node_side_cover_rotationz_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_rotationz_angle_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_rotationz_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_rotationy_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_rotationy_angle_output_array[] = {
0.0,
0.0,
};
float const array_node_side_cover_rotationy_angle_intangent_array[] = {
-0.3332639, 0.0,
1.194444, 0.0,
};
float const array_node_side_cover_rotationy_angle_outtangent_array[] = {
0.5972222, 0.0,
2.124931, 0.0,
};
enum interpolation const array_node_side_cover_rotationy_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_rotationy_angle_sampler = {
// node_side_cover_rotationy_angle_input
.input = {
.float_array = array_node_side_cover_rotationy_angle_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_rotationy_angle_output
.output = {
.float_array = array_node_side_cover_rotationy_angle_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_rotationy_angle_intangent
.in_tangent = {
.float_array = array_node_side_cover_rotationy_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_rotationy_angle_outtangent
.out_tangent = {
.float_array = array_node_side_cover_rotationy_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_rotationy_angle_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_rotationy_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_rotationx_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_rotationx_angle_output_array[] = {
90.00001,
90.00001,
};
float const array_node_side_cover_rotationx_angle_intangent_array[] = {
-0.3332639, 90.00001,
1.194444, 90.00001,
};
float const array_node_side_cover_rotationx_angle_outtangent_array[] = {
0.5972222, 90.00001,
2.124931, 90.00001,
};
enum interpolation const array_node_side_cover_rotationx_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_rotationx_angle_sampler = {
// node_side_cover_rotationx_angle_input
.input = {
.float_array = array_node_side_cover_rotationx_angle_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_rotationx_angle_output
.output = {
.float_array = array_node_side_cover_rotationx_angle_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_rotationx_angle_intangent
.in_tangent = {
.float_array = array_node_side_cover_rotationx_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_rotationx_angle_outtangent
.out_tangent = {
.float_array = array_node_side_cover_rotationx_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_rotationx_angle_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_rotationx_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_scale_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_scale_x_output_array[] = {
1.0,
1.0,
};
float const array_node_side_cover_scale_x_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_side_cover_scale_x_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_side_cover_scale_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_scale_x_sampler = {
// node_side_cover_scale_x_input
.input = {
.float_array = array_node_side_cover_scale_x_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_scale_x_output
.output = {
.float_array = array_node_side_cover_scale_x_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_scale_x_intangent
.in_tangent = {
.float_array = array_node_side_cover_scale_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_scale_x_outtangent
.out_tangent = {
.float_array = array_node_side_cover_scale_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_scale_x_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_scale_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_scale_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_scale_y_output_array[] = {
1.0,
1.0,
};
float const array_node_side_cover_scale_y_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_side_cover_scale_y_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_side_cover_scale_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_scale_y_sampler = {
// node_side_cover_scale_y_input
.input = {
.float_array = array_node_side_cover_scale_y_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_scale_y_output
.output = {
.float_array = array_node_side_cover_scale_y_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_scale_y_intangent
.in_tangent = {
.float_array = array_node_side_cover_scale_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_scale_y_outtangent
.out_tangent = {
.float_array = array_node_side_cover_scale_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_scale_y_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_scale_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_side_cover_scale_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_side_cover_scale_z_output_array[] = {
1.0,
1.0,
};
float const array_node_side_cover_scale_z_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_side_cover_scale_z_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_side_cover_scale_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_side_cover_scale_z_sampler = {
// node_side_cover_scale_z_input
.input = {
.float_array = array_node_side_cover_scale_z_input_array,
.count = 2,
.stride = 1,
},
// node_side_cover_scale_z_output
.output = {
.float_array = array_node_side_cover_scale_z_output_array,
.count = 2,
.stride = 1,
},
// node_side_cover_scale_z_intangent
.in_tangent = {
.float_array = array_node_side_cover_scale_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_scale_z_outtangent
.out_tangent = {
.float_array = array_node_side_cover_scale_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_side_cover_scale_z_interpolation
.interpolation = {
.interpolation_array = array_node_side_cover_scale_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_translation_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_translation_x_output_array[] = {
-0.04051036,
-0.04051036,
};
float const array_node_top_cover_translation_x_intangent_array[] = {
-0.3332639, -0.04051036,
1.194444, -0.04051036,
};
