#include "math.h" void __attribute__ ((noinline)) __attribute__ ((optimize(0))) native_java_lang_math_sin_1(struct vm * vm, uint32_t * args) { float arg = ((float *)args)[0]; float value = __builtin_sinf(arg); operand_stack_push_f32(vm->current_frame, value); } void __attribute__ ((noinline)) __attribute__ ((optimize(0))) native_java_lang_math_cos_1(struct vm * vm, uint32_t * args) { float arg = ((float *)args)[0]; float value = __builtin_cosf(arg); operand_stack_push_f32(vm->current_frame, value); } void native_java_lang_math_abs_1(struct vm * vm, uint32_t * args) { float arg = ((float *)args)[0]; float value = __builtin_fabsf(arg); operand_stack_push_f32(vm->current_frame, value); }