jvm/sega/dreamcast/holly/TAVertexParameter.java

678 lines
23 KiB
Java

package sega.dreamcast.holly;
public class TAVertexParameter {
public class polygon_type_0 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int _res0;
public int _res1;
public int base_color;
public int _res2;
public polygon_type_0(int parameter_control_word,
float x,
float y,
float z,
int base_color
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this._res0 = 0;
this._res1 = 0;
this.base_color = base_color;
this._res2 = 0;
}
}
public class polygon_type_1 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public float base_color_alpha;
public float base_color_r;
public float base_color_g;
public float base_color_b;
public polygon_type_1(int parameter_control_word,
float x,
float y,
float z,
float base_color_alpha,
float base_color_r,
float base_color_g,
float base_color_b
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.base_color_alpha = base_color_alpha;
this.base_color_r = base_color_r;
this.base_color_g = base_color_g;
this.base_color_b = base_color_b;
}
}
public class polygon_type_2 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int _res0;
public int _res1;
public float base_intensity;
public int _res2;
public polygon_type_2(int parameter_control_word,
float x,
float y,
float z,
float base_intensity
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this._res0 = 0;
this._res1 = 0;
this.base_intensity = base_intensity;
this._res2 = 0;
}
}
public class polygon_type_3 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public float u;
public float v;
public int base_color;
public int offset_color;
public polygon_type_3(int parameter_control_word,
float x,
float y,
float z,
float u,
float v,
int base_color,
int offset_color
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u = u;
this.v = v;
this.base_color = base_color;
this.offset_color = offset_color;
}
}
public class polygon_type_4 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int u_v;
public int _res0;
public int base_color;
public int offset_color;
public polygon_type_4(int parameter_control_word,
float x,
float y,
float z,
int u_v,
int base_color,
int offset_color
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u_v = u_v;
this._res0 = 0;
this.base_color = base_color;
this.offset_color = offset_color;
}
}
public class polygon_type_5 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public float u;
public float v;
public int _res0;
public int _res1;
public float base_color_alpha;
public float base_color_r;
public float base_color_g;
public float base_color_b;
public float offset_color_alpha;
public float offset_color_r;
public float offset_color_g;
public float offset_color_b;
public polygon_type_5(int parameter_control_word,
float x,
float y,
float z,
float u,
float v,
float base_color_alpha,
float base_color_r,
float base_color_g,
float base_color_b,
float offset_color_alpha,
float offset_color_r,
float offset_color_g,
float offset_color_b
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u = u;
this.v = v;
this._res0 = 0;
this._res1 = 0;
this.base_color_alpha = base_color_alpha;
this.base_color_r = base_color_r;
this.base_color_g = base_color_g;
this.base_color_b = base_color_b;
this.offset_color_alpha = offset_color_alpha;
this.offset_color_r = offset_color_r;
this.offset_color_g = offset_color_g;
this.offset_color_b = offset_color_b;
}
}
public class polygon_type_6 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int u_v;
public int _res0;
public int _res1;
public int _res2;
public float base_color_alpha;
public float base_color_r;
public float base_color_g;
public float base_color_b;
public float offset_color_alpha;
public float offset_color_r;
public float offset_color_g;
public float offset_color_b;
public polygon_type_6(int parameter_control_word,
float x,
float y,
float z,
int u_v,
float base_color_alpha,
float base_color_r,
float base_color_g,
float base_color_b,
float offset_color_alpha,
float offset_color_r,
float offset_color_g,
float offset_color_b
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u_v = u_v;
this._res0 = 0;
this._res1 = 0;
