678 lines
23 KiB
Java
678 lines
23 KiB
Java
package sega.dreamcast.holly;
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public class TAVertexParameter {
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public static class polygon_type_0 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int _res0;
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public int _res1;
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public int base_color;
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public int _res2;
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public polygon_type_0(int parameter_control_word,
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float x,
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float y,
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float z,
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int base_color
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this._res0 = 0;
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this._res1 = 0;
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this.base_color = base_color;
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this._res2 = 0;
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}
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}
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public static class polygon_type_1 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public float base_color_alpha;
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public float base_color_r;
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public float base_color_g;
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public float base_color_b;
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public polygon_type_1(int parameter_control_word,
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float x,
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float y,
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float z,
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float base_color_alpha,
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float base_color_r,
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float base_color_g,
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float base_color_b
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.base_color_alpha = base_color_alpha;
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this.base_color_r = base_color_r;
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this.base_color_g = base_color_g;
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this.base_color_b = base_color_b;
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}
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}
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public static class polygon_type_2 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int _res0;
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public int _res1;
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public float base_intensity;
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public int _res2;
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public polygon_type_2(int parameter_control_word,
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float x,
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float y,
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float z,
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float base_intensity
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this._res0 = 0;
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this._res1 = 0;
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this.base_intensity = base_intensity;
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this._res2 = 0;
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}
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}
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public static class polygon_type_3 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public float u;
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public float v;
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public int base_color;
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public int offset_color;
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public polygon_type_3(int parameter_control_word,
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float x,
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float y,
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float z,
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float u,
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float v,
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int base_color,
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int offset_color
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u = u;
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this.v = v;
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this.base_color = base_color;
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this.offset_color = offset_color;
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}
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}
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public static class polygon_type_4 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int u_v;
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public int _res0;
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public int base_color;
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public int offset_color;
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public polygon_type_4(int parameter_control_word,
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float x,
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float y,
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float z,
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int u_v,
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int base_color,
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int offset_color
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u_v = u_v;
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this._res0 = 0;
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this.base_color = base_color;
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this.offset_color = offset_color;
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}
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}
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public static class polygon_type_5 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public float u;
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public float v;
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public int _res0;
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public int _res1;
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public float base_color_alpha;
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public float base_color_r;
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public float base_color_g;
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public float base_color_b;
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public float offset_color_alpha;
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public float offset_color_r;
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public float offset_color_g;
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public float offset_color_b;
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public polygon_type_5(int parameter_control_word,
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float x,
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float y,
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float z,
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float u,
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float v,
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float base_color_alpha,
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float base_color_r,
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float base_color_g,
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float base_color_b,
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float offset_color_alpha,
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float offset_color_r,
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float offset_color_g,
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float offset_color_b
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u = u;
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this.v = v;
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this._res0 = 0;
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this._res1 = 0;
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this.base_color_alpha = base_color_alpha;
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this.base_color_r = base_color_r;
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this.base_color_g = base_color_g;
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this.base_color_b = base_color_b;
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this.offset_color_alpha = offset_color_alpha;
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this.offset_color_r = offset_color_r;
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this.offset_color_g = offset_color_g;
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this.offset_color_b = offset_color_b;
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}
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}
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public static class polygon_type_6 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int u_v;
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public int _res0;
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public int _res1;
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public int _res2;
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public float base_color_alpha;
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public float base_color_r;
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public float base_color_g;
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public float base_color_b;
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public float offset_color_alpha;
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public float offset_color_r;
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public float offset_color_g;
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public float offset_color_b;
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public polygon_type_6(int parameter_control_word,
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float x,
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float y,
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float z,
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int u_v,
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float base_color_alpha,
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float base_color_r,
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float base_color_g,
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float base_color_b,
