Also adds the incomplete modifier_volume example. This also adds vec2 for UV coordinates, and obj_to_cpp has been modified to parse vertex texture coordinates from obj files.
30 lines
648 B
Plaintext
30 lines
648 B
Plaintext
# Blender 3.3.6
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# www.blender.org
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o Border
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v -1.000000 0.000000 1.000000
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v 1.000000 0.000000 1.000000
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v -1.000000 0.000000 -1.000000
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v 1.000000 0.000000 -1.000000
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v 0.950000 0.000000 1.000000
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v 0.950000 0.000000 -1.000000
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v 0.950000 0.000000 0.950000
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v 0.950000 0.000000 -0.950000
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v -0.950000 0.000000 -1.000000
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v -0.950000 0.000000 1.000000
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v -0.950000 0.000000 0.950000
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v -0.950000 0.000000 -0.950000
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vn -0.0000 1.0000 -0.0000
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s 0
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f 6//1 12//1 8//1
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f 5//1 11//1 10//1
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f 6//1 9//1 12//1
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f 5//1 7//1 11//1
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f 8//1 4//1 6//1
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f 1//1 11//1 12//1
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f 12//1 3//1 1//1
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f 2//1 7//1 5//1
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f 8//1 7//1 4//1
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f 1//1 10//1 11//1
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f 12//1 9//1 3//1
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f 2//1 4//1 7//1
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