dreamcast/cache.cpp
Zack Buhman 25e299feba new "example" directory
This is a reshuffling of filenames, extensions, paths, make rules,
just because I felt like it.
2023-12-12 21:50:39 +08:00

35 lines
804 B
C++

#include "type.hpp"
#include "sh7091.hpp"
#include "sh7091_bits.hpp"
#include "cache.hpp"
extern volatile reg32 sh7091_ic_a[256][(1 << 5) / 4] __asm("sh7091_ic_a");
extern volatile reg32 sh7091_oc_a[512][(1 << 5) / 4] __asm("sh7091_oc_a");
namespace cache {
void init()
{
for (int i = 0; i < 256; i++) {
sh7091_ic_a[i][0] = 0;
}
for (int i = 0; i < 512; i++) {
sh7091_oc_a[i][0] = 0;
}
sh7091.CCN.CCR = CCR__ICI // instruction cache invalidate
| CCR__ICE // instruction cache enable
| CCR__OCI // operand cache invalidate
| CCR__OCE // operand cache enable
// | CCR__CB // enable copy-back mode for the P1 area
;
sh7091.CCN.MMUCR = 0;
asm volatile ("nop;nop;nop;nop;nop;nop;nop;nop;");
}
}