dreamcast/geometry/border.obj
Zack Buhman 4bb04a0362 example: add maple_analog
Also adds the incomplete modifier_volume example.

This also adds vec2 for UV coordinates, and obj_to_cpp has been
modified to parse vertex texture coordinates from obj files.
2023-12-30 10:53:39 +08:00

30 lines
648 B
Plaintext

# Blender 3.3.6
# www.blender.org
o Border
v -1.000000 0.000000 1.000000
v 1.000000 0.000000 1.000000
v -1.000000 0.000000 -1.000000
v 1.000000 0.000000 -1.000000
v 0.950000 0.000000 1.000000
v 0.950000 0.000000 -1.000000
v 0.950000 0.000000 0.950000
v 0.950000 0.000000 -0.950000
v -0.950000 0.000000 -1.000000
v -0.950000 0.000000 1.000000
v -0.950000 0.000000 0.950000
v -0.950000 0.000000 -0.950000
vn -0.0000 1.0000 -0.0000
s 0
f 6//1 12//1 8//1
f 5//1 11//1 10//1
f 6//1 9//1 12//1
f 5//1 7//1 11//1
f 8//1 4//1 6//1
f 1//1 11//1 12//1
f 12//1 3//1 1//1
f 2//1 7//1 5//1
f 8//1 7//1 4//1
f 1//1 10//1 11//1
f 12//1 9//1 3//1
f 2//1 4//1 7//1