#include "math.h" float __attribute__ ((noinline)) cosf(float f) { return __builtin_cosf(f); } float __attribute__ ((noinline)) sinf(float f) { return __builtin_sinf(f); } void native_java_lang_math_sin_1(struct vm * vm, uint32_t * args) { float arg = ((float *)args)[0]; float value = sinf(arg); operand_stack_push_f32(vm->current_frame, value); } void native_java_lang_math_cos_1(struct vm * vm, uint32_t * args) { float arg = ((float *)args)[0]; float value = cosf(arg); operand_stack_push_f32(vm->current_frame, value); } void native_java_lang_math_abs_1(struct vm * vm, uint32_t * args) { float arg = ((float *)args)[0]; float value = __builtin_fabsf(arg); operand_stack_push_f32(vm->current_frame, value); }