dreamcast/maple.h
Zack Buhman f1a32d0719 maple: send a 'device request' command
On an emulator, the receive buffer is filled with the correct/expected
data for 'device status'.

I found this experiment useful:

- it revealed a bug in my register struct generator code (the
  maple_if-related registers were not at the correct offsets)

- it validates my understanding about endianness-swapping between the
  maple bus and the SH4
2023-12-09 01:31:34 +08:00

7 lines
154 B
C++

#pragma once
#include <cstdint>
void maple_init_host_command(uint32_t * buf, uint32_t * receive_address);
void maple_dma_start(uint32_t * command_buf);