this._res2 = 0;
this.base_color_alpha = base_color_alpha;
this.base_color_r = base_color_r;
this.base_color_g = base_color_g;
this.base_color_b = base_color_b;
this.offset_color_alpha = offset_color_alpha;
this.offset_color_r = offset_color_r;
this.offset_color_g = offset_color_g;
this.offset_color_b = offset_color_b;
}
}
public class polygon_type_7 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public float u;
public float v;
public float base_intensity;
public float offset_intensity;
public polygon_type_7(int parameter_control_word,
float x,
float y,
float z,
float u,
float v,
float base_intensity,
float offset_intensity
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u = u;
this.v = v;
this.base_intensity = base_intensity;
this.offset_intensity = offset_intensity;
}
}
public class polygon_type_8 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int u_v;
public int _res0;
public float base_intensity;
public float offset_intensity;
public polygon_type_8(int parameter_control_word,
float x,
float y,
float z,
int u_v,
float base_intensity,
float offset_intensity
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u_v = u_v;
this._res0 = 0;
this.base_intensity = base_intensity;
this.offset_intensity = offset_intensity;
}
}
public class polygon_type_9 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int base_color_0;
public int base_color_1;
public int _res0;
public int _res1;
public polygon_type_9(int parameter_control_word,
float x,
float y,
float z,
int base_color_0,
int base_color_1
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.base_color_0 = base_color_0;
this.base_color_1 = base_color_1;
this._res0 = 0;
this._res1 = 0;
}
}
public class polygon_type_10 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int base_intensity_0;
public int base_intensity_1;
public int _res0;
public int _res1;
public polygon_type_10(int parameter_control_word,
float x,
float y,
float z,
int base_intensity_0,
int base_intensity_1
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.base_intensity_0 = base_intensity_0;
this.base_intensity_1 = base_intensity_1;
this._res0 = 0;
this._res1 = 0;
}
}
public class polygon_type_11 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public float u_0;
public float v_0;
public int base_color_0;
public int offset_color_0;
public float u_1;
public float v_1;
public int base_color_1;
public int offset_color_1;
public int _res0;
public int _res1;
public int _res2;
public int _res3;
public polygon_type_11(int parameter_control_word,
float x,
float y,
float z,
float u_0,
float v_0,
int base_color_0,
int offset_color_0,
float u_1,
float v_1,
int base_color_1,
int offset_color_1
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u_0 = u_0;
this.v_0 = v_0;
this.base_color_0 = base_color_0;
this.offset_color_0 = offset_color_0;
this.u_1 = u_1;
this.v_1 = v_1;
this.base_color_1 = base_color_1;
this.offset_color_1 = offset_color_1;
this._res0 = 0;
this._res1 = 0;
this._res2 = 0;
this._res3 = 0;
}
}
public class polygon_type_12 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int u_v_0;
public int _res0;
public int base_color_0;
public int offset_color_0;
public int u_v_1;
public int _res1;
public int base_color_1;
public int offset_color_1;
public int _res2;
public int _res3;
public int _res4;
public int _res5;
public polygon_type_12(int parameter_control_word,
float x,
float y,
float z,
int u_v_0,
int base_color_0,
int offset_color_0,
int u_v_1,
int base_color_1,
int offset_color_1
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u_v_0 = u_v_0;
this._res0 = 0;
this.base_color_0 = base_color_0;
this.offset_color_0 = offset_color_0;
this.u_v_1 = u_v_1;
this._res1 = 0;
this.base_color_1 = base_color_1;
this.offset_color_1 = offset_color_1;
this._res2 = 0;
this._res3 = 0;
this._res4 = 0;
this._res5 = 0;
}
}
public class polygon_type_13 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public float u_0;
public float v_0;
public int base_intensity_0;
public float offset_intensity_0;
public float u_1;
public float v_1;
public int base_intensity_1;
public float offset_intensity_1;
