dreamcast/text_editor/transform.hpp

19 lines
466 B
C++

#pragma once
#include <cstdint>
#include "holly/ta_parameter.hpp"
#include "font/font.hpp"
void transform_sprite(ta_parameter_writer& parameter,
const float origin_x,
const float origin_y,
const float width,
const float height);
void transform_glyph(ta_parameter_writer& parameter,
const uint32_t texture_width, uint32_t texture_height,
const glyph& glyph,
const float origin_x,
const float origin_y);