199 lines
6.0 KiB
C++
199 lines
6.0 KiB
C++
#include <cstdint>
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#include "holly/texture_memory_alloc.hpp"
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#include "holly/holly.hpp"
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#include "holly/core.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_global_parameter.hpp"
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#include "holly/ta_vertex_parameter.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/isp_tsp.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "holly/video_output.hpp"
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#include "memorymap.hpp"
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#include "sh7091/store_queue.hpp"
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#include "math/vec3.hpp"
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constexpr float isqrt2 = 0.7071067811865475;
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using vec3 = vec<3, float>;
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void triangle(vec3 a, vec3 b, vec3 c, const uint32_t base_color)
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{
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const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
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| para_control::list_type::opaque
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| obj_control::col_type::packed_color;
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const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
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| isp_tsp_instruction_word::culling_mode::no_culling;
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const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one
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| tsp_instruction_word::dst_alpha_instr::zero
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| tsp_instruction_word::fog_control::no_fog;
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*reinterpret_cast<ta_global_parameter::polygon_type_0 *>(store_queue) =
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ta_global_parameter::polygon_type_0(parameter_control_word,
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isp_tsp_instruction_word,
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tsp_instruction_word,
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0, // texture_control_word
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0, // data_size_for_sort_dma
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0 // next_address_for_sort_dma
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);
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sq_transfer_32byte(ta_fifo_polygon_converter);
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*reinterpret_cast<ta_vertex_parameter::polygon_type_0 *>(store_queue) =
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ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false),
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a.x, a.y, a.z,
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base_color);
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sq_transfer_32byte(ta_fifo_polygon_converter);
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*reinterpret_cast<ta_vertex_parameter::polygon_type_0 *>(store_queue) =
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ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false),
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b.x, b.y, b.z,
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base_color);
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sq_transfer_32byte(ta_fifo_polygon_converter);
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*reinterpret_cast<ta_vertex_parameter::polygon_type_0 *>(store_queue) =
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ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(true),
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c.x, c.y, c.z,
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base_color);
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sq_transfer_32byte(ta_fifo_polygon_converter);
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}
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void tetrahedron(vec3 a, vec3 b, vec3 c, vec3 d)
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{
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/*
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vec3 a = { 1, 0,-isqrt2};
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vec3 b = {-1, 0,-isqrt2};
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vec3 c = { 0, 1, isqrt2};
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vec3 d = { 0,-1, isqrt2};
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c - d
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/ \ /
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b - a
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*/
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triangle(a, b, c, 0xff'00ffff); // c
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triangle(a, c, d, 0xff'ffff00); // y
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triangle(d, a, b, 0xff'ff00ff); // m
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triangle(d, b, c, 0xff'00ff00); // g
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}
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vec3 midpoint(vec3 a, vec3 b)
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{
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return {(a.x + b.x) / 2.f,
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(a.y + b.y) / 2.f,
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(a.z + b.z) / 2.f};
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}
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void subdivide(vec3 a, vec3 b, vec3 c, vec3 d, int depth)
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{
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vec3 ab = midpoint(a, b);
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vec3 ac = midpoint(a, c);
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vec3 ad = midpoint(a, d);
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vec3 bc = midpoint(b, c);
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vec3 bd = midpoint(b, d);
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vec3 cd = midpoint(c, d);
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if (depth == 0) {
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tetrahedron(ad, a, ab, ac);
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tetrahedron(bd, ab, b, bc);
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tetrahedron(cd, ac, bc, c);
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tetrahedron( d, ad, bd, cd);
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} else {
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subdivide(ad, a, ab, ac, depth - 1);
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subdivide(bd, ab, b, bc, depth - 1);
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subdivide(cd, ac, bc, c, depth - 1);
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subdivide( d, ad, bd, cd, depth - 1);
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}
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}
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float theta;
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vec3 transform(vec3 v)
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{
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float x1 = v.x * __builtin_cosf(theta) - v.z * __builtin_sinf(theta);
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float y1 = v.y;
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float z1 = v.x * __builtin_sinf(theta) + v.z * __builtin_cosf(theta);
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float x = x1;
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float y = y1 * __builtin_cosf(-theta * 0.3) - z1 * __builtin_sinf(-theta * 0.3);
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float z = y1 * __builtin_sinf(-theta * 0.3) + z1 * __builtin_cosf(-theta * 0.3);
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return {
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x * 200.f + 320.f,
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y * 200.f + 240.f,
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1.f / (z + 10.f),
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};
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}
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void main()
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{
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video_output::set_mode_vga();
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theta = 0.f;
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::_16x4byte
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| ta_alloc_ctrl::o_opb::_16x4byte;
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constexpr struct opb_size opb_size = { .opaque = 16 * 4
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, .opaque_modifier = 16 * 4
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, .translucent = 0
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, .translucent_modifier = 0
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, .punch_through = 0
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};
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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core_init();
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region_array2(640 / 32, 480 / 32, opb_size);
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background_parameter(0xff0000ff);
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uint32_t frame_ix = 0;
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while (true) {
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ta_polygon_converter_init(opb_size.total(),
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ta_alloc,
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640 / 32,
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480 / 32);
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vec3 a = { 1, 0,-isqrt2};
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vec3 b = {-1, 0,-isqrt2};
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vec3 c = { 0, 1, isqrt2};
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vec3 d = { 0,-1, isqrt2};
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subdivide(transform(a),
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transform(b),
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transform(c),
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transform(d),
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4);
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theta += 0.01f;
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// end of opaque list
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*reinterpret_cast<ta_global_parameter::end_of_list *>(store_queue) =
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ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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sq_transfer_32byte(ta_fifo_polygon_converter);
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ta_wait_opaque_list();
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core_start_render(frame_ix);
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core_wait_end_of_render_video();
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while (!spg_status::vsync(holly.SPG_STATUS));
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core_flip(frame_ix);
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while (spg_status::vsync(holly.SPG_STATUS));
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frame_ix = (frame_ix + 1) & 1;
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}
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}
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