181 lines
6.0 KiB
C++
181 lines
6.0 KiB
C++
#include <stdint.h>
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#include "holly/background.hpp"
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#include "holly/core.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/holly.hpp"
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#include "holly/isp_tsp.hpp"
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#include "holly/region_array.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_global_parameter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_vertex_parameter.hpp"
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#include "holly/texture_memory_alloc2.hpp"
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#include "holly/video_output.hpp"
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#include "sh7091/store_queue.hpp"
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#include "sh7091/serial.hpp"
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#include "systembus.hpp"
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#include "memorymap.hpp"
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struct vertex {
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float x;
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float y;
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float z;
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unsigned int base_color;
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};
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// screen space coordinates
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const struct vertex quad_vertices[] = {
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{ 100.607f, 50.f, 0.1f, 0xff0000ff },
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{ 539.393f, 50.f, 0.1f, 0xff00ff00 },
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{ 539.393f, 430.f, 0.1f, 0xff00ff00 },
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{ 100.607f, 430.f, 0.1f, 0xff0000ff },
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};
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void transfer_triangle()
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{
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const uint32_t parameter_control_word = para_control::para_type::sprite
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| para_control::list_type::opaque
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| obj_control::col_type::packed_color;
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//| obj_control::gouraud;
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const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
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| isp_tsp_instruction_word::culling_mode::no_culling;
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const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one
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| tsp_instruction_word::dst_alpha_instr::zero
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| tsp_instruction_word::fog_control::no_fog;
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const uint32_t texture_control_word = 0;
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const uint32_t base_color = 0xffff0000;
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*reinterpret_cast<ta_global_parameter::sprite *>(store_queue) =
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ta_global_parameter::sprite(parameter_control_word,
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isp_tsp_instruction_word,
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tsp_instruction_word,
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texture_control_word,
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base_color,
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0, // offset_color
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0, // data_size_for_sort_dma
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0); // next_address_for_sort_dma
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sq_transfer_32byte(ta_fifo_polygon_converter);
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*reinterpret_cast<ta_vertex_parameter::sprite_type_0 *>(store_queue) =
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ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter,
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quad_vertices[0].x,
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quad_vertices[0].y,
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quad_vertices[0].z,
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quad_vertices[1].x,
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quad_vertices[1].y,
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quad_vertices[1].z,
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quad_vertices[2].x,
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quad_vertices[2].y,
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quad_vertices[2].z,
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quad_vertices[3].x,
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quad_vertices[3].y);
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sq_transfer_64byte(ta_fifo_polygon_converter);
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*reinterpret_cast<ta_global_parameter::end_of_list *>(store_queue) =
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ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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sq_transfer_32byte(ta_fifo_polygon_converter);
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}
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void main()
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{
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const uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte;
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const int render_passes = 1;
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const struct opb_size opb_size[render_passes] = {
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{
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.opaque = 16 * 4,
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.opaque_modifier = 0,
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.translucent = 0,
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.translucent_modifier = 0,
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.punch_through = 0
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}
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};
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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core_init();
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video_output::set_mode_vga();
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const int framebuffer_width = 640;
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const int framebuffer_height = 480;
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const int tile_width = framebuffer_width / 32;
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const int tile_height = framebuffer_height / 32;
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region_array_multipass(tile_width,
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tile_height,
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opb_size,
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render_passes,
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texture_memory_alloc::region_array[0].start,
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texture_memory_alloc::object_list[0].start);
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background_parameter2(texture_memory_alloc::background[0].start,
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0xff220033);
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while (1) {
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ta_polygon_converter_init2(texture_memory_alloc::isp_tsp_parameters[0].start,
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texture_memory_alloc::isp_tsp_parameters[0].end,
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texture_memory_alloc::object_list[0].start,
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texture_memory_alloc::object_list[0].end,
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opb_size[0].total(),
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ta_alloc,
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tile_width,
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tile_height);
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transfer_triangle();
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ta_wait_opaque_list();
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//0x80400000
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volatile uint32_t * param_base = &texture_memory32[texture_memory_alloc::isp_tsp_parameters[0].start / 4];
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param_base[0] |= isp_tsp_instruction_word::gouraud_shading;
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//param_base[1]; // tsp
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//param_base[2]; // texture
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//param_base[3]; // x
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//param_base[4]; // y
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//param_base[5]; // z
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param_base[6] = quad_vertices[0].base_color; // base_color
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//param_base[7]; // x
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//param_base[8]; // y
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//param_base[9]; // z
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param_base[10] = quad_vertices[1].base_color; // base_color
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//param_base[11]; // x
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//param_base[12]; // y
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//param_base[13]; // z
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//param_base[14] = quad_vertices[2].base_color; // base_color
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//param_base[15]; // x
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//param_base[16]; // y
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//param_base[17]; // z
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//param_base[18] = quad_vertices[3].base_color; // base_color
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core_start_render2(texture_memory_alloc::region_array[0].start,
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texture_memory_alloc::isp_tsp_parameters[0].start,
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texture_memory_alloc::background[0].start,
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texture_memory_alloc::framebuffer[0].start,
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framebuffer_width);
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core_wait_end_of_render_video();
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while (!spg_status::vsync(holly.SPG_STATUS));
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holly.FB_R_SOF1 = texture_memory_alloc::framebuffer[0].start;
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while (spg_status::vsync(holly.SPG_STATUS));
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break;
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}
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serial::integer<uint32_t>(system.ISTNRM);
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serial::integer<uint32_t>(system.ISTERR);
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serial::string("return\nreturn\nreturn\n");
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}
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