18 lines
239 B
C
18 lines
239 B
C
#pragma once
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#include <stdint.h>
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struct pk_texture {
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void * start;
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uint32_t size;
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uint32_t offset;
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int16_t width;
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int16_t height;
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//float u_mul;
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float v_mul;
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};
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struct pk_texture textures[] = {
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#include "texture.inc"
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};
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