float const array_node_top_cover_translation_x_outtangent_array[] = {
0.5972222, -0.04051036,
2.124931, -0.04051036,
};
enum interpolation const array_node_top_cover_translation_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_translation_x_sampler = {
// node_top_cover_translation_x_input
.input = {
.float_array = array_node_top_cover_translation_x_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_translation_x_output
.output = {
.float_array = array_node_top_cover_translation_x_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_translation_x_intangent
.in_tangent = {
.float_array = array_node_top_cover_translation_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_translation_x_outtangent
.out_tangent = {
.float_array = array_node_top_cover_translation_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_translation_x_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_translation_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_translation_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_translation_y_output_array[] = {
-0.2942449,
-0.2942449,
};
float const array_node_top_cover_translation_y_intangent_array[] = {
-0.3332639, -0.2942449,
1.194444, -0.2942449,
};
float const array_node_top_cover_translation_y_outtangent_array[] = {
0.5972222, -0.2942449,
2.124931, -0.2942449,
};
enum interpolation const array_node_top_cover_translation_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_translation_y_sampler = {
// node_top_cover_translation_y_input
.input = {
.float_array = array_node_top_cover_translation_y_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_translation_y_output
.output = {
.float_array = array_node_top_cover_translation_y_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_translation_y_intangent
.in_tangent = {
.float_array = array_node_top_cover_translation_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_translation_y_outtangent
.out_tangent = {
.float_array = array_node_top_cover_translation_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_translation_y_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_translation_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_translation_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_translation_z_output_array[] = {
0.3174614,
0.3174614,
};
float const array_node_top_cover_translation_z_intangent_array[] = {
-0.3332639, 0.3174614,
1.194444, 0.3174614,
};
float const array_node_top_cover_translation_z_outtangent_array[] = {
0.5972222, 0.3174614,
2.124931, 0.3174614,
};
enum interpolation const array_node_top_cover_translation_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_translation_z_sampler = {
// node_top_cover_translation_z_input
.input = {
.float_array = array_node_top_cover_translation_z_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_translation_z_output
.output = {
.float_array = array_node_top_cover_translation_z_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_translation_z_intangent
.in_tangent = {
.float_array = array_node_top_cover_translation_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_translation_z_outtangent
.out_tangent = {
.float_array = array_node_top_cover_translation_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_translation_z_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_translation_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_rotationz_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_rotationz_angle_output_array[] = {
-5.9515e-15,
-5.9515e-15,
};
float const array_node_top_cover_rotationz_angle_intangent_array[] = {
-0.3332639, -5.9515e-15,
1.194444, -5.9515e-15,
};
float const array_node_top_cover_rotationz_angle_outtangent_array[] = {
0.5972222, -5.9515e-15,
2.124931, -5.9515e-15,
};
enum interpolation const array_node_top_cover_rotationz_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_rotationz_angle_sampler = {
// node_top_cover_rotationz_angle_input
.input = {
.float_array = array_node_top_cover_rotationz_angle_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_rotationz_angle_output
.output = {
.float_array = array_node_top_cover_rotationz_angle_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_rotationz_angle_intangent
.in_tangent = {
.float_array = array_node_top_cover_rotationz_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_rotationz_angle_outtangent
.out_tangent = {
.float_array = array_node_top_cover_rotationz_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_rotationz_angle_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_rotationz_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_rotationy_angle_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_rotationy_angle_output_array[] = {
180.0,
180.0,
};
float const array_node_top_cover_rotationy_angle_intangent_array[] = {
-0.3332639, 180.0,
1.194444, 180.0,
};
float const array_node_top_cover_rotationy_angle_outtangent_array[] = {
0.5972222, 180.0,
2.124931, 180.0,
};
enum interpolation const array_node_top_cover_rotationy_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_rotationy_angle_sampler = {
// node_top_cover_rotationy_angle_input
.input = {
.float_array = array_node_top_cover_rotationy_angle_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_rotationy_angle_output
.output = {
.float_array = array_node_top_cover_rotationy_angle_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_rotationy_angle_intangent
.in_tangent = {
.float_array = array_node_top_cover_rotationy_angle_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_rotationy_angle_outtangent
.out_tangent = {
.float_array = array_node_top_cover_rotationy_angle_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_rotationy_angle_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_rotationy_angle_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_rotationx_angle_input_array[] = {
0.0,
0.04166667,
0.08333334,
0.125,
0.1666667,
0.2083333,
0.25,
0.2916667,
0.3333333,
0.375,
0.4166667,
0.4583333,
0.5,
0.5416667,
0.5833333,
0.625,
0.6666667,
0.7083334,
