dreamcast/model/sheik/material.h
2024-09-13 03:55:02 -05:00

33 lines
614 B
C

#pragma once
#include <stdint.h>
#include "model/material.h"
enum material {
body,
eyes,
};
struct material_descriptor material[] = {
[body] = {
.pixel = {
.start = (uint8_t *)&_binary_model_sheik_sheik_00_data_start,
.size = (int)&_binary_model_sheik_sheik_00_data_size,
.vram_offset = 0,
.width = 128,
.height = 256,
},
},
[eyes] = {
.pixel = {
.start = (uint8_t *)&_binary_model_sheik_xc_eye01_data_start,
.size = (int)&_binary_model_sheik_xc_eye01_data_size,
.vram_offset = 65536,
.width = 32,
.height = 32,
},
},
};