The previous texture_memory_alloc.hpp was written based on an incorrect understanding of the "32-bit" and "64-bit" texture memory address mapping. The primary motivation is to rearrange the texture memory address map so that "textures" (64-bit access) do not overlap with 32-bit accesses, such as REGION_BASE or PARAM_BASE.
319 lines
9.1 KiB
C++
319 lines
9.1 KiB
C++
#include <cstdint>
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#include <bit>
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#include "align.hpp"
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#include "holly/video_output.hpp"
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#include "holly/holly.hpp"
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#include "holly/core.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_vertex_parameter.hpp"
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#include "holly/ta_global_parameter.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/isp_tsp.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "holly/texture_memory_alloc.hpp"
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#include "memorymap.hpp"
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#include "sh7091/serial.hpp"
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#include "geometry/circle.hpp"
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#include "math/vec4.hpp"
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#include "math/math.hpp"
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#include "maple/maple.hpp"
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#include "maple/maple_impl.hpp"
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#include "maple/maple_bus_bits.hpp"
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#include "maple/maple_bus_commands.hpp"
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#include "maple/maple_bus_ft0.hpp"
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uint32_t _command_buf[(1024 + 32) / 4];
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uint32_t _receive_buf[(1024 + 32) / 4];
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static ft0::data_transfer::data_format data[4];
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void do_get_condition(uint32_t * command_buf,
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uint32_t * receive_buf)
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{
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using command_type = get_condition;
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using response_type = data_transfer<ft0::data_transfer::data_format>;
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get_condition::data_fields data_fields = {
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.function_type = std::byteswap(function_type::controller)
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};
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const uint32_t command_size = maple::init_host_command_all_ports<command_type, response_type>(command_buf, receive_buf,
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data_fields);
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using host_response_type = struct maple::command_response<response_type::data_fields>;
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auto host_response = reinterpret_cast<host_response_type *>(receive_buf);
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maple::dma_start(command_buf, command_size,
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receive_buf, maple::sizeof_command(host_response));
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for (uint8_t port = 0; port < 4; port++) {
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auto& bus_data = host_response[port].bus_data;
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if (bus_data.command_code != response_type::command_code) {
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return;
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}
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auto& data_fields = bus_data.data_fields;
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if ((data_fields.function_type & std::byteswap(function_type::controller)) == 0) {
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return;
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}
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data[port].analog_axis_3 = data_fields.data.analog_axis_3;
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data[port].analog_axis_4 = data_fields.data.analog_axis_4;
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}
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}
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vec3 intersection(vec3& a, vec3& b, vec3& n)
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{
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const float t = (-dot(n, a)) / dot(n, b - a);
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return a + t * (b - a);
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}
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void transform(ta_parameter_writer& parameter,
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const vec3 * vertices,
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const face_vtn& face,
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const vec4& color,
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const vec3& position,
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const bool enable_clipping
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)
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{
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const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
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| para_control::list_type::opaque
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| obj_control::col_type::floating_color
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| obj_control::gouraud;
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const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
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| isp_tsp_instruction_word::culling_mode::no_culling;
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const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one
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| tsp_instruction_word::dst_alpha_instr::zero
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| tsp_instruction_word::fog_control::no_fog;
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constexpr uint32_t strip_length = 3;
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vec3 points[strip_length * 2];
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uint32_t positive = 0;
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uint32_t negative = 0;
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vec3 plane_normal = {-1.f, 0.f, 0.f};
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// object transform and clip
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for (uint32_t i = 0; i < strip_length; i++) {
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uint32_t vertex_ix = face[i].vertex;
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auto vertex = vertices[vertex_ix];
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vertex = (vertex * 0.5f);
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// rotate 90° around the X axis
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float x = vertex.x;
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float y = vertex.z;
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float z = vertex.y;
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// object transform
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x += position.x; // object space
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y += position.y; // object space
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z += position.z; // object space
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// clip
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auto point = vec3(x, y, z);
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float distance = dot(plane_normal, point);
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if ((!enable_clipping) || distance > 0.0f) {
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points[0 + positive] = point;
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positive += 1;
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} else { // is negative (or intersects)
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points[(strip_length - 1) - negative] = point;
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negative += 1;
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}
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}
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uint32_t num_tris = 0;
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if ((!enable_clipping) || positive == 3) {
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num_tris = 1;
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// nothing to clip
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} else if (positive == 0) {
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num_tris = 0;
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// clip everything
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} else if (positive == 1) {
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num_tris = 1;
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auto& A = points[0]; // positive
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auto& B = points[1]; // negative
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auto& C = points[2]; // negative
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/*
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// A
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// /\
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// / \
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// -AB----AC--
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// / \
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// B________C
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*/
