dreamcast/holly/region_array.cpp
Zack Buhman c5078cb030 example: add translucency example
The macaw_multipass example does not work on real hardware.
2023-12-14 20:57:44 +08:00

204 lines
10 KiB
C++

#include <cstdint>
#include "region_array.hpp"
#define REGION_ARRAY__LAST_REGION (1 << 31)
#define REGION_ARRAY__Z_CLEAR (1 << 30)
#define REGION_ARRAY__PRE_SORT (1 << 29)
#define REGION_ARRAY__FLUSH_ACCUMULATE (1 << 28)
#define REGION_ARRAY__TILE_Y_POSITION(n) (((n) & 0x3f) << 8)
#define REGION_ARRAY__TILE_X_POSITION(n) (((n) & 0x3f) << 2)
#define REGION_ARRAY__LIST_POINTER__EMPTY (1 << 31)
#define REGION_ARRAY__LIST_POINTER(n) ((n) & 0xfffffc)
// this is for a "type 2" region array.
// region header type is specified in FPU_PARAM_CFG
struct region_array_entry {
uint32_t tile; /* 3.7.7 page 216 */
uint32_t opaque_list_pointer;
uint32_t opaque_modifier_volume_list_pointer;
uint32_t translucent_list_pointer;
uint32_t translucent_modifier_volume_list_pointer;
uint32_t punch_through_list_pointer;
};
// opaque list pointer offset: OPB size * tile index * 4
void region_array(volatile uint32_t * buf,
const uint32_t ol_base,
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
const uint32_t height) // in tile units (1 tile unit = 32 pixels)
{
volatile region_array_entry * region_array = reinterpret_cast<volatile region_array_entry *>(buf);
uint32_t ix = 0;
// create a "dummy region array [item]" for CORE & TA-related bug #21:
// "Misshapen tiles or missing tiles occur"
/*
region_array[ix].tile = REGION_ARRAY__FLUSH_ACCUMULATE;
region_array[ix].opaque_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
ix += 1;
*/
for (uint32_t y = 0; y < height; y++) {
for (uint32_t x = 0; x < width; x++) {
region_array[ix].tile = REGION_ARRAY__TILE_Y_POSITION(y)
| REGION_ARRAY__TILE_X_POSITION(x);
if (y == (height - 1) && x == (width - 1))
region_array[ix].tile |= REGION_ARRAY__LAST_REGION;
uint32_t tile_index = y * width + x;
constexpr uint32_t opaque_list_opb_size = 16 * 4; // in bytes; this must match O_OPB in TA_ALLOC_CTRL
region_array[ix].opaque_list_pointer = ol_base + (opaque_list_opb_size * tile_index);
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
ix += 1;
}
}
}
void region_array2(volatile uint32_t * buf,
const uint32_t ol_base,
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
const uint32_t height, // in tile units (1 tile unit = 32 pixels)
const struct opb_size& opb_size)
{
volatile region_array_entry * region_array = reinterpret_cast<volatile region_array_entry *>(buf);
const uint32_t num_tiles = width * height;
uint32_t ix = 0;
/*
region_array[ix].tile = REGION_ARRAY__FLUSH_ACCUMULATE;
region_array[ix].opaque_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
ix += 1;
*/
for (uint32_t y = 0; y < height; y++) {
for (uint32_t x = 0; x < width; x++) {
region_array[ix].tile = REGION_ARRAY__TILE_Y_POSITION(y)
| REGION_ARRAY__TILE_X_POSITION(x);
if (y == (height - 1) && x == (width - 1))
region_array[ix].tile |= REGION_ARRAY__LAST_REGION;
uint32_t tile_index = y * width + x;
constexpr uint32_t opaque_list_opb_size = 16 * 4; // in bytes; this must match O_OPB in TA_ALLOC_CTRL
constexpr uint32_t translucent_list_opb_size = 16 * 4; // in bytes; this must match O_OPB in TA_ALLOC_CTRL
region_array[ix].opaque_list_pointer = (opb_size.opaque == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
(ol_base + (opb_size.opaque * tile_index)
);
region_array[ix].opaque_modifier_volume_list_pointer = (opb_size.opaque_modifier == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
(ol_base + num_tiles * ( opb_size.opaque
)
+ (opb_size.opaque_modifier * tile_index)
);
region_array[ix].translucent_list_pointer = (opb_size.translucent == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
(ol_base + num_tiles * ( opb_size.opaque
+ opb_size.opaque_modifier
)
+ (opb_size.translucent * tile_index)
);
region_array[ix].translucent_modifier_volume_list_pointer = (opb_size.translucent_modifier == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
(ol_base + num_tiles * ( opb_size.opaque
+ opb_size.opaque_modifier
+ opb_size.translucent
)
+ (opb_size.translucent_modifier * tile_index)
);
region_array[ix].punch_through_list_pointer = (opb_size.punch_through == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
(ol_base + num_tiles * ( opb_size.opaque
+ opb_size.opaque_modifier
+ opb_size.translucent
+ opb_size.translucent_modifier
)
+ (opb_size.punch_through * tile_index)
);
ix += 1;
}
}
}
void region_array_multipass(volatile uint32_t * buf,
const uint32_t ol_base,
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
const uint32_t height, // in tile units (1 tile unit = 32 pixels)
const uint32_t num_render_passes)
{
volatile region_array_entry * region_array = reinterpret_cast<volatile region_array_entry *>(buf);
uint32_t ix = 0;
/*
// create a "dummy region array [item]" for CORE & TA-related bug #21:
// "Misshapen tiles or missing tiles occur"
region_array[ix].tile = REGION_ARRAY__FLUSH_ACCUMULATE;
region_array[ix].opaque_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
ix += 1;
*/
constexpr uint32_t list_opb_size = 16 * 4; // for a single OPB in bytes; this must match O_OPB in TA_ALLOC_CTRL
const uint32_t opb_render_pass_size = width * height * list_opb_size; // the sum of the size of all OPB for a single pass
for (uint32_t y = 0; y < height; y++) {
for (uint32_t x = 0; x < width; x++) {
region_array[ix].tile = REGION_ARRAY__TILE_Y_POSITION(y)
| REGION_ARRAY__TILE_X_POSITION(x);
/* 0x10 = FLUSH_ACCUMULATE
0x50 = FLUSH_ACCUMULATE | Z_CLEAR
0x40 = Z_CLEAR
*/
for (uint32_t render_pass = 0; render_pass < num_render_passes; render_pass++) {
if (render_pass != (num_render_passes - 1))
region_array[ix].tile |= REGION_ARRAY__FLUSH_ACCUMULATE;
if (render_pass > 0)
region_array[ix].tile |= REGION_ARRAY__Z_CLEAR;
uint32_t tile_index = y * width + x;
uint32_t pass_ol_base = ol_base + (opb_render_pass_size * render_pass);
if (render_pass == 0) {
region_array[ix].opaque_list_pointer = pass_ol_base + (list_opb_size * tile_index);
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
} else {
// (list_opb_size * width * height) +
region_array[ix].opaque_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].translucent_list_pointer = pass_ol_base + (list_opb_size * tile_index);
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
}
if (y == (height - 1) && x == (width - 1))
region_array[ix].tile |= REGION_ARRAY__LAST_REGION;
ix += 1;
}
}
}
}