0.75,
0.7916667,
0.8333334,
0.875,
0.9166667,
0.9583334,
1.0,
1.041667,
1.083333,
1.125,
1.166667,
1.208333,
1.25,
1.291667,
1.333333,
1.375,
1.416667,
1.458333,
1.5,
1.541667,
1.583333,
1.625,
1.666667,
1.708333,
1.75,
1.791667,
};
float const array_node_top_cover_rotationx_angle_output_array[] = {
-4.999999,
-8.600581,
-17.88629,
-30.58308,
-44.41691,
-57.1137,
-66.39941,
-70.0,
-67.20704,
-59.84376,
-49.43359,
-37.5,
-25.5664,
-15.15625,
-7.792964,
-4.999999,
-8.60058,
-17.88629,
-30.58309,
-44.41691,
-57.1137,
-66.39942,
-70.0,
-67.20703,
-59.84375,
-49.43359,
-37.5,
-25.5664,
-15.15625,
-7.792964,
-4.999999,
-8.600583,
-17.8863,
-30.58309,
-44.41691,
-57.1137,
-66.39941,
-70.0,
-65.18517,
-53.14815,
-37.5,
-21.85185,
-9.814812,
-4.999999,
};
float const array_node_top_cover_rotationx_angle_intangent_array[] = {
-0.3332639, -4.999999,
0.02777778, -7.400387,
0.06944445, -14.79106,
0.1111111, -26.35082,
0.1527778, -39.80564,
0.1944444, -52.88144,
0.2361111, -63.30417,
0.2777778, -68.7998,
0.3194444, -68.13802,
0.3611111, -62.29819,
0.4027778, -52.90365,
0.4444444, -41.47787,
0.4861111, -29.54427,
0.5277778, -18.6263,
0.5694445, -10.24739,
0.6111111, -5.930987,
0.6527778, -7.400387,
0.6944445, -14.79106,
0.7361111, -26.35082,
0.7777778, -39.80564,
0.8194445, -52.88144,
0.8611111, -63.30418,
0.9027778, -68.79981,
0.9444445, -68.13802,
0.9861112, -62.29818,
1.027778, -52.90365,
1.069444, -41.47787,
1.111111, -29.54427,
1.152778, -18.6263,
1.194444, -10.24739,
1.236111, -5.930987,
1.277778, -7.400388,
1.319444, -14.79106,
1.361111, -26.35082,
1.402778, -39.80564,
1.444445, -52.88144,
1.486111, -63.30417,
1.527778, -68.7998,
1.569445, -66.79012,
1.611111, -57.16049,
1.652778, -42.71605,
1.694445, -27.0679,
1.736111, -13.82716,
1.777778, -6.604937,
};
float const array_node_top_cover_rotationx_angle_outtangent_array[] = {
0.01388889, -6.200193,
0.05555556, -11.69582,
0.09722222, -22.11856,
0.1388889, -35.19436,
0.1805556, -48.64917,
0.2222222, -60.20893,
0.2638889, -67.59961,
0.3055556, -69.06902,
0.3472222, -64.75261,
0.3888889, -56.3737,
0.4305556, -45.45573,
0.4722222, -33.52214,
0.5138889, -22.09635,
0.5555556, -12.70182,
0.5972222, -6.861975,
0.6388889, -6.200192,
0.6805556, -11.69582,
0.7222223, -22.11856,
0.7638889, -35.19436,
0.8055556, -48.64917,
0.8472223, -60.20894,
0.8888889, -67.59962,
0.9305556, -69.06902,
0.9722223, -64.7526,
1.013889, -56.3737,
1.055556, -45.45573,
1.097222, -33.52214,
1.138889, -22.09635,
1.180556, -12.70182,
1.222222, -6.861975,
1.263889, -6.200193,
1.305556, -11.69582,
1.347222, -22.11856,
1.388889, -35.19436,
1.430556, -48.64917,
1.472222, -60.20893,
1.513889, -67.59961,
1.555556, -68.39506,
1.597222, -61.17283,
1.638889, -47.9321,
1.680556, -32.28395,
1.722222, -17.8395,
1.763889, -8.209874,
2.124931, -4.999999,
};
enum interpolation const array_node_top_cover_rotationx_angle_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_rotationx_angle_sampler = {
// node_top_cover_rotationx_angle_input
.input = {
.float_array = array_node_top_cover_rotationx_angle_input_array,
.count = 44,
.stride = 1,
},
// node_top_cover_rotationx_angle_output
.output = {
.float_array = array_node_top_cover_rotationx_angle_output_array,
.count = 44,
.stride = 1,
},
// node_top_cover_rotationx_angle_intangent
.in_tangent = {
.float_array = array_node_top_cover_rotationx_angle_intangent_array,
.count = 44,
.stride = 2,
},
// node_top_cover_rotationx_angle_outtangent
.out_tangent = {
.float_array = array_node_top_cover_rotationx_angle_outtangent_array,
.count = 44,
.stride = 2,
},
// node_top_cover_rotationx_angle_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_rotationx_angle_interpolation_array,
.count = 44,
.stride = 1,
},
};
float const array_node_top_cover_scale_x_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_scale_x_output_array[] = {
1.0,
1.0,
};
float const array_node_top_cover_scale_x_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_top_cover_scale_x_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_top_cover_scale_x_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_scale_x_sampler = {
// node_top_cover_scale_x_input
.input = {
.float_array = array_node_top_cover_scale_x_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_scale_x_output
.output = {
.float_array = array_node_top_cover_scale_x_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_scale_x_intangent
.in_tangent = {
.float_array = array_node_top_cover_scale_x_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_scale_x_outtangent
.out_tangent = {
.float_array = array_node_top_cover_scale_x_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_scale_x_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_scale_x_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_scale_y_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_scale_y_output_array[] = {
1.0,
1.0,
};
float const array_node_top_cover_scale_y_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_top_cover_scale_y_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_top_cover_scale_y_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_scale_y_sampler = {
// node_top_cover_scale_y_input
.input = {
.float_array = array_node_top_cover_scale_y_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_scale_y_output
.output = {
.float_array = array_node_top_cover_scale_y_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_scale_y_intangent
.in_tangent = {
.float_array = array_node_top_cover_scale_y_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_scale_y_outtangent
.out_tangent = {
.float_array = array_node_top_cover_scale_y_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_scale_y_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_scale_y_interpolation_array,
.count = 2,
.stride = 1,
},
};
float const array_node_top_cover_scale_z_input_array[] = {
0.0,
1.791667,
};
float const array_node_top_cover_scale_z_output_array[] = {
1.0,
1.0,
};
float const array_node_top_cover_scale_z_intangent_array[] = {
-0.3332639, 1.0,
