dreamcast/text_editor/keyboard.hpp

15 lines
424 B
C++

#pragma once
#include <cstdint>
#include "maple/maple_bus_ft6.hpp"
#include "gap_buffer.hpp"
void keyboard_do_get_condition(uint32_t * command_buf,
uint32_t * receive_buf,
ft6::data_transfer::data_format& data);
void keyboard_debug(ft6::data_transfer::data_format * keyboards, uint32_t frame_ix);
void keyboard_update(ft6::data_transfer::data_format * keyboards, uint32_t frame_ix, gap_buffer& gb);