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float offset_color_alpha,
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float offset_color_r,
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float offset_color_g,
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float offset_color_b
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u_v = u_v;
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this._res0 = 0;
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this._res1 = 0;
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this._res2 = 0;
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this.base_color_alpha = base_color_alpha;
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this.base_color_r = base_color_r;
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this.base_color_g = base_color_g;
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this.base_color_b = base_color_b;
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this.offset_color_alpha = offset_color_alpha;
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this.offset_color_r = offset_color_r;
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this.offset_color_g = offset_color_g;
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this.offset_color_b = offset_color_b;
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}
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}
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public static class polygon_type_7 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public float u;
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public float v;
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public float base_intensity;
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public float offset_intensity;
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public polygon_type_7(int parameter_control_word,
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float x,
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float y,
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float z,
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float u,
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float v,
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float base_intensity,
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float offset_intensity
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u = u;
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this.v = v;
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this.base_intensity = base_intensity;
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this.offset_intensity = offset_intensity;
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}
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}
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public static class polygon_type_8 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int u_v;
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public int _res0;
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public float base_intensity;
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public float offset_intensity;
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public polygon_type_8(int parameter_control_word,
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float x,
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float y,
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float z,
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int u_v,
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float base_intensity,
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float offset_intensity
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u_v = u_v;
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this._res0 = 0;
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this.base_intensity = base_intensity;
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this.offset_intensity = offset_intensity;
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}
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}
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public static class polygon_type_9 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int base_color_0;
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public int base_color_1;
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public int _res0;
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public int _res1;
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public polygon_type_9(int parameter_control_word,
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float x,
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float y,
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float z,
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int base_color_0,
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int base_color_1
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.base_color_0 = base_color_0;
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this.base_color_1 = base_color_1;
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this._res0 = 0;
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this._res1 = 0;
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}
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}
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public static class polygon_type_10 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int base_intensity_0;
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public int base_intensity_1;
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public int _res0;
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public int _res1;
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public polygon_type_10(int parameter_control_word,
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float x,
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float y,
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float z,
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int base_intensity_0,
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int base_intensity_1
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.base_intensity_0 = base_intensity_0;
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this.base_intensity_1 = base_intensity_1;
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this._res0 = 0;
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this._res1 = 0;
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}
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}
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public static class polygon_type_11 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public float u_0;
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public float v_0;
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public int base_color_0;
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public int offset_color_0;
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public float u_1;
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public float v_1;
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public int base_color_1;
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public int offset_color_1;
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public int _res0;
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public int _res1;
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public int _res2;
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public int _res3;
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public polygon_type_11(int parameter_control_word,
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float x,
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float y,
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float z,
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float u_0,
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float v_0,
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int base_color_0,
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int offset_color_0,
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float u_1,
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float v_1,
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int base_color_1,
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int offset_color_1
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u_0 = u_0;
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this.v_0 = v_0;
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this.base_color_0 = base_color_0;
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this.offset_color_0 = offset_color_0;
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this.u_1 = u_1;
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this.v_1 = v_1;
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this.base_color_1 = base_color_1;
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this.offset_color_1 = offset_color_1;
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this._res0 = 0;
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this._res1 = 0;
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this._res2 = 0;
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this._res3 = 0;
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}
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}
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public static class polygon_type_12 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int u_v_0;
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public int _res0;
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public int base_color_0;
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public int offset_color_0;
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public int u_v_1;
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public int _res1;
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public int base_color_1;
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public int offset_color_1;
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public int _res2;
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public int _res3;
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public int _res4;
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public int _res5;
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public polygon_type_12(int parameter_control_word,
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float x,
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float y,
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float z,
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int u_v_0,
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int base_color_0,
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int offset_color_0,
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int u_v_1,
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int base_color_1,
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int offset_color_1
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u_v_0 = u_v_0;
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this._res0 = 0;
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this.base_color_0 = base_color_0;
