dreamcast/texture/container/container2_specular.data.h

16 lines
518 B
C

#pragma once
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
extern uint32_t _binary_texture_container_container2_specular_data_start __asm("_binary_texture_container_container2_specular_data_start");
extern uint32_t _binary_texture_container_container2_specular_data_end __asm("_binary_texture_container_container2_specular_data_end");
extern uint32_t _binary_texture_container_container2_specular_data_size __asm("_binary_texture_container_container2_specular_data_size");
#ifdef __cplusplus
}
#endif