#pragma once #include "outline_types.h" namespace font::outline { struct font_desc { char const * const path; }; font_desc const uncial_antiqua[] = { { .path = "font/outline/uncial_antiqua_36.data", }, }; int const uncial_antiqua_length = (sizeof (uncial_antiqua)) / (sizeof (font_desc)); struct font { unsigned int texture; types::font const * font; types::glyph const * glyphs; }; void load_shader(); void load_fonts(font * const fonts, font_desc const * const descs, int length); void draw_start(font const& font, unsigned int vertex_array_object, unsigned int index_buffer); int draw_string(font const& font, char const * const s, int x, int y); }