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this.offset_color_0 = offset_color_0;
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this.u_v_1 = u_v_1;
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this._res1 = 0;
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this.base_color_1 = base_color_1;
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this.offset_color_1 = offset_color_1;
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this._res2 = 0;
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this._res3 = 0;
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this._res4 = 0;
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this._res5 = 0;
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}
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}
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public static class polygon_type_13 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public float u_0;
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public float v_0;
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public int base_intensity_0;
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public float offset_intensity_0;
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public float u_1;
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public float v_1;
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public int base_intensity_1;
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public float offset_intensity_1;
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public int _res0;
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public int _res1;
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public int _res2;
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public int _res3;
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public polygon_type_13(int parameter_control_word,
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float x,
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float y,
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float z,
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float u_0,
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float v_0,
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int base_intensity_0,
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float offset_intensity_0,
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float u_1,
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float v_1,
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int base_intensity_1,
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float offset_intensity_1
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u_0 = u_0;
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this.v_0 = v_0;
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this.base_intensity_0 = base_intensity_0;
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this.offset_intensity_0 = offset_intensity_0;
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this.u_1 = u_1;
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this.v_1 = v_1;
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this.base_intensity_1 = base_intensity_1;
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this.offset_intensity_1 = offset_intensity_1;
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this._res0 = 0;
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this._res1 = 0;
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this._res2 = 0;
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this._res3 = 0;
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}
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}
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public static class polygon_type_14 {
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public int parameter_control_word;
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public float x;
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public float y;
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public float z;
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public int u_v_0;
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public int _res0;
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public int base_intensity_0;
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public float offset_intensity_0;
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public int u_v_1;
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public int _res1;
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public int base_intensity_1;
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public float offset_intensity_1;
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public int _res2;
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public int _res3;
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public int _res4;
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public int _res5;
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public polygon_type_14(int parameter_control_word,
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float x,
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float y,
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float z,
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int u_v_0,
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int base_intensity_0,
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float offset_intensity_0,
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int u_v_1,
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int base_intensity_1,
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float offset_intensity_1
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) {
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this.parameter_control_word = parameter_control_word;
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this.x = x;
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this.y = y;
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this.z = z;
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this.u_v_0 = u_v_0;
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this._res0 = 0;
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this.base_intensity_0 = base_intensity_0;
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this.offset_intensity_0 = offset_intensity_0;
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this.u_v_1 = u_v_1;
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this._res1 = 0;
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this.base_intensity_1 = base_intensity_1;
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this.offset_intensity_1 = offset_intensity_1;
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this._res2 = 0;
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this._res3 = 0;
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this._res4 = 0;
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this._res5 = 0;
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}
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}
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public static class sprite_type_0 {
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public int parameter_control_word;
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public float a_x;
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public float a_y;
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public float a_z;
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public float b_x;
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public float b_y;
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public float b_z;
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public float c_x;
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public float c_y;
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public float c_z;
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public float d_x;
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public float d_y;
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public int _res0;
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public int _res1;
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public int _res2;
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public int _res3;
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public sprite_type_0(int parameter_control_word,
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float a_x,
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float a_y,
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float a_z,
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float b_x,
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float b_y,
|
|
float b_z,
|
|
float c_x,
|
|
float c_y,
|
|
float c_z,
|
|
float d_x,
|
|
float d_y
|
|
) {
|
|
this.parameter_control_word = parameter_control_word;
|
|
this.a_x = a_x;
|
|
this.a_y = a_y;
|
|
this.a_z = a_z;
|
|
this.b_x = b_x;
|
|
this.b_y = b_y;
|
|
this.b_z = b_z;
|
|
this.c_x = c_x;
|
|
this.c_y = c_y;
|
|
this.c_z = c_z;
|
|
this.d_x = d_x;
|
|
this.d_y = d_y;
|
|
this._res0 = 0;
|
|
this._res1 = 0;
|
|
this._res2 = 0;
|
|
this._res3 = 0;
|
|
}
|
|
}
|
|
public static class sprite_type_1 {
|
|
public int parameter_control_word;
|
|
public float a_x;
|
|
public float a_y;
|
|
public float a_z;
|
|
public float b_x;
|
|
public float b_y;
|
|
public float b_z;
|
|
public float c_x;
|
|
public float c_y;
|
|
public float c_z;
|
|
public float d_x;
|
|
public float d_y;
|
|
public int _res0;
|
|
public int a_u_a_v;
|
|
public int b_u_b_v;
|
|
public int c_u_c_v;
|
|
public sprite_type_1(int parameter_control_word,
|
|
float a_x,
|
|
float a_y,
|
|
float a_z,
|
|
float b_x,
|
|
float b_y,
|
|
float b_z,
|
|
float c_x,
|
|
float c_y,
|
|
float c_z,
|
|
float d_x,
|
|
float d_y,
|
|
int a_u_a_v,
|
|
int b_u_b_v,
|
|
int c_u_c_v
|
|
) {
|
|
this.parameter_control_word = parameter_control_word;
|
|
this.a_x = a_x;
|
|
this.a_y = a_y;
|
|
this.a_z = a_z;
|
|
this.b_x = b_x;
|
|
this.b_y = b_y;
|
|
this.b_z = b_z;
|
|
this.c_x = c_x;
|
|
this.c_y = c_y;
|
|
this.c_z = c_z;
|
|
this.d_x = d_x;
|
|
this.d_y = d_y;
|
|
this._res0 = 0;
|
|
this.a_u_a_v = a_u_a_v;
|
|
this.b_u_b_v = b_u_b_v;
|
|
this.c_u_c_v = c_u_c_v;
|
|
}
|
|
}
|
|
public static class modifier_volume {
|
|
public int parameter_control_word;
|
|
public float a_x;
|
|
public float a_y;
|
|
public float a_z;
|
|
public float b_x;
|
|
public float b_y;
|
|
public float b_z;
|
|
public float c_x;
|
|
public float c_y;
|
|
public float c_z;
|
|
public int _res0;
|
|
public int _res1;
|
|
public int _res2;
|
|
public int _res3;
|
|
public int _res4;
|
|
public int _res5;
|
|
public modifier_volume(int parameter_control_word,
|
|
float a_x,
|
|
float a_y,
|
|
float a_z,
|
|
float b_x,
|
|
float b_y,
|
|
float b_z,
|
|
float c_x,
|
|
float c_y,
|
|
float c_z
|
|
) {
|
|
this.parameter_control_word = parameter_control_word;
|
|
this.a_x = a_x;
|
|
this.a_y = a_y;
|
|
this.a_z = a_z;
|
|
this.b_x = b_x;
|
|
this.b_y = b_y;
|
|
this.b_z = b_z;
|
|
this.c_x = c_x;
|
|
this.c_y = c_y;
|
|
this.c_z = c_z;
|
|
this._res0 = 0;
|
|
this._res1 = 0;
|
|
this._res2 = 0;
|
|
this._res3 = 0;
|
|
this._res4 = 0;
|
|
this._res5 = 0;
|
|
}
|
|
}
|
|
}
|