1.194444, 1.0,
};
float const array_node_top_cover_scale_z_outtangent_array[] = {
0.5972222, 1.0,
2.124931, 1.0,
};
enum interpolation const array_node_top_cover_scale_z_interpolation_array[] = {
interpolation::LINEAR,
interpolation::LINEAR,
};
sampler const sampler_node_top_cover_scale_z_sampler = {
// node_top_cover_scale_z_input
.input = {
.float_array = array_node_top_cover_scale_z_input_array,
.count = 2,
.stride = 1,
},
// node_top_cover_scale_z_output
.output = {
.float_array = array_node_top_cover_scale_z_output_array,
.count = 2,
.stride = 1,
},
// node_top_cover_scale_z_intangent
.in_tangent = {
.float_array = array_node_top_cover_scale_z_intangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_scale_z_outtangent
.out_tangent = {
.float_array = array_node_top_cover_scale_z_outtangent_array,
.count = 2,
.stride = 2,
},
// node_top_cover_scale_z_interpolation
.interpolation = {
.interpolation_array = array_node_top_cover_scale_z_interpolation_array,
.count = 2,
.stride = 1,
},
};
channel const node_channel_node_root_bone_translation_x = {
.source_sampler = &sampler_node_root_bone_translation_x_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_root_bone_translation_y = {
.source_sampler = &sampler_node_root_bone_translation_y_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_root_bone_translation_z = {
.source_sampler = &sampler_node_root_bone_translation_z_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_root_bone_rotationz_angle = {
.source_sampler = &sampler_node_root_bone_rotationz_angle_sampler,
.target_transform_index = 1,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_root_bone_rotationy_angle = {
.source_sampler = &sampler_node_root_bone_rotationy_angle_sampler,
.target_transform_index = 2,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_root_bone_rotationx_angle = {
.source_sampler = &sampler_node_root_bone_rotationx_angle_sampler,
.target_transform_index = 3,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_root_bone_scale_x = {
.source_sampler = &sampler_node_root_bone_scale_x_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_root_bone_scale_y = {
.source_sampler = &sampler_node_root_bone_scale_y_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_root_bone_scale_z = {
.source_sampler = &sampler_node_root_bone_scale_z_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_bottom_cover_translation_x = {
.source_sampler = &sampler_node_bottom_cover_translation_x_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_bottom_cover_translation_y = {
.source_sampler = &sampler_node_bottom_cover_translation_y_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_bottom_cover_translation_z = {
.source_sampler = &sampler_node_bottom_cover_translation_z_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_bottom_cover_rotationz_angle = {
.source_sampler = &sampler_node_bottom_cover_rotationz_angle_sampler,
.target_transform_index = 1,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_bottom_cover_rotationy_angle = {
.source_sampler = &sampler_node_bottom_cover_rotationy_angle_sampler,
.target_transform_index = 2,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_bottom_cover_rotationx_angle = {
.source_sampler = &sampler_node_bottom_cover_rotationx_angle_sampler,
.target_transform_index = 3,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_bottom_cover_scale_x = {
.source_sampler = &sampler_node_bottom_cover_scale_x_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_bottom_cover_scale_y = {
.source_sampler = &sampler_node_bottom_cover_scale_y_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_bottom_cover_scale_z = {
.source_sampler = &sampler_node_bottom_cover_scale_z_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_control_bone_translation_x = {
.source_sampler = &sampler_node_control_bone_translation_x_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_control_bone_translation_y = {
.source_sampler = &sampler_node_control_bone_translation_y_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_control_bone_translation_z = {
.source_sampler = &sampler_node_control_bone_translation_z_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_control_bone_rotationz_angle = {
.source_sampler = &sampler_node_control_bone_rotationz_angle_sampler,
.target_transform_index = 1,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_control_bone_rotationy_angle = {
.source_sampler = &sampler_node_control_bone_rotationy_angle_sampler,
.target_transform_index = 2,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_control_bone_rotationx_angle = {
.source_sampler = &sampler_node_control_bone_rotationx_angle_sampler,
.target_transform_index = 3,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_control_bone_scale_x = {
.source_sampler = &sampler_node_control_bone_scale_x_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_control_bone_scale_y = {
.source_sampler = &sampler_node_control_bone_scale_y_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_control_bone_scale_z = {
.source_sampler = &sampler_node_control_bone_scale_z_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_side_cover_translation_x = {
.source_sampler = &sampler_node_side_cover_translation_x_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_side_cover_translation_y = {
.source_sampler = &sampler_node_side_cover_translation_y_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_side_cover_translation_z = {
.source_sampler = &sampler_node_side_cover_translation_z_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_side_cover_rotationz_angle = {
.source_sampler = &sampler_node_side_cover_rotationz_angle_sampler,
.target_transform_index = 1,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_side_cover_rotationy_angle = {
.source_sampler = &sampler_node_side_cover_rotationy_angle_sampler,
.target_transform_index = 2,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_side_cover_rotationx_angle = {
.source_sampler = &sampler_node_side_cover_rotationx_angle_sampler,