public int _res0;
public int _res1;
public int _res2;
public int _res3;
public polygon_type_13(int parameter_control_word,
float x,
float y,
float z,
float u_0,
float v_0,
int base_intensity_0,
float offset_intensity_0,
float u_1,
float v_1,
int base_intensity_1,
float offset_intensity_1
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u_0 = u_0;
this.v_0 = v_0;
this.base_intensity_0 = base_intensity_0;
this.offset_intensity_0 = offset_intensity_0;
this.u_1 = u_1;
this.v_1 = v_1;
this.base_intensity_1 = base_intensity_1;
this.offset_intensity_1 = offset_intensity_1;
this._res0 = 0;
this._res1 = 0;
this._res2 = 0;
this._res3 = 0;
}
}
public class polygon_type_14 {
public int parameter_control_word;
public float x;
public float y;
public float z;
public int u_v_0;
public int _res0;
public int base_intensity_0;
public float offset_intensity_0;
public int u_v_1;
public int _res1;
public int base_intensity_1;
public float offset_intensity_1;
public int _res2;
public int _res3;
public int _res4;
public int _res5;
public polygon_type_14(int parameter_control_word,
float x,
float y,
float z,
int u_v_0,
int base_intensity_0,
float offset_intensity_0,
int u_v_1,
int base_intensity_1,
float offset_intensity_1
) {
this.parameter_control_word = parameter_control_word;
this.x = x;
this.y = y;
this.z = z;
this.u_v_0 = u_v_0;
this._res0 = 0;
this.base_intensity_0 = base_intensity_0;
this.offset_intensity_0 = offset_intensity_0;
this.u_v_1 = u_v_1;
this._res1 = 0;
this.base_intensity_1 = base_intensity_1;
this.offset_intensity_1 = offset_intensity_1;
this._res2 = 0;
this._res3 = 0;
this._res4 = 0;
this._res5 = 0;
}
}
public class sprite_type_0 {
public int parameter_control_word;
public float a_x;
public float a_y;
public float a_z;
public float b_x;
public float b_y;
public float b_z;
public float c_x;
public float c_y;
public float c_z;
public float d_x;
public float d_y;
public int _res0;
public int _res1;
public int _res2;
public int _res3;
public sprite_type_0(int parameter_control_word,
float a_x,
float a_y,
float a_z,
float b_x,
float b_y,
float b_z,
float c_x,
float c_y,
float c_z,
float d_x,
float d_y
) {
this.parameter_control_word = parameter_control_word;
this.a_x = a_x;
this.a_y = a_y;
this.a_z = a_z;
this.b_x = b_x;
this.b_y = b_y;
this.b_z = b_z;
this.c_x = c_x;
this.c_y = c_y;
this.c_z = c_z;
this.d_x = d_x;
this.d_y = d_y;
this._res0 = 0;
this._res1 = 0;
this._res2 = 0;
this._res3 = 0;
}
}
public class sprite_type_1 {
public int parameter_control_word;
public float a_x;
public float a_y;
public float a_z;
public float b_x;
public float b_y;
public float b_z;
public float c_x;
public float c_y;
public float c_z;
public float d_x;
public float d_y;
public int _res0;
public int a_u_a_v;
public int b_u_b_v;
public int c_u_c_v;
public sprite_type_1(int parameter_control_word,
float a_x,
float a_y,
float a_z,
float b_x,
float b_y,
float b_z,
float c_x,
float c_y,
float c_z,
float d_x,
float d_y,
int a_u_a_v,
int b_u_b_v,
int c_u_c_v
) {
this.parameter_control_word = parameter_control_word;
this.a_x = a_x;
this.a_y = a_y;
this.a_z = a_z;
this.b_x = b_x;
this.b_y = b_y;
this.b_z = b_z;
this.c_x = c_x;
this.c_y = c_y;
this.c_z = c_z;
this.d_x = d_x;
this.d_y = d_y;
this._res0 = 0;
this.a_u_a_v = a_u_a_v;
this.b_u_b_v = b_u_b_v;
this.c_u_c_v = c_u_c_v;
}
}
public class modifier_volume {
public int parameter_control_word;
public float a_x;
public float a_y;
public float a_z;
public float b_x;
public float b_y;
public float b_z;
public float c_x;
public float c_y;
public float c_z;
public int _res0;
public int _res1;
public int _res2;
public int _res3;
public int _res4;
public int _res5;
public modifier_volume(int parameter_control_word,
float a_x,
float a_y,
float a_z,
float b_x,
float b_y,
float b_z,
float c_x,
float c_y,
float c_z
) {
this.parameter_control_word = parameter_control_word;
this.a_x = a_x;
this.a_y = a_y;
this.a_z = a_z;
this.b_x = b_x;
this.b_y = b_y;
this.b_z = b_z;
this.c_x = c_x;
this.c_y = c_y;
this.c_z = c_z;
this._res0 = 0;
this._res1 = 0;
this._res2 = 0;
this._res3 = 0;
this._res4 = 0;
this._res5 = 0;
}
}
}