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auto AB_ = intersection(A, B, plane_normal);
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auto AC_ = intersection(A, C, plane_normal);
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points[0] = A;
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points[1] = AC_;
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points[2] = AB_;
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} else if (positive == 2) {
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num_tris = 2;
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auto& A = points[0]; // positive
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auto& B = points[1]; // positive
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auto& C = points[2]; // negative
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// A _____ B
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// \ /
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//--AC---BC--
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// \ /
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// \/
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// C
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auto AC_ = intersection(A, C, plane_normal);
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auto BC_ = intersection(B, C, plane_normal);
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points[0] = A;
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points[1] = B;
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points[2] = AC_;
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points[3] = B;
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points[4] = BC_;
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points[5] = AC_;
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}
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for (uint32_t j = 0; j < num_tris; j++) {
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parameter.append<ta_global_parameter::polygon_type_0>() =
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ta_global_parameter::polygon_type_0(parameter_control_word,
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isp_tsp_instruction_word,
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tsp_instruction_word,
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0, // texture_control_word
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0, // data_size_for_sort_dma
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0 // next_address_for_sort_dma
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);
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for (uint32_t i = 0; i < strip_length; i++) {
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float x = points[3 * j + i].x;
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float y = points[3 * j + i].y;
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float z = points[3 * j + i].z;
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// camera transform
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z += 1;
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// screen space transform
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x *= 240.f;
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y *= 240.f;
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x += 320.f;
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y += 240.f;
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z = 1 / z;
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bool end_of_strip = i == strip_length - 1;
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parameter.append<ta_vertex_parameter::polygon_type_1>() =
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ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(end_of_strip),
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x, y, z,
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1.0f, // alpha
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(i == 0) ? 1.0f : 0.0f, // r
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(i == 1) ? 1.0f : 0.0f, // g
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(i == 2) ? 1.0f : 0.0f // b
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);
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}
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}
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}
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void init_texture_memory(const struct opb_size& opb_size)
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{
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region_array2(640 / 32, // width
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480 / 32, // height
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opb_size
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);
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background_parameter(0xff00ff00);
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}
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uint32_t _ta_parameter_buf[((32 * 8192) + 32) / 4];
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void main()
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{
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uint32_t * command_buf = align_32byte(_command_buf);
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uint32_t * receive_buf = align_32byte(_receive_buf);
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video_output::set_mode_vga();
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte;
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constexpr struct opb_size opb_size = { .opaque = 16 * 4
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, .opaque_modifier = 0
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, .translucent = 0
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, .translucent_modifier = 0
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, .punch_through = 0
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};
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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core_init();
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init_texture_memory(opb_size);
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uint32_t frame_ix = 0;
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float theta = 0;
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float x_pos = 0;
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float y_pos = 0;
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while (1) {
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do_get_condition(command_buf, receive_buf);
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ta_polygon_converter_init(opb_size.total(),
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ta_alloc,
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640 / 32,
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480 / 32);
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float x_ = static_cast<float>(data[0].analog_axis_3 - 0x80) / 127.f;
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float y_ = static_cast<float>(data[0].analog_axis_4 - 0x80) / 127.f;
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if (x_ > x_pos) x_pos += (0.09f * ((x_ - x_pos) * (x_ - x_pos)));
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if (x_ < x_pos) x_pos -= (0.09f * ((x_ - x_pos) * (x_ - x_pos)));
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if (y_ > y_pos) y_pos += (0.09f * ((y_ - y_pos) * (y_ - y_pos)));
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if (y_ < y_pos) y_pos -= (0.09f * ((y_ - y_pos) * (y_ - y_pos)));
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auto parameter = ta_parameter_writer(ta_parameter_buf);
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for (uint32_t i = 0; i < circle::num_faces; i++) {
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/*
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transform(parameter,
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circle::vertices,
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circle::faces[i],
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vec4{1.0f, 0.5f, 0.5f, 0.0f} * (((i/1.2f) * (1.f / circle::num_faces)) + (1.f/1.2f)), // color
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{x_pos * 2, y_pos * 2, 1.0f}, // position
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false // clipping
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);
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*/
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transform(parameter,
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circle::vertices,
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circle::faces[i],
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{1.0f, 1.0f, 0.0f, 0.0f}, // color
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{x_pos * 2, y_pos * 2, 0.0f}, // position
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true // clipping
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);
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}
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parameter.append<ta_global_parameter::end_of_list>() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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ta_polygon_converter_transfer(ta_parameter_buf, parameter.offset);
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ta_wait_opaque_list();
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core_start_render(frame_ix);
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core_wait_end_of_render_video();
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while (!spg_status::vsync(holly.SPG_STATUS));
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core_flip(frame_ix);
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while (spg_status::vsync(holly.SPG_STATUS));
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frame_ix = (frame_ix + 1) & 1;;
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theta += (2.f * pi) / 720.f;
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}
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}
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