.target_transform_index = 3,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_side_cover_scale_x = {
.source_sampler = &sampler_node_side_cover_scale_x_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_side_cover_scale_y = {
.source_sampler = &sampler_node_side_cover_scale_y_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_side_cover_scale_z = {
.source_sampler = &sampler_node_side_cover_scale_z_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_top_cover_translation_x = {
.source_sampler = &sampler_node_top_cover_translation_x_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_top_cover_translation_y = {
.source_sampler = &sampler_node_top_cover_translation_y_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_top_cover_translation_z = {
.source_sampler = &sampler_node_top_cover_translation_z_sampler,
.target_transform_index = 0,
.target_attribute = target_attribute::Z,
};
channel const node_channel_node_top_cover_rotationz_angle = {
.source_sampler = &sampler_node_top_cover_rotationz_angle_sampler,
.target_transform_index = 1,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_top_cover_rotationy_angle = {
.source_sampler = &sampler_node_top_cover_rotationy_angle_sampler,
.target_transform_index = 2,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_top_cover_rotationx_angle = {
.source_sampler = &sampler_node_top_cover_rotationx_angle_sampler,
.target_transform_index = 3,
.target_attribute = target_attribute::ANGLE,
};
channel const node_channel_node_top_cover_scale_x = {
.source_sampler = &sampler_node_top_cover_scale_x_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::X,
};
channel const node_channel_node_top_cover_scale_y = {
.source_sampler = &sampler_node_top_cover_scale_y_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Y,
};
channel const node_channel_node_top_cover_scale_z = {
.source_sampler = &sampler_node_top_cover_scale_z_sampler,
.target_transform_index = 4,
.target_attribute = target_attribute::Z,
};
image const * const images[] = {
};
effect const effect_material_003 = {
.type = effect_type::PHONG,
.phong = {
.emission = {
.type = color_or_texture_type::COLOR,
.color = {0.0f, 0.0f, 0.0f, 1.0f},
},
.ambient = {
.type = color_or_texture_type::COLOR,
.color = {0.0f, 0.0f, 0.0f, 1.0f},
},
.diffuse = {
.type = color_or_texture_type::COLOR,
.color = {0.03878482f, 0.04486225f, 0.8000157f, 1.0f},
},
.specular = {
.type = color_or_texture_type::COLOR,
.color = {0.009696205f, 0.01121556f, 0.2000039f, 1.0f},
},
.shininess = 46.43856f,
.reflective = {
.type = color_or_texture_type::COLOR,
.color = {0.0f, 0.0f, 0.0f, 1.0f},
},
.reflectivity = 0.0f,
.transparent = {
.type = color_or_texture_type::COLOR,
.color = {1.0f, 1.0f, 1.0f, 1.0f},
},
.transparency = 1.0f,
.index_of_refraction = 0.0f,
}
};
effect const effect_material = {
.type = effect_type::PHONG,
.phong = {
.emission = {
.type = color_or_texture_type::COLOR,
.color = {0.0f, 0.0f, 0.0f, 1.0f},
},
.ambient = {
.type = color_or_texture_type::COLOR,
.color = {0.0f, 0.0f, 0.0f, 1.0f},
},
.diffuse = {
.type = color_or_texture_type::COLOR,
.color = {0.8f, 0.8f, 0.8f, 1.0f},
},
.specular = {
.type = color_or_texture_type::COLOR,
.color = {0.2f, 0.2f, 0.2f, 1.0f},
},
.shininess = 46.43856f,
.reflective = {
.type = color_or_texture_type::COLOR,
.color = {0.0f, 0.0f, 0.0f, 1.0f},
},
.reflectivity = 0.0f,
.transparent = {
.type = color_or_texture_type::COLOR,
.color = {1.0f, 1.0f, 1.0f, 1.0f},
},
.transparency = 1.0f,
.index_of_refraction = 0.0f,
}
};
material const material_material_003_material = {
.effect = &effect_material_003,
};
material const material_material_material = {
.effect = &effect_material,
};
input_element const input_elements_position_0_3_normal_0_3_texcoord_0_3[] = {
{
.semantic = "POSITION",
.semantic_index = 0,
.format = input_format::FLOAT3,
},
{
.semantic = "NORMAL",
.semantic_index = 0,
.format = input_format::FLOAT3,
},
{
.semantic = "TEXCOORD",
.semantic_index = 0,
.format = input_format::FLOAT3,
},
};
triangles const triangles_geom_book[] = {
{
.count = 76, // triangles
.index_offset = 0, // indices
.inputs_index = 0, // index into inputs_list
},
{
.count = 864, // triangles
.index_offset = 228, // indices
.inputs_index = 0, // index into inputs_list
},
};
geometry const geometry_geom_book = {
.mesh = {
.triangles = triangles_geom_book,
.triangles_count = 2,
.vertex_buffer_offset = 0,
.vertex_buffer_size = 21816,
.index_buffer_offset = 0,
.index_buffer_size = 11280,
}
};
geometry const * const geometries[] = {
&geometry_geom_book,
};
matrix const inverse_bind_matrices_geom_book_skin1[] = {
{
0.0254f, -1.11027e-09f, -6.05583e-09f, 0.0f,
6.05583e-09f, 4.18402e-09f, 0.0254f, 0.0f,
-1.11027e-09f, -0.0254f, 4.18402e-09f, 0.0f,
0.0405104f, 0.2942449f, 0.2216883f, 1.0f,
},
{
0.0254f, -1.11027e-09f, -6.05583e-09f, 0.0f,
6.05583e-09f, 4.05173e-09f, 0.0254f, 0.0f,
-1.11027e-09f, -0.0254f, 4.05173e-09f, 0.0f,
0.0405104f, 0.2942449f, 0.2216883f, 1.0f,
},
{
0.0254f, -1.11027e-09f, -6.05583e-09f, 0.0f,
6.05583e-09f, 4.18453e-09f, 0.0254f, 0.0f,
-1.11027e-09f, -0.0254f, 4.18453e-09f, 0.0f,
-0.1620414f, 0.2942449f, 0.2216883f, 1.0f,
},
{
-0.0254f, 3.394e-16f, 2.72502e-09f, 0.0f,
5.45133e-16f, 0.0254f, 1.91765e-09f, 0.0f,
-2.72502e-09f, 1.91765e-09f, -0.0254f, 0.0f,
-0.04051031f, 0.2216883f, 0.2942449f, 1.0f,
},
{
-0.0254f, -1.11027e-09f, 3.83529e-09f, 0.0f,
-3.83529e-09f, 1.91765e-09f, -0.0254f, 0.0f,
1.11027e-09f, -0.0254f, -1.91765e-09f, 0.0f,
-0.04051032f, 0.2942449f, 0.231828f, 1.0f,
},
};
controller const controller_geom_book_skin1 = {
.skin = {
.geometry = &geometry_geom_book,
.bind_shape_matrix = {
-4.64649e-06f, 0.0f, -106.2992f, 0.0f,
-106.2992f, -1.73183e-05f, 4.64649e-06f, 0.0f,
-1.73183e-05f, 106.2992f, 7.57009e-13f, 0.0f,
-1.736628f, 0.2053121f, -6.005055f, 1.0f,
},
.inverse_bind_matrices = inverse_bind_matrices_geom_book_skin1,
.vertex_buffer_offset = 0,
.vertex_buffer_size = 19392,
}
};
transform const transforms_node_environmentambientlight[] = {
};
