dreamcast/bsp/20kdm2/textures/sfx/flame4.data.h

16 lines
476 B
C

#pragma once
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
extern uint32_t _binary_bsp_20kdm2_textures_sfx_flame4_data_start __asm("_binary_bsp_20kdm2_textures_sfx_flame4_data_start");
extern uint32_t _binary_bsp_20kdm2_textures_sfx_flame4_data_end __asm("_binary_bsp_20kdm2_textures_sfx_flame4_data_end");
extern uint32_t _binary_bsp_20kdm2_textures_sfx_flame4_data_size __asm("_binary_bsp_20kdm2_textures_sfx_flame4_data_size");
#ifdef __cplusplus
}
#endif