dreamcast/chess/square.hpp
2024-05-31 23:09:55 -05:00

21 lines
434 B
C++

#pragma once
#include "geometry/geometry.hpp"
namespace square {
constexpr vec3 vertices[] = {
{ -1.000000f, 1.000000f, -0.000000f },
{ 1.000000f, 1.000000f, -0.000000f },
{ -1.000000f, -1.000000f, 0.000000f },
{ 1.000000f, -1.000000f, 0.000000f },
};
constexpr face_v faces[] = {
{{1}, {2}, {0}},
{{1}, {3}, {2}},
};
constexpr uint32_t num_faces = (sizeof (faces)) / (sizeof (face_v));
}