instance_geometry const instance_geometries_node_environmentambientlight[] = {
};
instance_controller const instance_controllers_node_environmentambientlight[] = {
};
instance_light const instance_lights_node_environmentambientlight[] = {
{
.light = &light_environmentambientlight,
}
};
channel const * const node_channels_node_environmentambientlight[] = {
};
node const node_node_environmentambientlight = {
.name = "EnvironmentAmbientLight",
.parent_index = -1,
.type = node_type::NODE,
.transforms = transforms_node_environmentambientlight,
.transforms_count = 0,
.instance_geometries = instance_geometries_node_environmentambientlight,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_environmentambientlight,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_environmentambientlight,
.instance_lights_count = 1,
.channels = node_channels_node_environmentambientlight,
.channels_count = 0,
};
transform const transforms_node_armature[] = {
{
.type = transform_type::TRANSLATE,
.translate = {0.0f, -3.371394f, -4.44089e-16f},
},
{
.type = transform_type::ROTATE,
.rotate = {1.0f, 2.22045e-16f, 0.0f, -89.99998f},
},
{
.type = transform_type::SCALE,
.scale = {39.37008f, 39.37008f, 39.37008f},
},
};
instance_geometry const instance_geometries_node_armature[] = {
};
instance_controller const instance_controllers_node_armature[] = {
};
instance_light const instance_lights_node_armature[] = {
};
channel const * const node_channels_node_armature[] = {
};
node const node_node_armature = {
.name = "Armature",
.parent_index = -1,
.type = node_type::NODE,
.transforms = transforms_node_armature,
.transforms_count = 3,
.instance_geometries = instance_geometries_node_armature,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_armature,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_armature,
.instance_lights_count = 0,
.channels = node_channels_node_armature,
.channels_count = 0,
};
transform const transforms_node_root_bone[] = {
{
.type = transform_type::TRANSLATE,
.translate = {-0.04051036f, -0.2942448f, -0.1360549f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 0.0f, 1.0f, -1.21888e-12f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 1.0f, 0.0f, -1.36604e-05f},
},
{
.type = transform_type::ROTATE,
.rotate = {1.0f, 0.0f, 0.0f, 5.11235e-06f},
},
{
.type = transform_type::SCALE,
.scale = {1.0f, 1.0f, 1.0f},
},
};
instance_geometry const instance_geometries_node_root_bone[] = {
};
instance_controller const instance_controllers_node_root_bone[] = {
};
instance_light const instance_lights_node_root_bone[] = {
};
channel const * const node_channels_node_root_bone[] = {
&node_channel_node_root_bone_scale_x,
&node_channel_node_root_bone_scale_y,
&node_channel_node_root_bone_translation_y,
&node_channel_node_root_bone_rotationy_angle,
&node_channel_node_root_bone_scale_z,
&node_channel_node_root_bone_translation_z,
&node_channel_node_root_bone_rotationx_angle,
&node_channel_node_root_bone_rotationz_angle,
&node_channel_node_root_bone_translation_x,
};
node const node_node_root_bone = {
.name = "root_bone",
.parent_index = 1,
.type = node_type::JOINT,
.transforms = transforms_node_root_bone,
.transforms_count = 5,
.instance_geometries = instance_geometries_node_root_bone,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_root_bone,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_root_bone,
.instance_lights_count = 0,
.channels = node_channels_node_root_bone,
.channels_count = 9,
};
transform const transforms_node_root_bone_end[] = {
{
.type = transform_type::TRANSLATE,
.translate = {0.0f, 0.6680081f, 0.0f},
},
};
instance_geometry const instance_geometries_node_root_bone_end[] = {
};
instance_controller const instance_controllers_node_root_bone_end[] = {
};
instance_light const instance_lights_node_root_bone_end[] = {
};
channel const * const node_channels_node_root_bone_end[] = {
};
node const node_node_root_bone_end = {
.name = "root_bone_end",
.parent_index = 2,
.type = node_type::NODE,
.transforms = transforms_node_root_bone_end,
.transforms_count = 1,
.instance_geometries = instance_geometries_node_root_bone_end,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_root_bone_end,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_root_bone_end,
.instance_lights_count = 0,
.channels = node_channels_node_root_bone_end,
.channels_count = 0,
};
transform const transforms_node_bottom_cover[] = {
{
.type = transform_type::TRANSLATE,
.translate = {-0.04051036f, -0.2942448f, -0.1360549f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 0.0f, 1.0f, -1.06867e-12f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 1.0f, 0.0f, -1.36604e-05f},
},
{
.type = transform_type::ROTATE,
.rotate = {1.0f, 0.0f, 0.0f, -4.999998f},
},
{
.type = transform_type::SCALE,
.scale = {1.0f, 1.0f, 1.0f},
},
};
instance_geometry const instance_geometries_node_bottom_cover[] = {
};
instance_controller const instance_controllers_node_bottom_cover[] = {
};
instance_light const instance_lights_node_bottom_cover[] = {
};
channel const * const node_channels_node_bottom_cover[] = {
&node_channel_node_bottom_cover_scale_y,
&node_channel_node_bottom_cover_rotationz_angle,
&node_channel_node_bottom_cover_rotationx_angle,
&node_channel_node_bottom_cover_scale_x,
&node_channel_node_bottom_cover_translation_y,
&node_channel_node_bottom_cover_rotationy_angle,
&node_channel_node_bottom_cover_translation_x,
&node_channel_node_bottom_cover_translation_z,
&node_channel_node_bottom_cover_scale_z,
};
node const node_node_bottom_cover = {
.name = "bottom_cover",
.parent_index = 1,
.type = node_type::JOINT,
.transforms = transforms_node_bottom_cover,
.transforms_count = 5,
.instance_geometries = instance_geometries_node_bottom_cover,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_bottom_cover,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_bottom_cover,
.instance_lights_count = 0,
.channels = node_channels_node_bottom_cover,
.channels_count = 9,
};
transform const transforms_node_bottom_cover_end[] = {
{
.type = transform_type::TRANSLATE,
.translate = {0.0f, 0.8867731f, -2.98023e-08f},
},
};
instance_geometry const instance_geometries_node_bottom_cover_end[] = {
};
instance_controller const instance_controllers_node_bottom_cover_end[] = {
};
instance_light const instance_lights_node_bottom_cover_end[] = {
};
channel const * const node_channels_node_bottom_cover_end[] = {
};
node const node_node_bottom_cover_end = {
.name = "bottom_cover_end",
.parent_index = 4,
.type = node_type::NODE,
.transforms = transforms_node_bottom_cover_end,
.transforms_count = 1,
.instance_geometries = instance_geometries_node_bottom_cover_end,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_bottom_cover_end,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_bottom_cover_end,
.instance_lights_count = 0,
.channels = node_channels_node_bottom_cover_end,
.channels_count = 0,
};
transform const transforms_node_control_bone[] = {
{
.type = transform_type::TRANSLATE,
.translate = {0.1620414f, -0.2942448f, -0.1360549f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 0.0f, 1.0f, -1.21915e-12f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 1.0f, 0.0f, -1.36604e-05f},
},
{
.type = transform_type::ROTATE,
.rotate = {1.0f, 0.0f, 0.0f, 5.1135e-06f},
},
{
.type = transform_type::SCALE,
.scale = {1.0f, 1.0f, 1.0f},
},
};
instance_geometry const instance_geometries_node_control_bone[] = {
};
instance_controller const instance_controllers_node_control_bone[] = {
};
instance_light const instance_lights_node_control_bone[] = {
};
channel const * const node_channels_node_control_bone[] = {
&node_channel_node_control_bone_translation_z,
&node_channel_node_control_bone_translation_y,
&node_channel_node_control_bone_scale_y,
&node_channel_node_control_bone_rotationz_angle,
&node_channel_node_control_bone_scale_z,
&node_channel_node_control_bone_rotationx_angle,
&node_channel_node_control_bone_scale_x,
&node_channel_node_control_bone_rotationy_angle,
&node_channel_node_control_bone_translation_x,
};
node const node_node_control_bone = {
.name = "control_bone",
.parent_index = 1,
.type = node_type::JOINT,
.transforms = transforms_node_control_bone,
.transforms_count = 5,
.instance_geometries = instance_geometries_node_control_bone,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_control_bone,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_control_bone,
.instance_lights_count = 0,
.channels = node_channels_node_control_bone,
.channels_count = 9,
};
transform const transforms_node_control_bone_end[] = {
{
.type = transform_type::TRANSLATE,
.translate = {0.0f, 0.500894f, -1.49012e-08f},
},
};
instance_geometry const instance_geometries_node_control_bone_end[] = {
};
instance_controller const instance_controllers_node_control_bone_end[] = {
};
instance_light const instance_lights_node_control_bone_end[] = {
};
channel const * const node_channels_node_control_bone_end[] = {
};
node const node_node_control_bone_end = {
.name = "control_bone_end",
.parent_index = 6,
.type = node_type::NODE,
.transforms = transforms_node_control_bone_end,
.transforms_count = 1,
.instance_geometries = instance_geometries_node_control_bone_end,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_control_bone_end,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_control_bone_end,
.instance_lights_count = 0,
.channels = node_channels_node_control_bone_end,
.channels_count = 0,
};
transform const transforms_node_side_cover[] = {
{
.type = transform_type::TRANSLATE,
.translate = {-0.04051036f, -0.2942448f, -0.1360549f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 0.0f, 1.0f, 180.0f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 1.0f, 0.0f, -8.14222e-13f},
},
{
.type = transform_type::ROTATE,
.rotate = {1.0f, 0.0f, 0.0f, 90.00001f},
},
{
.type = transform_type::SCALE,
.scale = {1.0f, 1.0f, 1.0f},
},
};
instance_geometry const instance_geometries_node_side_cover[] = {
};
instance_controller const instance_controllers_node_side_cover[] = {
};
instance_light const instance_lights_node_side_cover[] = {
};
channel const * const node_channels_node_side_cover[] = {
&node_channel_node_side_cover_rotationy_angle,
&node_channel_node_side_cover_scale_x,
&node_channel_node_side_cover_translation_y,
&node_channel_node_side_cover_rotationz_angle,
&node_channel_node_side_cover_translation_x,
&node_channel_node_side_cover_rotationx_angle,
&node_channel_node_side_cover_scale_z,
&node_channel_node_side_cover_translation_z,
&node_channel_node_side_cover_scale_y,
};
node const node_node_side_cover = {
.name = "side_cover",
.parent_index = 1,
.type = node_type::JOINT,
.transforms = transforms_node_side_cover,
.transforms_count = 5,
.instance_geometries = instance_geometries_node_side_cover,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_side_cover,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_side_cover,
.instance_lights_count = 0,
.channels = node_channels_node_side_cover,
.channels_count = 9,
};
transform const transforms_node_side_cover_end[] = {
{
.type = transform_type::TRANSLATE,
.translate = {0.0f, 0.4535162f, 0.0f},
},
};
instance_geometry const instance_geometries_node_side_cover_end[] = {
};
instance_controller const instance_controllers_node_side_cover_end[] = {
};
instance_light const instance_lights_node_side_cover_end[] = {
};
channel const * const node_channels_node_side_cover_end[] = {
};
node const node_node_side_cover_end = {
.name = "side_cover_end",
.parent_index = 8,
.type = node_type::NODE,
.transforms = transforms_node_side_cover_end,
.transforms_count = 1,
.instance_geometries = instance_geometries_node_side_cover_end,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_side_cover_end,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_side_cover_end,
.instance_lights_count = 0,
.channels = node_channels_node_side_cover_end,
.channels_count = 0,
};
transform const transforms_node_top_cover[] = {
{
.type = transform_type::TRANSLATE,
.translate = {-0.04051036f, -0.2942449f, 0.3174614f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 0.0f, 1.0f, 180.0f},
},
{
.type = transform_type::ROTATE,
.rotate = {0.0f, 1.0f, 0.0f, 2.23118e-05f},
},
{
.type = transform_type::ROTATE,
.rotate = {1.0f, 0.0f, 0.0f, 175.0f},
},
{
.type = transform_type::SCALE,
.scale = {1.0f, 1.0f, 1.0f},
},
};
instance_geometry const instance_geometries_node_top_cover[] = {
};
instance_controller const instance_controllers_node_top_cover[] = {
};
instance_light const instance_lights_node_top_cover[] = {
};
channel const * const node_channels_node_top_cover[] = {
&node_channel_node_top_cover_translation_x,
&node_channel_node_top_cover_scale_z,
&node_channel_node_top_cover_scale_y,
&node_channel_node_top_cover_translation_z,
&node_channel_node_top_cover_rotationz_angle,
&node_channel_node_top_cover_scale_x,
&node_channel_node_top_cover_rotationx_angle,
&node_channel_node_top_cover_rotationy_angle,
&node_channel_node_top_cover_translation_y,
};
node const node_node_top_cover = {
.name = "top_cover",
.parent_index = 1,
.type = node_type::JOINT,
.transforms = transforms_node_top_cover,
.transforms_count = 5,
.instance_geometries = instance_geometries_node_top_cover,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_top_cover,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_top_cover,
.instance_lights_count = 0,
.channels = node_channels_node_top_cover,
.channels_count = 9,
};
transform const transforms_node_top_cover_end[] = {
{
.type = transform_type::TRANSLATE,
.translate = {0.0f, 0.8867732f, 0.0f},
},
};
instance_geometry const instance_geometries_node_top_cover_end[] = {
};
instance_controller const instance_controllers_node_top_cover_end[] = {
};
instance_light const instance_lights_node_top_cover_end[] = {
};
channel const * const node_channels_node_top_cover_end[] = {
};
node const node_node_top_cover_end = {
.name = "top_cover_end",
.parent_index = 10,
.type = node_type::NODE,
.transforms = transforms_node_top_cover_end,
.transforms_count = 1,
.instance_geometries = instance_geometries_node_top_cover_end,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_top_cover_end,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_top_cover_end,
.instance_lights_count = 0,
.channels = node_channels_node_top_cover_end,
.channels_count = 0,
};
transform const transforms_node_book[] = {
};
instance_geometry const instance_geometries_node_book[] = {
};
int const joint_node_indices_node_book_geom_book_skin1[] = {
2, // joint0 node_root_bone
4, // joint1 node_bottom_cover
6, // joint2 node_control_bone
8, // joint3 node_side_cover
10, // joint4 node_top_cover
};
instance_material const instance_controller_instance_materials_node_book_0[] = {
{
.element_index = 1, // an index into mesh.triangles
.material = &material_material_material,
.emission = { .input_set = -1 },
.ambient = { .input_set = -1 },
.diffuse = { .input_set = -1 },
.specular = { .input_set = -1 },
},
{
.element_index = 0, // an index into mesh.triangles
.material = &material_material_003_material,
.emission = { .input_set = -1 },
.ambient = { .input_set = -1 },
.diffuse = { .input_set = -1 },
.specular = { .input_set = -1 },
},
};
instance_controller const instance_controllers_node_book[] = {
{
.controller = &controller_geom_book_skin1,
.joint_node_indices = joint_node_indices_node_book_geom_book_skin1,
.joint_count = (sizeof (joint_node_indices_node_book_geom_book_skin1)) / (sizeof (int)),
.instance_materials = instance_controller_instance_materials_node_book_0,
.instance_materials_count = 2,
},
};
instance_light const instance_lights_node_book[] = {
};
channel const * const node_channels_node_book[] = {
};
node const node_node_book = {
.name = "Book",
.parent_index = -1,
.type = node_type::NODE,
.transforms = transforms_node_book,
.transforms_count = 0,
.instance_geometries = instance_geometries_node_book,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_book,
.instance_controllers_count = 1,
.instance_lights = instance_lights_node_book,
.instance_lights_count = 0,
.channels = node_channels_node_book,
.channels_count = 0,
};
transform const transforms_node_camera[] = {
{
.type = transform_type::TRANSLATE,
.translate = {256.181f, -87.99197f, 70.63641f},
},
{
.type = transform_type::ROTATE,
.rotate = {-0.6239836f, -0.4714231f, -0.6232213f, -100.9618f},
},
};
instance_geometry const instance_geometries_node_camera[] = {
};
instance_controller const instance_controllers_node_camera[] = {
};
instance_light const instance_lights_node_camera[] = {
};
channel const * const node_channels_node_camera[] = {
};
node const node_node_camera = {
.name = "Camera",
.parent_index = -1,
.type = node_type::NODE,
.transforms = transforms_node_camera,
.transforms_count = 2,
.instance_geometries = instance_geometries_node_camera,
.instance_geometries_count = 0,
.instance_controllers = instance_controllers_node_camera,
.instance_controllers_count = 0,
.instance_lights = instance_lights_node_camera,
.instance_lights_count = 0,
.channels = node_channels_node_camera,
.channels_count = 0,
};
node const * const nodes[] = {
&node_node_environmentambientlight, // 0
&node_node_armature, // 1
&node_node_root_bone, // 2
&node_node_root_bone_end, // 3
&node_node_bottom_cover, // 4
&node_node_bottom_cover_end, // 5
&node_node_control_bone, // 6
&node_node_control_bone_end, // 7
&node_node_side_cover, // 8
&node_node_side_cover_end, // 9
&node_node_top_cover, // 10
&node_node_top_cover_end, // 11
&node_node_book, // 12
&node_node_camera, // 13
};
inputs const inputs_list[] = {
{
.elements = input_elements_position_0_3_normal_0_3_texcoord_0_3,
.elements_count = 3,
},
};
extern collada::types::descriptor const descriptor;
collada::types::descriptor const descriptor = {
.nodes = nodes,
.nodes_count = (sizeof (nodes)) / (sizeof (nodes[0])),
.inputs_list = inputs_list,
.inputs_list_count = (sizeof (inputs_list)) / (sizeof (inputs_list[0])),
.images = images,
.images_count = (sizeof (images)) / (sizeof (images[0])),
.position_normal_texture_buffer = "data/scenes/book/book.vtx",
.joint_weight_buffer = "data/scenes/book/book.vjw",
.index_buffer = "data/scenes/book/book.idx",
};
}